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Maaqs liked a post in a topic by Mason in Mason abuses his admin
I loved the message to me after he died. Why is your gang mate in godmode?
I love putting my gang in god mode. Ez cartels
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Maaqs liked a post in a topic by Innate in Role Play on the APD
You haven't been here for three years... You are clueless
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Maaqs liked a post in a topic by Seán That Irish Guy in Role Play on the APD
Youre obviously having a stroke or thinking of a different community because you couldnt be further away from the truth.
Im saying you're veering away from the problem not the outcome. Ive an issue with how things are approached with regards to higher ups.
Would you believe if i said he cant record because he drops FPS? Prob not, but besides the point.
(This is a very stereotypical answer but its the truth)
You've been given plenty to work with, not just from me either. Issues have been brought up, reported, acknowledged by fellow higher ups and still it seems you throw it on the back burner.
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Maaqs liked a post in a topic by •Њ• Randy in Role Play on the APD
I think if you don't enjoy playing as an APD officer by itself and are only in it for a reward, then you shouldn't play. That being said, sure recognition is a great thing, but I don't think paying cops to be good is the best idea.
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Maaqs liked a post in a topic by Sp0on in V2 - "Official Release Week"
As long as it's right you guys can take your time. And for those that are seriously that fucking asshurt over them trying to be thorough with v2 may i suggest that you find a fucking hobby.
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Maaqs liked a post in a topic by Jesse in V2 - "Official Release Week"
Thanks for those of you who understand. For those of you who don't, I'm sorry and obviously there is not much more I can say to make you understand.
We took an absolutely empty basic OLD (3.1.4.8) Altis Life and are trying to make it Asylum. It's not just copy paste, it's a lot of work and a lot of debugging. As a lot of this code hasn't been updated or adjusted. We've also added in some new stuff like vehicle syncs between restarts, new housing/vehicle inventory systems, several new menus. All this stuff requires time to be done correctly. If we release a mission with errors. How do we know the issues we may experience are from the KNOWN released issues or if it's some deeper issue? It's not a good practice. Projects almost never meet deadlines unfortunately. If you've ever had your city re-do a road... you know this... weather changes.
However, for those who have seen what we have going as far as staff and Henry/Azeh, I think we'd all agree we've got quite a bit done and are close to where we want to be.
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Maaqs liked a post in a topic by Jesse in V2 - "Official Release Week"
We've actively been testing stuff ourselves of course and staff members have been testing stuff as well as fit.
This is a game dude. Not a business. If I didn't have a job and other commitments this would've been done a long time ago. People don't want to be left in the dark, so I try to give the best possible estimates that I can. I said the date was not set in stone. We're trying very hard to keep to our commitment. If you were here in the days of Paratus, you would be thankful. We could just leave you all in the dark forever and then just randomly drop something. We're trying to be involved with community as far as active development of things go. I mean we can just stop communicating and you can all wonder. We're trying our best for a group of people working on this, especially when THIS IS NOT OUR JOB. It's merely a hobby. My real life stuff comes first 100% of the time. I use to put Arma in front of that stuff and I got to a real shitty point in my life. Never again.
See above.
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Maaqs liked a post in a topic by Jesse in V2 - "Official Release Week"
We're currently working around the clock on it basically. We'll see where we're at tomorrow. We wipe a few things off the list and several more pop up. Nearly all server code has been re-written for current stuff in. Also, a lot has changed clientside code wise to improve readability, functionality, and making stuff more scale-able.
However, we are in my opinion about 24hrs - 36hrs behind where I expected to be. Not necessarily that many development hours, just a day and a half behind schedule. Which is pretty good considering I gave the week almost a month ago. It does look like we may need to push it to release next mid-week (Which if we do that, we'll release with the contact stuff and such at the same time). However, we could do it Saturday. Really depends how our testing continues and what we realize we're forgetting and what is missing as we go. I also work Sat-Mon, so I'd really rather not release it then leave for work in the event issues crop up while I'm working, I wouldn't be able to do anything.
You can see below we literally have timestamps at all times of day... 3AM, 4AM, 12PM, 1PM, etc...
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Maaqs liked a post in a topic by DankBud in RPG Poll
No matter what "DS" does we are shitters or w/e name you guys have called us over the last 4-5 years,But AT LEAST get your facts right,we dont run money on empty servers.
Also,please for the love of god stay in a gang for more then a month an rep tags with pride.Plus you suck at cartels so your no different then us. NERd
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Maaqs liked a post in a topic by Tony in FSA finally overpowered by the APD!!
Was a good run boys, but they finally got us!!!! All hail the APD!
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Maaqs liked a post in a topic by cHIP oTLE in Add decimal point for Tickets
If ticketing gives you so much trouble... just pardon them and send them on their way
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Maaqs liked a post in a topic by cHIP oTLE in RPG Poll
the guy that PRE-admin, bought 3 RPGs at a time and now... "i'll only get one because i don't want people to report me for admin abuse"
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Maaqs liked a post in a topic by Mason in RPG Poll
Keep RPG's nerf the damge. Idc how many it takes to blow something up they are fun as hell. Make it take 3 to blow something up and make them 30-40k a piece. First one or 2 disables third blows it up. If you allow someone to aim, reload 3 rpgs, without pushing them or sniping them you deserve it.
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Maaqs liked a post in a topic by Sheriff Rick in RPG Poll
Keep. Changes the meta up and is a money drain. People need to stop being so soft.
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Maaqs liked a post in a topic by william in Mason abuses his admin
When i come back I better not be worse than any DS player.
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Maaqs liked a post in a topic by Batcan in Mason abuses his admin
I enjoy fighting DH and DS. Not because you guys are bad, but you all carry fuckin 10 nades and make me scream like a girl.
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Maaqs liked a post in a topic by they took the name eazy in Mason abuses his admin
when you potato and dont know how to handle the embarrassment
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Maaqs liked a post in a topic by Rodrigo in Mason abuses his admin
Haha Mason, now you know what I was dealing with on a daily basis fighting DS on S4
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Maaqs liked a post in a topic by •Њ• Randy in Mason abuses his admin
@Leroy Jenkins @Hoodlum Priest
