GravL Posted January 27, 2020 Report Share Posted January 27, 2020 Recently, i played on a server where pinging something replaces the old ping. On asylum i’ve noticed it doesn’t, and won’t even make another ping if it hasn’t been a certain amount of time. I think it would be great if we could implement that shift t system into asylum, it makes things so much easier and is just more convenient. neccromancer27, Bag Of Funyuns, Yuki Hayami and 2 others like this Link to comment
Gen. Henry Arnold Posted January 27, 2020 Report Share Posted January 27, 2020 The way ours works allows groups to ping multiple areas of interest without overwriting each others pings. For this reason, the ping length was reduced down to one minute to where they then self delete. I prefer to have multiple targets highlighted than to have each one get overwritten and forget where they were. To alleviate confusion from the 3D marker being the same (where as the map marker has a unique identifier), a small text can be added under or above the ping marker in the 3D world space. GravL, BlackShot and Yuki Hayami like this Link to comment
GravL Posted January 28, 2020 Author Report Share Posted January 28, 2020 1 hour ago, Gen. Henry Arnold said: The way ours works allows groups to ping multiple areas of interest without overwriting each others pings. For this reason, the ping length was reduced down to one minute to where they then self delete. I prefer to have multiple targets highlighted than to have each one get overwritten and forget where they were. To alleviate confusion from the 3D marker being the same (where as the map marker has a unique identifier), a small text can be added under or above the ping marker in the 3D world space. honestly i’m retarded and don’t know what that means but sounds better than what we have rn Yuki Hayami and neccromancer27 like this Link to comment
JamieH Posted January 28, 2020 Report Share Posted January 28, 2020 I think what Gravl wants is so you can overwrite your previous ping without a delay Link to comment
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