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Change Log 6.3.1


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Originally Posted By Paratus

Paratus Programmer

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Posted 15 September 2015 - 06:53 PM

This minor but interesting patch will be going live later today.

6.3.1

  • Bank robbery money will now properly reset when the bank has been robbed.
  • Some minor bug fixes on the new bank robbery system.
  • Replaced all NPCs in the world with static sign panels. This isn't as cool to look at but could provide a substantial performance increase and may improve VOIP lag, too. We'll monitor the affect this has and may revert them if there's no substantial improvement with performance.
  • Built a new custom clothing system which allows us to introduce custom clothing skins very quick and easily. These are persistent, too.
  • With the introduction of the new clothing backend, I've added a couple quick clothing options to the stores: an Asylum Entertainment shirt and a Twitch shirt. More will come!
  • Amended the vehicle paint system to allow achievement-bound paint textures.
  • Added new prestige hatchback sport skin for those with a new 8m prestige achievement.
  • New system implemented for online police required for certain illegal actions. It is now incremental based on the actions in progress. A prison break requires 3 online, a bank robbery 4 and a reserve robbery 5. For example, if a reserve and bank robbery were already in progress, there would have to be 12 officers online to start a prison break.
  • Fixed some issues with SWAT deployment to the new Bank of Altis.

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