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Sojobo

Retired Staff
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Posts posted by Sojobo

  1. Too hardcore mate, we're a light RP server. Bans for being a bad medic should be out of the question. The whole whitelisted debate is a thing in itself, I'm neutral on that ground but I don't see why Medics should be exempt from being taken hostage and what not when cops have no such rules. We're here for the fun and the pewpew, I'd love for medics to get some feature loving but I don't think this is the right way forward for them.

    Patato, Darklom, BlackShot and 7 others like this
  2. 6 hours ago, drex said:

    lol it wouldn't be asylum if there were gang bases... only top tier gangs would own them and it would be OP as shit

    Again, overpowered how?

    As the first post mentioned, I suggest different sized bases to accommodate for smaller gangs. If they're bought and paid for via rent then it's not really about who the top tier gangs are, it's about which gangs make enough money to support them. A lot of these "top tier gangs" fight cartels but who's to say they empty those cartels, if not then they'll need to start doing so to fund their gang base.

    DankBud likes this
  3. Just now, massi said:
    
    bef = !bef
    
    befriendedDucks = 0
    
    
    
    print("・ ゜゜・。。・゜゜\_ö< FLAP FLAP!")
    
    if bef:
    
          print($USER + "befriended the duck in" + $TIME + "! They've befriended a total of" + befriendedDucks + "ducks")
    
          befriendedDucks+=1

     

    at least I tried :( i can't be assed to figure out how to do time - time that the msg was posted and i just have no idea how to add a duck to an individual user 

     

     

    	                    if ((message.StartsWith("!bef") || message.StartsWith("!bf")) && aliveduck) // befriend the duck
                        {
                            int myfriends = 0;
                            m_dbConnection.Open();
                            string sql = "SELECT duckfriends FROM users WHERE guid = '" + User.SubItems[3].Text + "'";
                            SQLiteCommand command = new SQLiteCommand(sql, m_dbConnection);
                            SQLiteDataReader reader = command.ExecuteReader();
                            while (reader.Read())
                                myfriends = Convert.ToInt16(reader["duckfriends"]);
    	                        myfriends++;
                            b.SendCommand("say -1 [Sojobot]: " + uname + " befriended the duck in " + Math.Round((DateTime.Now - lastduck).TotalSeconds, 2) + "s! They've befriended a total of " + myfriends + " ducks"); //They've made friends with " + usersduckfriends + " ducks so far!");
                            aliveduck = false;
    	                        sql = "UPDATE users SET duckfriends = " + myfriends + " WHERE guid = '" + User.SubItems[3].Text + "'";
                            command = new SQLiteCommand(sql, m_dbConnection);
                            command.ExecuteNonQuery();
                            m_dbConnection.Close();
                        }
    	

    BlackShot and massi like this
  4. Just now, Bashir said:

    Finally a good suggestion but how maby exactly are there on the map? @Sojobo price for them should be a mill in my opinion.

    I built the one in the screenshot with Zeus, I suggest we add maybe 3 - 5 per server and I agree, a substantial down payment followed by a high recurring cost to keep the bases should ensure they're not being hogged by ghost gangs.

  5. Just now, Reapered said:

    I would do it similar to how cartels work but you can only cap it during a certain time in a week. I would make it capable only during 7-8 PM CT on saturdays and whichever gangs caps it, gets to use it for the week. Let gangs know when to bring their members on so there can be huge fights over the base. At 8:00, whichever gang has control over the cap, wins the base.

     

    My only problem with making it a fight is that maybe 1 gang would bounce from server to server and hold them all down, whereas if theres a monetary upkeep to them, especially if its expensive, then it would turn people off from trying to hold them for no reason. The other thing being that it would allow for smaller gangs to have their own HQ so long as they can afford it.

  6. Just now, patato12 said:

    All these admin suggestions i like itttt.


    However i have one suggestion. You should need a large amount of war rating before being able to buy it. ((Gives war rating a use :P))

    I was thinking about this too but not sure how it'd work. Cumulative rating of all members? Average rating? just need the buyer to have the high rating? idk.

    DankBud likes this
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