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Change Log 6.3.6


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Originally Posted By Paratus

Paratus Programmer

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Posted 29 October 2015 - 03:37 PM

I'm back to work this week after a week off with the birth of my new daughter, Haley. So, here's this weeks update!

6.3.6

  • You can now press the key binding for a signal a second time to turn off the turn signal.
  • Added more data to vehicles, preventing several bugs when selling or chopping some vehicles.
  • Fixed an exploit allowing people to chop a vehicle while being paid for another.
  • Fixed a bug with revive debuff durations so that unprofessional revives will force 75% maximum health again.
  • Fixed a bug which would cause a SWAT deployment to break if another encounter began while the SWAT team was assembling.
  • The warlord achievement will now properly make vehicle ammo reloads free.
  • Police can now perform a 30 second action to stop the vault drill during a bank robbery.
  • New random events can occur which will initiate either a laser tag game or a rally race. Each city now has a tourism center where you can register for an event.
  • Rally races will award $3,000 to the winner of the race, even if only one driver shows up.
  • When a rally race begins, all those who participate will be given a free temporary hatchback sport car. This car will go away after the race.
  • Increased the payout for all types of delivery missions.
  • Increased the income gangs receive for drugs being processed while holding the drug cartel.

Hotfix

  • Helicopter delivery crates are a bit lighter.
  • You'll now get a warning telling you not to move at the start of a rally race.
  • Rally cars (free ones) will lose all fuel and tires when the race is over so that it comes to a stop before teleporting people back home.
  • Chat message now indicates that money was received when winning a rally race.
  • Fixed some bugs with the unprofessional revive timers, causing issues with healing.

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