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Hanzo/Dirty Scrubz

APD Corporal
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  1. Hanzo/Dirty Scrubz liked a post in a topic by Calle. in Killer 11's GROOVE ON ASYLUM!   
    I mean, hes a jew, so its in his nature to get that extra shekels
  2. RVaders liked a post in a topic by Hanzo/Dirty Scrubz in Taking Coms and GPS of officers   
    That rule is dumb, I RP as robocop so I have to robocop everyone. Talk about ruining my immersion.
  3. Hanzo/Dirty Scrubz liked a post in a topic by Slick in THANK YOU for V2   
    Everyone that is still here is delusional, just like Sears executives. Pretty soon Asylum will be the average mall with three stores open that can't pay for the electricity...
     
    We're in the time when the mall music is still playing but you don't really see anyone in the stores, the only things open are a JCPenny's and one shitty Chinese place in the food court.

  4. Hanzo/Dirty Scrubz liked a post in a topic by Cheech'nChong in For people who haven't played in +- 3 months   
    This dead game cannot be revived bois just admit it already
  5. Hanzo/Dirty Scrubz liked a post in a topic by william in For people who haven't played in +- 3 months   
    For myself Arma is getting boring for me, after nearly 5 years and 9k hours why wouldn't it. For me there is just more interesting games to be played/grinded. Maybe I will fully return one day but I'm just having too much fun on other games.
  6. Hanzo/Dirty Scrubz liked a post in a topic by bunni in Ifrit Vs Ifrit   
    vdm is a stupid rule and should be gone tbh
  7. Joshhh liked a post in a topic by Hanzo/Dirty Scrubz in V2 feedback   
    Stfu 
  8. Sp0on liked a post in a topic by Hanzo/Dirty Scrubz in :crab: TIGER IS BANNED :crab:   
    If they'd used the hack to maybe kill everyone in kavala and blow it up over and over, that would be something mildly amusing but just to win in altis life cartels and create these cringey montages is pretty pathetic.
  9. Hanzo/Dirty Scrubz liked a post in a topic by Seán That Irish Guy in :crab: TIGER IS BANNED :crab:   
    cheating in the most non competitive game out there.
  10. Bodhisativa liked a post in a topic by Hanzo/Dirty Scrubz in Role Play on the APD   
    This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
    MISSION STATEMENT
    Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot. Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so. Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I  know many people who only received 1 point for infractions that normally got others 3 or a demotion. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. Remove helicopters from all ranks except for SGT and above. Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm. Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
    That will be all, back to Apex Legends.
     
  11. Maaqs liked a post in a topic by Hanzo/Dirty Scrubz in Role Play on the APD   
    This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
    MISSION STATEMENT
    Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot. Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so. Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I  know many people who only received 1 point for infractions that normally got others 3 or a demotion. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. Remove helicopters from all ranks except for SGT and above. Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm. Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
    That will be all, back to Apex Legends.
     
  12. Revenant liked a post in a topic by Hanzo/Dirty Scrubz in Role Play on the APD   
    This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
    MISSION STATEMENT
    Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot. Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so. Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I  know many people who only received 1 point for infractions that normally got others 3 or a demotion. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. Remove helicopters from all ranks except for SGT and above. Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm. Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
    That will be all, back to Apex Legends.
     
  13. Grizz liked a post in a topic by Hanzo/Dirty Scrubz in Role Play on the APD   
    This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
    MISSION STATEMENT
    Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot. Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so. Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I  know many people who only received 1 point for infractions that normally got others 3 or a demotion. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. Remove helicopters from all ranks except for SGT and above. Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm. Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
    That will be all, back to Apex Legends.
     
  14. Hanzo/Dirty Scrubz liked a post in a topic by Reformed epTic in List of suggestions from a long time player   
    We'll start with some of @Hanzo/Dirty Scrubz suggestions that are buried in the shitshow that is the APD roleplay thread 
     
    Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy. (ADDING ON, FUCKING PRIORITIZE THREATS, IF THERE'S 4 SHOOTERS ON A ROOFTOP AT LEAST ELIMINATE 2 OF THEM)  No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. (ADDED obviously don't go around calling people Ninjas, but even real cops are allowed to curse. Throwing in a casual fuck or shit is a great way to deescalate a situation and show that you're not some super uptight hard ass) SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. (Doing a bank/fed with 15+ people? Guess what? BRRRRRRRRRRR. Attacking an HQ? Better hope you rescue your friend before the Captain arrives) Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Now for some original ideas; 
    Add money making methods that encourage roleplay. How the fuck is driving off into middle of the ocean to gather shit supposed to foster any roleplay? Here's some ideas/examples
    Burger Shop employees Add fishing from piers/docks/shores Taxi Jobs Tourism Guides (Whenever someone is new to the server they can opt into having a tourism guide assigned to them. This guide would show the player around the server and introduce him into the different ways to make money and how to do certain activities) Delivery Services  Event coordinators (Allow players to coordinate shit like races, concerts, silly crowd events like soccer, demolition derbies, etc Allow businesses to be purchased. These could range from burger shops, fishing shops, vehicle stores, etc. This would allow the people with large amounts of money to invest into something. They can hire employees to increase their profits (and RP), and everyone involved gets a nice dose of RP. Being an employee of one of these businesses will allow those who are heavily into roleplay (or want a break from the fighting just to chill and talk with people) to still feel like they're progressing on the server. Lord knows how many hours Cassandra has spent sitting in Kavala Square doing fuckall.  Add more legal ways to make money, that are actually decent money. People who are new to the server aren't willing to do illegal shit where they're just going to be KoS. You used to always find people doing diamonds and some fun roleplay was to be had, but now it's empty. 
    Remove defibs for everyone but medics. Make fights about who actually are the better fighters, not who can spam defibs the fastest. 
    APD can respond to a situation more than once/twice, whatever it is these days, but they must do so in WAVES. Olympus has this shit right. Allow time for rebels to disengage and leave the area without a constant zerg rush of cops. That said, it also gives the cops greater chances to win engagements if they push as a team instead of trickling in one by one. 
    Add a community service option instead of parole/jail. People don't want to go to jail, and putting someone on parole for small shit seems like a fucking trap to make money. Allow people with reasonable tickets/charges to take on community service jobs. Cleaning up trash along the highways or in cities,  working at one of the community events hosted by the event coordinators,  idk just throwing out a few ideas
    Instead of doing shit while IN jail to reduce jail time that is boring as fuck and fosters no RP, allow creative ways for prisoners to work off their time. Similar idea to community service above
    Fuck off with spawning outside of the jail. When you're released from prison, the majority of states allow you to have a free bus ticket. Allow people to spawn back in Kavala/Pygros/Athira/Sofia/whatever the fuck without having to suicide and lose their shit.
    Add the Titan MPRL. Land or be titaned (jk) 
    Revamp the point system for the APD. It's too easy for people to abuse it as the APD is largely nothing but very distinct cliques these days. If you have a IAD against you, if the higher up in your circle of friends takes care of it nothing will happen even if it's serious shit. Choose a few senior members from the community to handle the IADs, and change them out every couple months to ensure that there's always a fresh set of eyes handling IADs. 
    Let people be hitmen. It'll require heavy investment from the talent trees and you'd still require proper initiation, but it'd be something fun for the lone wolves to do. After all, we're fighting with cartels here. Cartels have hitmen. Carrying out a hit would be a charge that's higher than manslaughter, and if the hitman is caught during the process of carrying out the murder, the person who placed the hit will be charged with an equally significant charge.
    Totally stealing this from RuneScape, but Crack the Clue challenges would be fucking fun and create community cohesion as people worked together to solve the puzzles. iirc something like this was planned way back in the day with random treasure maps, but it could be taken a step further and allow for fun events where the community is working together for once instead of against each other.
     
     
     
    I'll add more later as I think of it tbh but just some ideas i thought of while in the shower
  15. Donald liked a post in a topic by Hanzo/Dirty Scrubz in Role Play on the APD   
    This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
    MISSION STATEMENT
    Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot. Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so. Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I  know many people who only received 1 point for infractions that normally got others 3 or a demotion. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. Remove helicopters from all ranks except for SGT and above. Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm. Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
    That will be all, back to Apex Legends.
     
  16. cHIP oTLE liked a post in a topic by Hanzo/Dirty Scrubz in Role Play on the APD   
    This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
    MISSION STATEMENT
    Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot. Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so. Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I  know many people who only received 1 point for infractions that normally got others 3 or a demotion. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. Remove helicopters from all ranks except for SGT and above. Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm. Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
    That will be all, back to Apex Legends.
     
  17. Hanzo/Dirty Scrubz liked a post in a topic by Bherky in Role Play on the APD   
    that was funny
  18. Hanzo/Dirty Scrubz liked a post in a topic by TRYHARD in Role Play on the APD   
    Makes too much sense. 
  19. skimancole liked a post in a topic by Hanzo/Dirty Scrubz in Role Play on the APD   
    This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
    MISSION STATEMENT
    Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot. Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so. Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I  know many people who only received 1 point for infractions that normally got others 3 or a demotion. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. Remove helicopters from all ranks except for SGT and above. Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm. Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
    That will be all, back to Apex Legends.
     
  20. TRYHARD liked a post in a topic by Hanzo/Dirty Scrubz in Role Play on the APD   
    This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
    MISSION STATEMENT
    Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot. Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so. Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I  know many people who only received 1 point for infractions that normally got others 3 or a demotion. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. Remove helicopters from all ranks except for SGT and above. Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm. Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
    That will be all, back to Apex Legends.
     
  21. Bherky liked a post in a topic by Hanzo/Dirty Scrubz in Role Play on the APD   
    This train wreck of a thread just exemplifies what I said about APD not being meant for RP. Simple way to get rid of all this drama:
    MISSION STATEMENT
    Sirens = pull over w/the assumption you're under arrest. Get out of the car w/your hands up and no weapon in hand or be shot. Get caught doing illegal shit = full ticket. You can tell a story and the officer CAN give up to 50% off if he wants but isn't required to do so. Break out of jail or assist = fine + jail time Kidnap a cop = strip him of his gear (make it a talent) and then kill him or release him Banks/feds = required to attend, don't be a pussy No more precincts even if v2 brings server pop back up Dismiss all Lt/SGTs, start election for a fresh batch of 4-8 that have better gear + vehicles Remove UC from the game, it never worked right and is just a waste of coding time Everyone can rank up to Corporal based on time played (track their hours). So no knee padding required and at that rank you should be able to get lethals but not before. Make lethal scenarios very black and white so there's no gray area. If someone breaks the lethal rule and there's clear evidence, demote them back to Constable for a month. Get rid of APDs point system. It is far too arbitrary and it does lead to favoritism. I  know many people who only received 1 point for infractions that normally got others 3 or a demotion. Allow street language for APD, no sir this and sir that bullshit. They aren't waiters at some high end restaurant. SGT+ rank is voted upon by current sgt/lt/captain + server owner. Sgt/lt/captains have term limits and must elect replacements after 6-12 months. Once they retire, they go back down to the rank of Corporal w/no reqs. Getting the aforementioned ranks should be hard work. Give captain armed ghosthawk w/limited use scenarios. Remove helicopters from all ranks except for SGT and above. Give rebels access to a lot more arma 3 guns to even out the odds and lower the price Make gang wars worth it like Olympus by using the points towards rebel outpost gear. In fact, since Jesse has the code, just copy Olympus straight up. Whitelisted medics who will be the RP faction of the server along with civs if they choose Admins cannot spawn in items or loot unless doing a special server event w/the consent of 2 other admins and/or server owner. Their only perk will be getting free server money (set amount) each month. If they are caught spawning in loot w/out asking, get rid of them. Inactive admins = removed. Admins must start at the bottom of the APD just like any other regular player. No favoritism given to them. No admin can be Captain/SGT/Lt and admin at the same time, you have to pick one or the other. Admins should have ZERO authority over the APD and get rid of the 2nd Lt rank. Developers should have no ability to ban people or arbitrate server affairs. Leave that to admins/server owner/apd. Nobody wants a Gnashes 2.0. If a developer is caught abusing their privileges in-game, downgrade them to contributor for a period of time. If they do it again, then remove them perm. Simple and if this seems largely a copy of Olympus, it probably is because they do it right for the most part (some of their APD rules are stupid af). Oh and one more thing, inactive admins should be removed and they should not be given it back. Admins should be required to be active and if they aren't, get rid of them. I always found it strange that Asylum allowed admins to come back after 6 months to a year on break. Don't give me this bs about it being hard to train them either, any monkey can copy/paste scripts and run an admin tool.
    That will be all, back to Apex Legends.
     
  22. Hanzo/Dirty Scrubz liked a post in a topic by Crossfade in what the fuck have i just made   
    i wish there was a dislike button.
  23. Innate liked a post in a topic by Hanzo/Dirty Scrubz in haha xddd   
    Small brains with large egos and mom's credit card.
  24. Innate liked a post in a topic by Hanzo/Dirty Scrubz in Taking Coms and GPS of officers   
    That rule is dumb, I RP as robocop so I have to robocop everyone. Talk about ruining my immersion.
  25. Bandit liked a post in a topic by Hanzo/Dirty Scrubz in Taking Coms and GPS of officers   
    That rule is dumb, I RP as robocop so I have to robocop everyone. Talk about ruining my immersion.
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