speed
-
Posts
196 -
Joined
-
Last visited
Posts posted by speed
-
-
20 hours ago, Rock Hardick said:
You must've been a server 1 cop-
It's ok to admit to yourself that nobody knows who you are and you're not as important as you think you are.
Space, explicit, Yung Tommy and 3 others like this -
25 minutes ago, Sean That Irish Guy said:
Instead of having it in individual houses like scotch barrels etc which when they spawn in fuck with the memory of the server make it like a drug den in certain locations that can be controlled and produces drugs to sell and cops can raid it when there is a certain amount on. Would give something new for civ, gangs and cops to do as the fed and bank are old and stale and nobody uses the prison anymore.
So like.... A cartel?
wollie35 likes this -
I've thought about doing something like this and adding an actual purpose for the drug enforcement slot, I'm just not sure how it would pan out with cop rules and such. Don't want to make it too easy or too unfair.
Also, there's the whole thing with house storage being a shit show...
Patbit, Space, Heidelberg and 4 others like this -
7 hours ago, Jaeger said:
Last time I saw a suggestion like this I think they said no because of the way MyAsylum is setup
It actually isn't. It would only take about 5 minutes to do, but nobody except @Paratus currently has access.
Haych and Mike Stmria like this -
Not happening.
heater likes this -
Paratus is vehemently opposed to adding the Blackfish (admins aren't even allowed to spawn it for fun, iirc)
I wouldn't mind having some more jets added though.
explicit, they took the name eazy, heater and 2 others like this -
Thanks, but @Gnashes does most of the work
I just chip in when I have time.
they took the name eazy, Matthew and .Sean like this -
Just now, Chrispy said:
Was not necessarily directed towards you. 99% of admin applications contain some version of "I owned/was an admin for X server". I only chose gmod because you mentioned it in the OP.
-
Just now, Chrispy said:
I don't understand why the fuck i'm getting roasted. I suggested shit its my opinion. I never said "MAKE ME ADMIN YOU FUCKING RETARDS" I never said anything about being staff I just said that maybe we should have a low tier non-abusable rank that more people can be accepted into. Thats all I fucking said.
Nobody is roasting you. You asked why we don't implement something, and we responded by explaining how our system works, and why your idea doesn't really fit into it.
-
16 minutes ago, Haych said:
It's like volunteering at a animal shelter and saying "idgaf about animals, I don't get payed" lul
Same logic. If you don't want to help out and bitch that you don't get payed so you don't have to do anything, or if you don't have enough time, why apply? We know you must love those Admin tools and perks, but if you can't do your duties, I trust @Olio to clean them out.
It's not even remotely the same.
In an animal shelter, you take care of helpless animals that otherwise would not have a chance in life and work to ensure that they get placed with a loving family.
As an Asylum admin, you deal with entitled children that think that their issues are more important than anyone else's, players that can't seem to figure out how not to be assholes, developers that don't tell you anything, etc. And in return, the only thing you get is having the game's fun ruined for you.
It just so happens that those with careers and families tend to be more trustworthy than a 15 year old kid that runs a gmod server on the side. And the result is that people don't walk around Asylum worrying about killing an admin and getting banned.
Bobby Swagger, LaGrange, Sneaky and 5 others like this -
6 hours ago, said:
Can I ask, what isn't too much effort?
Things that don't involve modifying the database, hours of work for minimal return, or modifying systems we have no control over.
Le Razoir likes this -
So truthfully something like this wouldn't be too difficult to implement.
The problem is thinking of a way to do it that isn't basically the same thing as every other event. Most of our events right now boil down to the same thing. A group of rebels hold out in a building and wait for the timer to run down while defending from cops. If we were going to do something like this, I'd prefer to see something a little more involved and less reliant on cops being the one assaulting.
If you have any good ideas, let me know and I can run them by the devs for approval and start working on it.
-
And then every rebel demands clean money as a condition for the hostage's release because they don't want to deal with the extra work/risk involved.
Not worth the effort, in my opinion.
Scott, Bama, The Monopoly Man and 6 others like this -
Not a terrible idea, but I think if we were to do something like this, we'd need to make plate pressing much less AFKable.
It wouldn't be fair to let someone off of a 300k bounty for 5-10 minutes of standing around with the occasional movement to select the next action.
Silver-Spy, Vortex, BlackShot and 1 other like this -
-
3 hours ago, Silver-Spy said:
Possible, but not going to happen. The phone is basically just a collection of images with some invisible buttons on them.
Each image adds size to the mission.
-
-
29 minutes ago, Haych said:
I don't remember if the new nametag system is compatible with the changes I made back then, but I'll take a look and make the change if possible.
As for the UI changes, well... Yea...
I want to do some work to modernize it a bit, but I don't know how much I can get away with without getting yelled at and all of my work reverted.
-
It's almost as if the most wanted people in the world shouldn't stay in the same place for extended periods of time.
Imagine that.
Hanzo/Dirty Scrubz, Ghouh, HotWings and 3 others like this -
4 hours ago, Treeontyn said:
Sadly... The map was flawed with mem leaks and being just too damn big. I feel like it was rushed out way to quickly for the communities sake which just ended up making the optimization with all the mods terrible. And then, when we begged for scopes to be added, they weren't until most of the people from aussie already left. If it ever happens again (which I'm assuming not due to Identity), I feel it would be very popular but only if time is taken on it.
Being rushed really didn't have much to do with it. The problem is that our entire development team consists of programmers.
We have nobody that specializes in art/mapping/modelling, so we were at the mercy of the people that owned the content we were using.
-
-
12 hours ago, Eli said:
Haych told me he passed it (Jeep Skin) through @speed
edit: got the download https://www.dropbox.com/s/24k047lyhjdjrgp/Asylumapda4x4.jpg?dl=0
He never sent it to me, but I'll get it put in.
Eli likes this -
2 hours ago, Churu said:
lol, wanna help? Just find out bugs for yourself or anything at all, open the scripts in the mission file and fix them, then send it to
paratusspeed or Gnashes through PM and he'll most likely look at it, confirm it and it will be applied. Not much harder than that.Also, keep in mind that Paratus, Bamf, Gnashes and I are not kids. We all work for a living. Gnashes works 60 hour weeks, Bamf travels, and Paratus and I are both software engineers for a living. Sometimes the last thing we want to do is come home and look at more code all night long. Also I'm extremely addicted to a certain game at the moment so I haven't been contributing at all.
Hanzo/Dirty Scrubz, BlackShot and Miles like this -
is asylum dying
in Suggestions and Feedback (archived)
Posted
Skipping the other 3 pages of replies, but Rick brings up a good conversation point as usual.
There have been no meaningful (content) patches in a long while due to the way our development process is set up. Every change that affects gameplay must be passed through Paratus, who is basically no longer involved in the day to day of Asylum.
@Gnashes (and I, to a lesser degree) are the only two that consistently contribute to the Asylum codebase anymore. And with the 64bit update, I'm no longer able to contribute due to the dev server being essentially unusable.
The fact of the matter is that we have fallen behind on development due to the inability for us to add new content without first passing it through Paratus, which takes an unreasonable amount of time; we are no longer the #1 most developed life server as a result. So yes, due to the lack of support from Asylum's owner, as well as @Gnashes essentially being the only one contributing code at this point, I think it is fair to say that Asylum is in fact on its way out.