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Overview: The idea is to set a limit on how much money a player can have, capping it at 10-20 million dollars. But increasing the rate you could make money. This would encourage players to spend their money instead of just saving it all. By having a cap, it could make the in-game economy more active and help money circulate more, which can benefit everyone in the game. Pros: Encourages Spending: - Players are more likely to spend their money rather than hoard it. - Increased spending can boost in-game activities. Reduces Wealth Inequality: - Limits the amount of money the wealthiest players can accumulate. - Promotes a more balanced in-game economy. Stimulates Economic Activity: - More money circulating can lead to more in-game opportunities. Makes it easier to make money: - Encourages more fights Cons: Implementation Challenges: - Players might find ways to hide or transfer their money. Unintended Consequences: - Could lead to instability in the in-game economy if not managed properly.
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As part of our upcoming V3 release we are evaluating a variety of map oriented changes to refresh our cities. Our map designers @zdeat and @.Nathan have been tirelessly working to make our cities something new while holding onto the way our cities have been traditionally setup. Below there are a number of screenshots from these updated cities, we are seeking RAPID FIRE, and straight to the point feedback on these edits so when we go live (ideally sometime towards the end of the week) our peoples are happy and excited for what we have cooked up for everyone. Athira has the most changes, including relocation of square (across the street) and addition of a theater and housing. Please give constructive feedback, we want things to be ready to go. Thank you in advance. Athira: Pyrgos: Sofia: