BaDaBiNg_10-8 Posted January 26, 2019 Report Share Posted January 26, 2019 Just now, Sean That Irish Guy said: @Clint Beastwood @BaDaBiNg_10-8 I know i mentioned it here somewhere but will the Type 115 be added? And if so could it be giving to Corporal+ to use? We have talked about it. I think it's a great gun and would love to see it on Cpl+ and Rebel shop. The Ivan, Scott, Vlad and 3 others like this Link to comment
kryptonthegamer Posted January 26, 2019 Report Share Posted January 26, 2019 Just now, BaDaBiNg_10-8 said: We have talked about it. I think it's a great gun and would love to see it on Cpl+ and Rebel shop. Not good. I never have a good record getting corporal Crossfade likes this Link to comment
BaDaBiNg_10-8 Posted January 26, 2019 Report Share Posted January 26, 2019 3 minutes ago, kryptonthegamer said: Not good. I never have a good record getting corporal Well buy some of these: Scott, jeffo 3 and •JiM• like this Link to comment
kryptonthegamer Posted January 26, 2019 Report Share Posted January 26, 2019 5 hours ago, Jesse said: Will apply when each server restarts... enjoy the lag due to all the downloads Hotfix #3: Removed role switch/server hop cooldown Fixed some exploits Magazine Refiling should now work properly at Rebel Outposts Server 3 Precinct is back to being enabled and will remain now (sorry...) Federal Reserve elevated marker will now remove at the correct time Did you fix vehicles? XD hehe Link to comment
BaDaBiNg_10-8 Posted January 26, 2019 Report Share Posted January 26, 2019 1 hour ago, kryptonthegamer said: Did you fix vehicles? XD hehe Yes..........it's fixed. jeffo 3 likes this Link to comment
kryptonthegamer Posted January 26, 2019 Report Share Posted January 26, 2019 26 minutes ago, BaDaBiNg_10-8 said: Yes..........it's fixed. Patch notes hotfix says it’s fixed but they were still broken all day I streamed today hitting bush could put you down to 60 hp still Link to comment
Russell* Posted January 26, 2019 Report Share Posted January 26, 2019 Bushes do that it's arma.. this new hotfix is awesome thanks ya'll. Link to comment
Russell* Posted January 26, 2019 Report Share Posted January 26, 2019 4 hours ago, BaDaBiNg_10-8 said: We have talked about it. I think it's a great gun and would love to see it on Cpl+ and Rebel shop. Link to comment
kryptonthegamer Posted January 26, 2019 Report Share Posted January 26, 2019 (edited) 25 minutes ago, Russell* said: Bushes do that it's arma.. this new hotfix is awesome thanks ya'll. It’s not intended for asylum vehicles have literally been flying; if you hit a hunter with an ifrit it can go flying.... Edited January 26, 2019 by kryptonthegamer Link to comment
HomeTrlx Posted January 26, 2019 Report Share Posted January 26, 2019 5 hours ago, BaDaBiNg_10-8 said: We have talked about it. I think it's a great gun and would love to see it on Cpl+ and Rebel shop. Nah dood Sgt+ with the 50cal. BW Link to comment
Seán That Irish Guy Posted January 26, 2019 Report Share Posted January 26, 2019 34 minutes ago, HomeTrlx said: Nah dood Sgt+ with the 50cal. BW hush Masonn and Innate like this Link to comment
cHIP oTLE Posted January 26, 2019 Report Share Posted January 26, 2019 1 hour ago, HomeTrlx said: Nah dood Sgt+ with the 50cal. BW Ok, but holosights only... Link to comment
Seán That Irish Guy Posted January 26, 2019 Report Share Posted January 26, 2019 Rebel offroads only show as rebel client side, everyone else sees them as red. As soon as you store them they turn red for you too. @Clint Beastwood @BaDaBiNg_10-8 Russell* and Midamaru like this Link to comment
HomeTrlx Posted January 26, 2019 Report Share Posted January 26, 2019 1 hour ago, Sean That Irish Guy said: hush Be quiet bot. Link to comment
Seán That Irish Guy Posted January 26, 2019 Report Share Posted January 26, 2019 Just now, HomeTrlx said: Be quiet bot. You spelt god wrong. Good Lub likes this Link to comment
BaDaBiNg_10-8 Posted January 26, 2019 Report Share Posted January 26, 2019 3 hours ago, Sean That Irish Guy said: Rebel offroads only show as rebel client side, everyone else sees them as red. As soon as you store them they turn red for you too. @Clint Beastwood @BaDaBiNg_10-8 Lovely. Scott, Huan Lee, Seán That Irish Guy and 2 others like this Link to comment
Seán That Irish Guy Posted January 26, 2019 Report Share Posted January 26, 2019 1 hour ago, BaDaBiNg_10-8 said: Lovely. Need 200k. Crossfade likes this Link to comment
Spec Posted January 27, 2019 Report Share Posted January 27, 2019 12 hours ago, BaDaBiNg_10-8 said: Lovely. yes, this always tilted me Link to comment
Spek Posted January 27, 2019 Report Share Posted January 27, 2019 (edited) Good content! Kick its ass seabass Edited January 27, 2019 by Spek Link to comment
andy7255 Posted January 28, 2019 Report Share Posted January 28, 2019 Is the revive cost going to be reviewed? What is the reasoning for the price to be more than doubled? Jack7296 likes this Link to comment
Gen. Henry Arnold Posted January 28, 2019 Author Report Share Posted January 28, 2019 6 minutes ago, andy7255 said: Is the revive cost going to be reviewed? What is the reasoning for the price to be more than doubled? Step one of the medics forming a union for fair pay for fair work, next thing you know they’ll want more vacation days! MASTA_B, Crossfade, WolfLeader and 2 others like this Link to comment
Jack7296 Posted January 28, 2019 Report Share Posted January 28, 2019 14 minutes ago, andy7255 said: Is the revive cost going to be reviewed? What is the reasoning for the price to be more than doubled? Agreed, I never request now unless in an emergency, a full loadout is cheaper. Link to comment
Jack7296 Posted January 28, 2019 Report Share Posted January 28, 2019 Just now, Gen. Henry Arnold said: Step one of the medics forming a union for fair pay for fair work, next thing you know they’ll want more vacation days! What about having a National Health Service? Altis government pays half and person being revived pays half? say like $1500 each for example. Nicolas March, Crossfade and TRYHARD like this Link to comment
g1ant Posted January 28, 2019 Report Share Posted January 28, 2019 (edited) 48 minutes ago, Gen. Henry Arnold said: Step one of the medics forming a union for fair pay for fair work, next thing you know they’ll want more vacation days! Can you make it so medics get paid 3500 and when normal civs revive each other it cost 1750/dont get paid at all? Edited January 28, 2019 by g1ant Nicolas March, Galaxy, Google™ and 3 others like this Link to comment
Romulus Posted January 28, 2019 Report Share Posted January 28, 2019 51 minutes ago, Jack7296 said: Agreed, I never request now unless in an emergency, a full loadout is cheaper. We are going a little far with this statement. This statement is more about you being cheap than revives being expensive. Google™, Samuel, Space and 2 others like this Link to comment
Jack7296 Posted January 28, 2019 Report Share Posted January 28, 2019 Just now, Romulus said: We are going a little far with this statement. This statement is more about you being cheap than revives being expensive. Revives are expensive, more expensive than an average cop loadout. Link to comment
cHIP oTLE Posted January 28, 2019 Report Share Posted January 28, 2019 21 minutes ago, Jack7296 said: Revives are expensive, more expensive than an average cop loadout. Good point. Just respawn then... You probably don’t mind when YOU get that paycheck for reviving tho. Nubis, Google™, bum41 and 1 other like this Link to comment
Google™ Posted January 28, 2019 Report Share Posted January 28, 2019 You guys have been sleeping on medics, now they’re fucking up your bank account. Good Lub, JAY1HP and bum41 like this Link to comment
Scott Posted January 28, 2019 Report Share Posted January 28, 2019 @Gen. Henry Arnold what ever happened to the option to change hex colors you were working on? And why was the new fed hacking animation not pushed in the last patch? Innate, Steve and Sikorsky like this Link to comment
Patato Posted January 28, 2019 Report Share Posted January 28, 2019 2 hours ago, Scott said: @Gen. Henry Arnold what ever happened to the option to change hex colors you were working on? And why was the new fed hacking animation not pushed in the last patch? Get em scott he has been dodging my questions! Scott likes this Link to comment
Gen. Henry Arnold Posted January 28, 2019 Author Report Share Posted January 28, 2019 2 hours ago, Scott said: @Gen. Henry Arnold what ever happened to the option to change hex colors you were working on? And why was the new fed hacking animation not pushed in the last patch? It’s on the dev list. Animation is fixed for a hotfix, the one I originally picked didn’t work, and people complain I don’t test stuff so it didn’t make into the patch. Scott, Blake., Google™ and 2 others like this Link to comment
[df]Smokahontas Posted January 31, 2019 Report Share Posted January 31, 2019 Pretty sure this is the best patch this server has had, since after that disaster of a patch called "6.0". Emma, Big Fred, bum41 and 3 others like this Link to comment
Google™ Posted January 31, 2019 Report Share Posted January 31, 2019 9 hours ago, [df]Smokahontas said: Pretty sure this is the best patch this server has had, since after that disaster of a patch called "6.0". Until they had a second bridge to the prison. Link to comment
Seán That Irish Guy Posted January 31, 2019 Report Share Posted January 31, 2019 You can still cap a cartel 1% with sdar still. People been trolling with it like crazy recently. @Clint Beastwood @BaDaBiNg_10-8 TRYHARD, Scott, JIMBO and 1 other like this Link to comment
Seán That Irish Guy Posted January 31, 2019 Report Share Posted January 31, 2019 Also there are talents that need to be removed from the talent tree. Handyman and Inspirational are to do with house upkeep and gang upkeep which has never been a thing. @Clint Beastwood @BaDaBiNg_10-8 Scott likes this Link to comment
Manolo Posted January 31, 2019 Report Share Posted January 31, 2019 (edited) Why don’t you just ban all rebels. spar 556 > Mk1 prowlers + q veh are 50k removed doors from prowler + q veh shit for trunk space for the prowlers + q veh that’s why everyone is joining the APD and there are like 20 cops on each server confiscating all the drugs I’m trying to take! ifrit is just an over sized prowler that you can’t shoot out off. rpgs and vest require a home equity loan. I mean if you don’t want us around just say so! I think we understand the none spoken words! Edited January 31, 2019 by Manolo Link to comment
Steve Posted January 31, 2019 Report Share Posted January 31, 2019 3 hours ago, Manolo said: Why don’t you just ban all rebels. spar 556 > Mk1 prowlers + q veh are 50k removed doors from prowler + q veh shit for trunk space for the prowlers + q veh that’s why everyone is joining the APD and there are like 20 cops on each server confiscating all the drugs I’m trying to take! ifrit is just an over sized prowler that you can’t shoot out off. rpgs and vest require a home equity loan. I mean if you don’t want us around just say so! I think we understand the none spoken words! The prowler and qilin were simply too powerful for their cost. The armor it self is impenetrable making it a hell of a lot more over powered then then anticipated or intended to be when they we're added. I do admit they handle well and most of the other cars suck for handling and their inability to stay intact when you hit a bush is aids. However I would like to have it the way it is now then it was before by fucking far. The ifrit does have a lot of utility but the glass is paper unfortunately. Link to comment
dovat Posted January 31, 2019 Report Share Posted January 31, 2019 Wait so... rebels receive a huge nerf, cops get a buff, and North Kavala rebs? Honestly I'm extremely confused. Quilins are more or less completely useless at this point? Doesn't this seem at all a overkill? Link to comment
Ibraheem Posted January 31, 2019 Report Share Posted January 31, 2019 double infamy gains for meth pls. Link to comment
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