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Gen. Henry Arnold

Change Log 8.3.0

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Randdddom, possibly stupid idea... but would we ever seen the introduction of the Type 115 w/ Beowulf rounds to high ranking members of the APD as a means of disabling armored vehicles? The limitations of the 6.5 and 5.56 becomes extremely clear when a gaggle of Ifrits crest the horizon poised to slaughter and perhaps a .50 BW would prove somewhat useful in disabling said vehicles from afar? Idk, just a suggestion, please be gentle ❤

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Just now, Eazy Reformed Good Boy said:

And? Am i missing something? Thats still 50k a SHELL, have you ever actually used and rpg? Your making it cost 50k to take out the wheels of an ifrit, 

ill just stick to VDM’ing

banned from fsm

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Thank you for all the great work!!! 

I have a question tho :

14 minutes ago, Gen. Henry Arnold said:

 

  • Added MX GL (Smoke rounds only) to SGT+.
  •  
 

Why the GL ? 

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FFS wish I bought more quilins so I could sell them. I'm not driving about in a 50k car what doesn't have doors. Gonna make cartel life a ton better. Btw where were the rebels put in at work all day today so not gonna be able to see for a bit.

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Just now, Boby said:

Thank you for all the great work!!! 

I have a question tho :

Why the GL ? 

Think about what you can do with a grenade launcher when attacking fortified positions like banks and prisons. Lob a few smoke shells and you can completely smoke out an area. The ability to zero the weapon furthers the use of it in combat situations

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Just now, Emma said:

Think about what you can do with a grenade launcher when attacking fortified positions like banks and prisons. Lob a few smoke shells and you can completely smoke out an area. The ability to zero the weapon furthers the use of it in combat situations

And it attacks the CPU/GPU where it hurts.

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so you can now get easily shot from a quillin, but now the cost like ALOT LOT MORE? doesnt make sense.. you coulda raise a little bit the price, but you already make them useless without side doors so whats the point? I only use quillin cause its better for offroading. but 50k? wow. 25k would be more reasonable.

Edited by dennozZ

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Just now, Nomadox said:

jesus, the point of adding more rebels was to help fights by stopping camping, just moving donor rebel doesn't help

who will gear up at north kavala rebel? lol

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no more kavala rebel (BIG SAD FACE) the new rebels are gonna be a bit to get used too. honestly making vehicles more resilent and shit makes me so happy cause you used to hit one rock and go down 70 hp (heard this is actually fucked so yike), hope the downing script is better, also thankful for the syncing option in cartels... honestly happy a fucking patch has came out with alot of stuff...

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I think once people actually stop, and read these patch notes.

they will realise 

1. Huge rebels nerfs, that have came with 0 buffs

2. Usual cop buffs that arent needed

3. You have now cost people EVEN MORE money. People who bought donor rebel houses, now have a useless house, congratulations.

4. Everything for rebels got MORE expensive,

revives 3.5k (actually why??)

quilins and prowlers got a needed cost change (but with nothing done on anything else)

Suicide vests and RPG shells now cost a shit tonne more because cops dont like them.

 

Overall, you can keep this patch note please.

 

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Just now, Eazy Reformed Good Boy said:

I think once people actually stop, and read these patch notes.

they will realise 

1. Huge rebels nerfs, that have came with 0 buffs

2. Usual cop buffs that arent needed

3. You have now cost people EVEN MORE money. People who bought donor rebel houses, now have a useless house, congratulations.

4. Everything for rebels got MORE expensive,

revives 3.5k (actually why??)

quilins and prowlers got a needed cost change (but with nothing done on anything else)

Suicide vests and RPG shells now cost a shit tonne more because cops dont like them.

 

Overall, you can keep this patch note please.

 

They also forgot to mention people losing their houses on server 3 (idk about other servers) but that is my personal favorite feature.

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Just now, mrkillalot8989 said:

uhhhhhhhh we lost our houses on server 3 re logged twice to not have them and everyone saying it in side as well

Has been resolved. Server 3 runs a different setup than S1 & S2, it'll be phased out soon. However, forgot to make some custom adjustments I had made last month.

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Just now, Jesse said:

Has been resolved. Server 3 runs a different setup than S1 & S2, it'll be phased out soon. However, forgot to make some custom adjustments I had made last month.

Soooo, will we keep our houses? 

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Just now, Jesse said:

Has been resolved. Server 3 runs a different setup than S1 & S2, it'll be phased out soon. However, forgot to make some custom adjustments I had made last month.

do you guys take in considerations the players opinion? like get some players and show them the patch before its been implemented and see their feedback? 

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Just now, dennozZ said:

do you guys take in considerations the players opinion? like get some players and show them the patch before its been implemented and see their feedback? 

Not my choice to make. Sorry. All Admins & Moderators can see the preview changelogs, several were on my test server and such. They have given feedback, etc. It's way more than what it was before...

I would also say that the community is probably being the most listened to it really ever has been? Idk. Give it time for change. It's not gonna all happen at the snap of some fingers.

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Just now, dennozZ said:

do you guys take in considerations the players opinion? like get some players and show them the patch before its been implemented and see their feedback? 

You're still introducing bias if you show it to just a small group of players. If you were to show a few members of the APD a patch related to overall rebel buffs, they would complain and its the same if its the other way around. Releasing it to the entire community allows a much broader player feedback and considering this patch just came out and people are already complaining without playing makes doing a feedback screening such as what you suggest irrelevant as nothing would be agreed upon

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Just now, Emma said:

You're still introducing bias if you show it to just a small group of players. If you were to show a few members of the APD a patch related to overall rebel buffs, they would complain and its the same if its the other way around. Releasing it to the entire community allows a much broader player feedback and considering this patch just came out and people are already complaining without playing makes doing a feedback screening such as what you suggest irrelevant as nothing would be agreed upon

bro but north kavala rebel? who will go up there to gear up lol

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42 minutes ago, Gen. Henry Arnold said:

Removed Gendarmerie uniform from APD.

Awww, why did you remove this uniform set? I know it didn't work but I would have enjoyed a different outfit for marked police officers

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Just now, Emma said:

You're still introducing bias if you show it to just a small group of players. If you were to show a few members of the APD a patch related to overall rebel buffs, they would complain and its the same if its the other way around. Releasing it to the entire community allows a much broader player feedback and considering this patch just came out and people are already complaining without playing makes doing a feedback screening such as what you suggest irrelevant as nothing would be agreed upon

my nigga ... the real question is is when they fixing bounty hunter honor 

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Just now, Emma said:

Awww, why did you remove this uniform set? I know it didn't work but I would have enjoyed a different outfit for marked police officers

cuz fuck the apd

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