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Fried Rice

APD Corporal
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  1. Wutang liked a post in a topic by Fried Rice in Drug Transport   
    Drug Transport 
    When you seize drugs into a car you can take it back to the nearest HQ and seize it there and split it among all the officers in a 2km distance. I propose alternative method which involves taking X amount of money worth of drugs back to Pyrgos HQ and allowing a Cpl+ to start a Drug transport if there are x amount of civs on. The drugs would then be transferred into a HMMT or other slow-moving transport truck and required to be driven to Evidence Lockup. This transport truck would be marked on the map allowing civs to counter the cop convoy and take the drugs for themselves. If the cops successfully get to the Evidence they are able to seize the drugs and EVERY cop involved gets the full amount instead splitting it x amount of ways. 
  2. Fried Rice liked a post in a topic by Rustmaan in Drug Transport   
    Could make it RNG, basically like its how illegal items always get moved and we just don't see it, but if x player count and x cop count is met, there is a 1/25 chance that it starts this event and the cops actually roleplay moving the evidence. (A minimum of 3 cops must remain with the convoy regardless of federal event status) If the civs let the cops take it all the way it pays out to every cop involved, If the rebels get it its like a mini evidence as the event vehicle will contain all weapons and illegal items seized into said hq since last event.
  3. Fried Rice liked a post in a topic by Ken in Drug Transport   
    Like this idea. Only issues I can think of off the bat is it would suck if the cops started one of these and then civs were able to start a federal event making it so the cops would have to abandon this and go to the event. That and having a minimum of like 50 civs online to do it would be needed to increase the likelihood of civs showing up to contest it. I think the only thing that has really prevented cop started events is the fact that the APD has a requirement to show up to federal events, but the civs have no requirement to show up to a cop started event.
  4. Roice liked a post in a topic by Fried Rice in Drug Transport   
    Drug Transport 
    When you seize drugs into a car you can take it back to the nearest HQ and seize it there and split it among all the officers in a 2km distance. I propose alternative method which involves taking X amount of money worth of drugs back to Pyrgos HQ and allowing a Cpl+ to start a Drug transport if there are x amount of civs on. The drugs would then be transferred into a HMMT or other slow-moving transport truck and required to be driven to Evidence Lockup. This transport truck would be marked on the map allowing civs to counter the cop convoy and take the drugs for themselves. If the cops successfully get to the Evidence they are able to seize the drugs and EVERY cop involved gets the full amount instead splitting it x amount of ways. 
  5. Samperino liked a post in a topic by Fried Rice in Drug Transport   
    Drug Transport 
    When you seize drugs into a car you can take it back to the nearest HQ and seize it there and split it among all the officers in a 2km distance. I propose alternative method which involves taking X amount of money worth of drugs back to Pyrgos HQ and allowing a Cpl+ to start a Drug transport if there are x amount of civs on. The drugs would then be transferred into a HMMT or other slow-moving transport truck and required to be driven to Evidence Lockup. This transport truck would be marked on the map allowing civs to counter the cop convoy and take the drugs for themselves. If the cops successfully get to the Evidence they are able to seize the drugs and EVERY cop involved gets the full amount instead splitting it x amount of ways. 
  6. .Max liked a post in a topic by Fried Rice in Drug Transport   
    Drug Transport 
    When you seize drugs into a car you can take it back to the nearest HQ and seize it there and split it among all the officers in a 2km distance. I propose alternative method which involves taking X amount of money worth of drugs back to Pyrgos HQ and allowing a Cpl+ to start a Drug transport if there are x amount of civs on. The drugs would then be transferred into a HMMT or other slow-moving transport truck and required to be driven to Evidence Lockup. This transport truck would be marked on the map allowing civs to counter the cop convoy and take the drugs for themselves. If the cops successfully get to the Evidence they are able to seize the drugs and EVERY cop involved gets the full amount instead splitting it x amount of ways. 
  7. HUNTE liked a post in a topic by Fried Rice in Drug Transport   
    Drug Transport 
    When you seize drugs into a car you can take it back to the nearest HQ and seize it there and split it among all the officers in a 2km distance. I propose alternative method which involves taking X amount of money worth of drugs back to Pyrgos HQ and allowing a Cpl+ to start a Drug transport if there are x amount of civs on. The drugs would then be transferred into a HMMT or other slow-moving transport truck and required to be driven to Evidence Lockup. This transport truck would be marked on the map allowing civs to counter the cop convoy and take the drugs for themselves. If the cops successfully get to the Evidence they are able to seize the drugs and EVERY cop involved gets the full amount instead splitting it x amount of ways. 
  8. Fried Rice liked a post in a topic by Djmon in Changelog March   
    Effective Immediately your AR is Denied. 🥸 
  9. Walt liked a post in a topic by Fried Rice in Walt | Asylum 4   
    Best player this servers seen 
  10. Fried Rice liked a post in a topic by Walt in Walt | Asylum 4   
    Altis Only, Enjoy!
  11. Fried Rice liked a post in a topic by Patato in berets on medic   
    Berets are available to medics after donating. 
  12. Fried Rice liked a post in a topic by Fitz in Changelog March   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
     

    APD HQ Lockdown Federal Event:
    APD Sergeants and higher are now able to request assistance from Altis SWAT command, for backup in extreme situations when their local headquarters fall under-attack.  Doing so will activate a federal event in that city, civilians and officers will fight for the illegal loot recently seized into the HQ’s evidence storage.
    Must be at least five civilians in the city, in addition to other APD policy related guidelines. May only be done every 30 minutes, and counts as a federal event. 5 minutes after the SGT requests backup, a crate full of illegal loot will spawn somewhere in the respective city. (It is locked for 10 minutes) After 5 minutes it will be marked on the map, for APD and rebels to fight over until it unlocks (Activates 35 meter radius redzone around the crate) APD can re-seize the items for a big payday, or the rebels can escape with the drugs!
    Pyrgos Stash House:
    Druglords have setup shop in Pyrgos, having taken the old dome from the APD HQ and setup a vault for their hidden meth and supplies.
    Set drill on laptop door to breach, 15 minutes later doors will open and you will be able to access the illegal meth/uranium.
    Athira Entertainment Center:
    A real estate developer has moved into Athira, and he has bought the old soccer field on the south-west of town.  He has begun to build an expansive entertainment facility for Athira’s residents.     Duel Arena
    Can contain one fight at a time Players can invite at the duel arena With bets that are variable from $50,000 - $999,999 Invited players can accept at the Duel Arena or any Court House(60 seconds to accept) On acception the players get teleported to the arena On teleportation half of the betting amount will be subtracted from your account (500k bet on the game, each player puts 250k in the pot) Both parties will battle for the best out of three On win you will get the battle amount On lose you will get nothing (obviously) If your battle partner leaves you will get your input back and as a punishment for leaving your battle partner will lose their input. Once the battle is concluded you get teleported back to your previous spot Come watch how bad our player base is at combat from the observation deck. Interruption of the event from the outside is a bannable offense... Any interruption is recorded and can / will lead to administrative actions     Paintball Game
    Queue up for Paintball, and compete in teams of up to 5 each Fight your friends and foes alike in a controlled paintball environment, whoever wins gets the bragging rights!     Athira Casino
    Have you ever wanted to gamble but not wanted to drive to Sofia? Well the Athira Casino is for you! While lacking the aesthetics of the Asylum Casino, the Athira Casino is full functional with a bouncer (to prevent homicides) and casino games. Play blackjack and roulette just a stones-throw away from the action in Athira! Additional Prestige Buffs:
    Tier 1:
    Tempest Device gathers 3% faster Jackhammer gathers 3% faster  Goldpan gathers 3% faster Tractor gathers 3% faster Harvester truck gathers 3% faster Garden truck gathers 3% faster Gathering by hand is 3% faster MXM available for rebels and bounty-hunters Tier 2:
    Tempest Device gathers 5% faster Jackhammer gathers 5% faster Goldpan gathers 5% faster Tractor gathers 5% faster Harvester truck gathers 5% faster Garden truck gathers 5% faster Gathering by hand is 5% faster Suicide Vests are twice the size Tier 3:
    Tempest Device gathers 10% faster Jackhammer gathers 10% faster Goldpan gathers 10% faster Tractor gathers 10% faster Harvester truck gathers 10% faster Garden truck gathers 10% faster Gathering by hand is 10% faster Suicide vest are 2.5 times the size Tier 4:
    Tempest Device gathers 15% faster Jackhammer gathers 15% faster Goldpan gathers 15% faster Tractor gathers 15% faster Harvester truck gathers 15% faster Garden truck gathers 15% faster Gathering by hand is 15% faster APD Tier 1:
    MX Gl Promet GL CAR-95 GL Katiba GL(UC)
    Vengeance Crate **[Will be live on the store later today 3/4/2024]
    @Kellydid some awesome work on a new crate with some great skins and horns.   Common: Bust One Horn -"It was at this moment, he knew, he fucked up" Bust Two Box Truck - Bier! Rare Horn - "WE ARE LEAVING!" Hunter - Banana Ifrit - Muerte Hatchback (Sport) - PHONK Limited Granit - God of War Horn - "I'm gonna come" Orca - Murica' Additional Content:
    NEW AND IMPROVED: Gang boat caps  NEW AND IMPROVED: Significantly reduced weapon sway on our servers Nikolai’s Compound now only needs a diamond tip drill to start Gold bars and Crypto Console now spawn in a boat for easy escape. A plethora of additional admin event functionality Admin Event Compound Updated Asylum Plus Skins @Kelly@SacredSherpa@Wolf_Fr @Scruggs
     
    Changed/Tweaked:
    Removed spawning Zafirs in Gun-Game, and on Domination National HQ Now 7 officers to rob for money, and 10 to open the vault Increased the number of APD Intelligence units spawned in after a successful, regular robbery, *Not with the extra step of opening the prestige vault Fixed:
    APD not being able to get to prestige Tier 2+ AKU-12 not being able to be put in houses. Triple gates at the Casino Athira General store being able to be blown-up.
  13. Fried Rice liked a post in a topic by Djmon in What tf happened   
    @zdeat@Bush Tiger tap in
  14. Fried Rice liked a post in a topic by Chris Peacock in Changelog March   
    dont listen to @Bherkyhes too short to have an opinion. This is also lit
  15. Fried Rice liked a post in a topic by Marzoh in Stellar 3.0   
    active apply
  16. Fried Rice liked a post in a topic by Kreals in Kreals AR   
    Officer Name: Kreals
    Player ID: 76561198913960844
    Rank: Sergeant
    Application URL: 
     
    Month(s) of Absence: March
    Reason: lost all interest in playing aslyum hasn't been a lot of fights when im on would like to take the month off since i have no drive in doing my activities an currently not enjoying my time fighting civs in athia all day
  17. Fried Rice liked a post in a topic by Djmon in What tf happened   
    We just need the Smirnoff Quadbike Parkour Admin event the server will Heal!
  18. Fried Rice liked a post in a topic by DarkKnight in Community Meeting.   
    Saturday March 9, 2024 at 4pm EST.
    Bring thoughts, concerns, and ideas.
    This will be in discord in the community meeting channel. 
  19. Fried Rice liked a post in a topic by LaGrange in Announcements and an Apology   
    QQs:
    Back in the day, CMs also had the equivalent of current SA responsibilities – it seems like this new CM role is much smaller in scope. What will this role tangibly do now?  What does separate but equal rank actually mean? Are they equally going to be involved in all server decisions?
  20. Fried Rice liked a post in a topic by Rogue in Announcements and an Apology   
    I would like to announce a few things. First things first, I would like to apologize for being too disconnected from the community. I could make a list of reasons as to why this was the case, but those would just be excuses. The only person to blame for the current situation is me. I will be around weekly at a minimum going forward to assist the admin team.
     
    To help remove some of the weight from the Senior Admins(SAs) plate, Community Managers(CMs) will be added to the team. Their only duty will be to ensure the pulse and health of the community is at the forefront. The SAs will continue to run the admin team. They are separate roles but of equal rank. This will help each role focus on what matters most, the health of the community. That being said, welcome our Community Managers:
    @Ronald
    @DarkKnight
    Thank you for your patience, time, and contributions.
         -Rogue
  21. Fried Rice liked a post in a topic by Alec-I in The Minge Dynasty   
    @OLL13& Family
    @Omar
    @Ken
    @Silver-Spy
    @emanuelmitrone
    @Kevin Miller
    @Lorax
     
    @Roice
    @Bilal Battu
    @Tony
    @Bloodhound
     
     
  22. Fried Rice liked a post in a topic by Marzoh in prison   
    why do u get executed by a 10 minute cut scene? pls remove
  23. Fried Rice liked a post in a topic by operatorjohnny^ in "broken economy"   
    60% of s2 players dont play s1 so i really shouldn't even be an issue
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