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Jamal

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  1. Sikorsky liked a post in a topic by Jamal in Change log 8.2.0   
    so only the person who sells the gold bars gets infamy...not the rebels who actually do the fed
  2. Scott liked a post in a topic by Jamal in Change log 8.2.0   
    so only the person who sells the gold bars gets infamy...not the rebels who actually do the fed
  3. TRYHARD liked a post in a topic by Jamal in Change log 8.2.0   
    so only the person who sells the gold bars gets infamy...not the rebels who actually do the fed
  4. Sliick liked a post in a topic by Jamal in Change log 8.2.0   
    what about getting the infamy from banks along with prisons and feds. Only driller gets Infamy, and you get none for prison or fed, you should use the same system as the cartels give 5 infamy every minute your there so if we can hold off the cops at prison and fed for a really long time we can get the money and some infamy.
  5. Sp0on liked a post in a topic by Jamal in Change log 8.2.0   
    Fuck I owe asylum 200 dollars
  6. massi liked a post in a topic by Jamal in Change log 8.2.0   
    This isn't a rebel tree this is a Civ tree. I simply cannot see why you guys are giving us such terrible percentages and advantages... For the outlaw make it 100% medical and have a medic rebel who can blood bag, splint, and defib 75% faster and the final point is no cooldown timer for defibs. Intimidator is actually really good I think that making money is a huge part of rebel life (thank you Mitch and Poseidon). Finally remove the Assassin branch, its fine to add a few talents here and there but that shouldn't be a huge part of rebel life. Switch it out with maybe a chance to buy new vehicles, new guns, etc.
    I know its a lot too ask I just wish that we could switch it around a little be and I truly appreciate what the staff here at asylum has done for our community.
    TLDR; Outlaw should be full medic, Intimidator is a good branch, Assassin should not be a major thing.
  7. Fried Rice liked a post in a topic by Jamal in Change log 8.2.0   
    This isn't a rebel tree this is a Civ tree. I simply cannot see why you guys are giving us such terrible percentages and advantages... For the outlaw make it 100% medical and have a medic rebel who can blood bag, splint, and defib 75% faster and the final point is no cooldown timer for defibs. Intimidator is actually really good I think that making money is a huge part of rebel life (thank you Mitch and Poseidon). Finally remove the Assassin branch, its fine to add a few talents here and there but that shouldn't be a huge part of rebel life. Switch it out with maybe a chance to buy new vehicles, new guns, etc.
    I know its a lot too ask I just wish that we could switch it around a little be and I truly appreciate what the staff here at asylum has done for our community.
    TLDR; Outlaw should be full medic, Intimidator is a good branch, Assassin should not be a major thing.
  8. Russell* liked a post in a topic by Jamal in Change log 8.2.0   
    This isn't a rebel tree this is a Civ tree. I simply cannot see why you guys are giving us such terrible percentages and advantages... For the outlaw make it 100% medical and have a medic rebel who can blood bag, splint, and defib 75% faster and the final point is no cooldown timer for defibs. Intimidator is actually really good I think that making money is a huge part of rebel life (thank you Mitch and Poseidon). Finally remove the Assassin branch, its fine to add a few talents here and there but that shouldn't be a huge part of rebel life. Switch it out with maybe a chance to buy new vehicles, new guns, etc.
    I know its a lot too ask I just wish that we could switch it around a little be and I truly appreciate what the staff here at asylum has done for our community.
    TLDR; Outlaw should be full medic, Intimidator is a good branch, Assassin should not be a major thing.
  9. Innate liked a post in a topic by Jamal in Change log 8.2.0   
    This isn't a rebel tree this is a Civ tree. I simply cannot see why you guys are giving us such terrible percentages and advantages... For the outlaw make it 100% medical and have a medic rebel who can blood bag, splint, and defib 75% faster and the final point is no cooldown timer for defibs. Intimidator is actually really good I think that making money is a huge part of rebel life (thank you Mitch and Poseidon). Finally remove the Assassin branch, its fine to add a few talents here and there but that shouldn't be a huge part of rebel life. Switch it out with maybe a chance to buy new vehicles, new guns, etc.
    I know its a lot too ask I just wish that we could switch it around a little be and I truly appreciate what the staff here at asylum has done for our community.
    TLDR; Outlaw should be full medic, Intimidator is a good branch, Assassin should not be a major thing.
  10. Walt liked a post in a topic by Jamal in Change log 8.2.0   
    Fuck I owe asylum 200 dollars
  11. Bag Of Funyuns liked a post in a topic by Jamal in Change log 8.2.0   
    Fuck I owe asylum 200 dollars
  12. Fried Rice liked a post in a topic by Jamal in Change log 8.2.0   
    Fuck I owe asylum 200 dollars
  13. IceVenom liked a post in a topic by Jamal in Change log 8.2.0   
    Fuck I owe asylum 200 dollars
  14. DeepHouse liked a post in a topic by Jamal in Change log 8.2.0   
    Fuck I owe asylum 200 dollars
  15. Russell* liked a post in a topic by Jamal in Change log 8.2.0   
    Fuck I owe asylum 200 dollars
  16. MASTA_B liked a post in a topic by Jamal in Change log 8.2.0   
    Fuck I owe asylum 200 dollars
  17. Innate liked a post in a topic by Jamal in Change log 8.2.0   
    Fuck I owe asylum 200 dollars
  18. TRYHARD liked a post in a topic by Jamal in Change log 8.1.7   
    There's nothing else to do other then fight cartels and do a bank or fed or prison. That is legitimately everything to do on rebel, other then making money which most of us are just burnt out on it. 
  19. Fried Rice liked a post in a topic by Jamal in Change log 8.1.7   
    There's nothing else to do other then fight cartels and do a bank or fed or prison. That is legitimately everything to do on rebel, other then making money which most of us are just burnt out on it. 
  20. TRYHARD liked a post in a topic by Jamal in Change log 8.1.7   
    I can name some: Hydro, Nate, Analdo, Zurph. The only thing Nate did was be in the same room as hydro and he got perm banned and Hydro got permed for steam messages. If Zurph and Hydro came back thats 2 big gangs right there up that pop baby.
  21. Masonn liked a post in a topic by Jamal in Change log 8.1.7   
    I can name some: Hydro, Nate, Analdo, Zurph. The only thing Nate did was be in the same room as hydro and he got perm banned and Hydro got permed for steam messages. If Zurph and Hydro came back thats 2 big gangs right there up that pop baby.
  22. DeepHouse liked a post in a topic by Jamal in Change log 8.1.7   
    5pm on a friday YIKES
  23. Fried Rice liked a post in a topic by Jamal in Change log 8.1.7   
    5pm on a friday YIKES
  24. Mank liked a post in a topic by Jamal in Change log 8.1.7   
    5pm on a friday YIKES
  25. massi liked a post in a topic by Jamal in Change log 8.1.7   
    5pm on a friday YIKES
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