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DalBrow

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  1. Slick liked a post in a topic by DalBrow in Why not move to a different game.   
    Asylum is shit 
  2. Masonn liked a post in a topic by DalBrow in Why not move to a different game.   
    Asylum is shit 
  3. DalBrow liked a post in a topic by Luke SwagWalker in When Drunk Squad try's to Roach our Meth! [EXPOSED]   
    The last video was DH propaganda. i am here to expose that.
     
    here is the raw unreleased footage of that day...
     
    @DH | John Wick
  4. CoryB liked a post in a topic by DalBrow in Cory B Appreciation Thread   
    Cory B...
    you suck at siege!
  5. DalBrow liked a post in a topic by BananaGoatPC in Hazardous chemicals   
    With the CBRN outfits being added to the game we should have an area in the north west of the map where you gather uranium or some sort of hazardous material, this would be a red zone and you could add a processor near by where you can process it into a chemical that you can sell at either drug or a new market. This would add an additional money making method that also envelopes new gear that has been added to asylum. 
  6. Copa liked a post in a topic by DalBrow in Perm Landon   
    Landon is perm banned on Olympus for RDM, VDM, Combat logging, and Racism.
    He breaks all these rules on a regular basis and has been banned on asylum multiple times.
    Olympus and Asylum should share the list of players they have perm banned. We end up just getting toxic players like Landon who just come to asylum because they got permed.
  7. DalBrow liked a post in a topic by Farmer Steve in Donor Title   
    Landon has autism. Majority of the people in this community are already like him
  8. Farmer Steve liked a post in a topic by DalBrow in Perm Landon   
    Landon is perm banned on Olympus for RDM, VDM, Combat logging, and Racism.
    He breaks all these rules on a regular basis and has been banned on asylum multiple times.
    Olympus and Asylum should share the list of players they have perm banned. We end up just getting toxic players like Landon who just come to asylum because they got permed.
  9. bigjohn561 liked a post in a topic by DalBrow in Perm Landon   
    Landon is perm banned on Olympus for RDM, VDM, Combat logging, and Racism.
    He breaks all these rules on a regular basis and has been banned on asylum multiple times.
    Olympus and Asylum should share the list of players they have perm banned. We end up just getting toxic players like Landon who just come to asylum because they got permed.
  10. DalBrow liked a post in a topic by Mitch (IFRIT) in Perm Landon   
    Just get rid of both of you. Problem solved 
  11. Ghost0fDawn liked a post in a topic by DalBrow in Perm Landon   
    Landon is perm banned on Olympus for RDM, VDM, Combat logging, and Racism.
    He breaks all these rules on a regular basis and has been banned on asylum multiple times.
    Olympus and Asylum should share the list of players they have perm banned. We end up just getting toxic players like Landon who just come to asylum because they got permed.
  12. DalBrow liked a post in a topic by Connor McGregor in V2 Changes   
    I don't know whats been changed but I feel like these are some must do changes for rebel life on V2 release.
    Add medical at rebels permanently (remove from donation goals) When logging off on cap it would spawn you 300-400m out of cap not where you last synced... Decrease quilin prices down to maximum 10k considering they have no doors 50k is stupid. Coloured hexes Automatically fill fuel of vehicle when pulled. Decrease or remove timer for rev'd people to revive others. Debit cards can buy all gear including weapons etc Talent to see dead gang members on the map. Remove blastcore as a supported mod, no idea why this was added.
  13. DalBrow liked a post in a topic by Bherky in Giving away Infamy points to gang members?   
    It would be interesting to see a system where you could use say 50k infamy for another talent on the civ talent tree. 
    I think this would be a great addon because I find myself and many other having to CONSTANTLY change 4-5 talents per day. Whether im crafting orcas, doing feds, or running meth.
    @Jesse @Clint Beastwood Opinions? 
     
    A hunter skin would look dope!
  14. DalBrow liked a post in a topic by Sheriff Rick in Set a minimum player limit to cap cartels   
    In the case of church bells, you can't remove the bells unless you remove the building from the mission.  But with cartels if I'm very fuckin' bored I'll go and cap it if I got nothing better to do and also its just not needed
  15. DalBrow liked a post in a topic by Keen12321 in Set a minimum player limit to cap cartels   
    Cartels aren't fun when its just one guy hiding in a bush. You should need to have 2-3 gang members in cap to take a cartel so that cartels are actual gang activities that sorta ensures a fight.
  16. Keen12321 liked a post in a topic by DalBrow in Remove church Bells   
    Please for the love of god disable the church bells (if you are able to). If you are not able to disable them, maybe turn them down or something. Trying to process cocaine and listen for enemies with your earplugs out is unbearable with the constant "Dongs" of the bell. This is also a issue in Rodo. I cant tell you how many times I have been killed because of the obnoxious bell. Whether is not being able to hear vehicles, or foot steps of enemy players. I often find my self putting my earplugs in so the unpleasant noise doesn't bug me, but this sometime will result in death because you cant hear enemy players in this scenario either. 
    Thank you for Reading.
  17. sinfulbreeze liked a post in a topic by DalBrow in Remove church Bells   
    Please for the love of god disable the church bells (if you are able to). If you are not able to disable them, maybe turn them down or something. Trying to process cocaine and listen for enemies with your earplugs out is unbearable with the constant "Dongs" of the bell. This is also a issue in Rodo. I cant tell you how many times I have been killed because of the obnoxious bell. Whether is not being able to hear vehicles, or foot steps of enemy players. I often find my self putting my earplugs in so the unpleasant noise doesn't bug me, but this sometime will result in death because you cant hear enemy players in this scenario either. 
    Thank you for Reading.
  18. DalBrow liked a post in a topic by Huan Lee in Remove church Bells   
    im gonna camp coke processing and continuously shoot the bell with an LIM whenever i see anyone processing now
  19. Storm7 liked a post in a topic by DalBrow in Remove church Bells   
    Please for the love of god disable the church bells (if you are able to). If you are not able to disable them, maybe turn them down or something. Trying to process cocaine and listen for enemies with your earplugs out is unbearable with the constant "Dongs" of the bell. This is also a issue in Rodo. I cant tell you how many times I have been killed because of the obnoxious bell. Whether is not being able to hear vehicles, or foot steps of enemy players. I often find my self putting my earplugs in so the unpleasant noise doesn't bug me, but this sometime will result in death because you cant hear enemy players in this scenario either. 
    Thank you for Reading.
  20. ProGrant liked a post in a topic by DalBrow in Remove church Bells   
    Please for the love of god disable the church bells (if you are able to). If you are not able to disable them, maybe turn them down or something. Trying to process cocaine and listen for enemies with your earplugs out is unbearable with the constant "Dongs" of the bell. This is also a issue in Rodo. I cant tell you how many times I have been killed because of the obnoxious bell. Whether is not being able to hear vehicles, or foot steps of enemy players. I often find my self putting my earplugs in so the unpleasant noise doesn't bug me, but this sometime will result in death because you cant hear enemy players in this scenario either. 
    Thank you for Reading.
  21. HomeTrlx liked a post in a topic by DalBrow in Remove church Bells   
    Its not, The bell is annoying 
  22. DalBrow liked a post in a topic by Ron Johnson in Let Infamy perks work when crafting guns   
    Very good point. If this gets pushed, I am sure you'll want my shed even more.
  23. DalBrow liked a post in a topic by sealooter in Let Infamy perks work when crafting guns   
    fuck you pay me should work when selling weapons at BMP due to the MASSIVE!!!!! nerf to it. the description of the perk even says 25% increase in sale price of ILLEGAL ITEMS (last time i checked mk1's and katibas are illegal.....................)
  24. DalBrow liked a post in a topic by Copa in Remove church Bells   
    +1
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