Bherky Posted December 22, 2020 Report Share Posted December 22, 2020 (edited) Olympus has war points, this server has bloodmoney that being said kills are rewarded by bloodmoney. I suggest should an increase of bloodmoney for how rewarding the kill is. Depending on the distance of the shot you should get more money from it, or depending on the gun you use. Say for example, starting at $1500 blood money for every kill adding $500 bloodmoney for every 100m. For example scale, a 1km shot would be $6500. and us to use the loadout feature for bloodmoney. Also a suggestion for turfs, you should be able to sell at turf that is not controlled by your gang, but for a certain reduction. Edited December 22, 2020 by Bherky Calle., Invictus , Yuki Hayami and 8 others like this Link to comment
Bag Of Funyuns Posted December 22, 2020 Report Share Posted December 22, 2020 add medical shop to turf Yuki Hayami, Bherky, Blake. and 1 other like this Link to comment
.Nathan Posted December 22, 2020 Report Share Posted December 22, 2020 12 minutes ago, Bherky said: Olympus has war points, this server has bloodmoney that being said kills are rewarded by bloodmoney. I suggest should an increase of bloodmoney for how rewarding the kill is. Depending on the distance of the shot you should get more money from it, or depending on the gun you use. Say for example, starting at $1500 blood money for every kill adding $500 bloodmoney for every 100m. For example scale, a 1km shot would be $6500. and us to use the loadout feature for bloodmoney. Also a suggestion for turfs, you should be able to sell at turf that is not controlled by your gang, but for a certain reduction. +1 Yuki Hayami and Bherky like this Link to comment
Bilal Battu Posted December 23, 2020 Report Share Posted December 23, 2020 Bump for ability to use rival turf drug dealer. Bherky, Bag Of Funyuns and Yuki Hayami like this Link to comment
Mohammed Mohammed Posted December 23, 2020 Report Share Posted December 23, 2020 Bump for same reason Bherky, Yuki Hayami and Bilal Battu like this Link to comment
bum41 Posted December 23, 2020 Report Share Posted December 23, 2020 and perhaps a bonus for killing people out of frits, like the distance thing you mentioned. Bilal Battu, Yuki Hayami and Bherky like this Link to comment
Rogue Posted December 23, 2020 Report Share Posted December 23, 2020 +1 make it give a cut to the owner of the turf Allows for more selling locations Provides profit for smaller gangs Nic Rage, Abidi, Bherky and 2 others like this Link to comment
Ethan Darrell Posted December 23, 2020 Report Share Posted December 23, 2020 19 hours ago, Bherky said: Say for example, starting at $1500 blood money for every kill adding $500 bloodmoney for every 100m. For example scale, a 1km shot would be $6500. and us to use the loadout feature for bloodmoney. I am all for something like this what do you think about gaining blood money for killing anyone in areas such as below free fire, drug peninsula, or certain federal event against cops and maybe even red turfs without being at war ? 3 minutes ago, Ethan Darrell said: I am all for something like this what do you think about gaining blood money for killing anyone in areas such as below free fire, drug peninsula, or certain federal event against cops and maybe even red turfs without being at war ? This is suggestion I wanted to here some opinions on Rycheee likes this Link to comment
Bherky Posted December 23, 2020 Author Report Share Posted December 23, 2020 12 minutes ago, Ethan Darrell said: I am all for something like this what do you think about gaining blood money for killing anyone in areas such as below free fire, drug peninsula, or certain federal event against cops and maybe even red turfs without being at war ? This is suggestion I wanted to here some opinions on ONE HUNDRED PERCENT. We need this. This is something I have been begging to be added. @Gen. Henry Arnold @Azeh Ethan Darrell likes this Link to comment
salty.connor Posted December 23, 2020 Report Share Posted December 23, 2020 30 minutes ago, Ethan Darrell said: I am all for something like this what do you think about gaining blood money for killing anyone in areas such as below free fire, drug peninsula, or certain federal event against cops and maybe even red turfs without being at war ? This is suggestion I wanted to here some opinions on yes! Link to comment
Oskarr Posted December 23, 2020 Report Share Posted December 23, 2020 Bloodmoney is already super easy to get if these buffs get added please make it so you lose some if you die. I dont like the idea of only gaining and having 0 chance of losing especially if getting bloodmoney without waring is gonna be a thing Aslan, Azeh, Bherky and 1 other like this Link to comment
Abu Posted December 23, 2020 Report Share Posted December 23, 2020 9 minutes ago, Oskarr said: Bloodmoney is already super easy to get if these buffs get added please make it so you lose some if you die. I dont like the idea of only gaining and having 0 chance of losing especially if getting bloodmoney without waring is gonna be a thing i only see one reason why you would think that Joshhh likes this Link to comment
bum41 Posted December 23, 2020 Report Share Posted December 23, 2020 1 hour ago, Oskarr said: Bloodmoney is already super easy to get if these buffs get added please make it so you lose some if you die. I dont like the idea of only gaining and having 0 chance of losing especially if getting bloodmoney without waring is gonna be a thing if you lose money when dying, then it should only be when you have a gun in your inventory. should be this way with war rating to. Bherky likes this Link to comment
Oskarr Posted December 23, 2020 Report Share Posted December 23, 2020 2 hours ago, Abu Hajaar said: i only see one reason why you would think that only reason i have the amount of bloodmoney i have is cause i cannot lose it unless i spend it which i dont, alll my bloodmoney shows is that i killed alot of people but if i would lose some everytime i die then i would be nowhere close and having alot of bloodmoney would mean something. Link to comment
Bherky Posted December 24, 2020 Author Report Share Posted December 24, 2020 1 hour ago, Oskarr said: only reason i have the amount of bloodmoney i have is cause i cannot lose it unless i spend it which i dont, alll my bloodmoney shows is that i killed alot of people but if i would lose some everytime i die then i would be nowhere close and having alot of bloodmoney would mean something. Agreed. Losing blood money should also be a thing. Link to comment
Bherky Posted December 25, 2020 Author Report Share Posted December 25, 2020 On 12/22/2020 at 7:43 PM, bum41 said: and perhaps a bonus for killing people out of frits, like the distance thing you mentioned. yeah, or the speed of the person you're killing should give more blood money rather than the vehicle. bum41 likes this Link to comment
Bag Of Funyuns Posted January 6, 2021 Report Share Posted January 6, 2021 15 minutes ago, MaxLowkey69 said: my guy u just never owned a turf b4 there is a medical shop lmao They just added it dumbass Tyrone Darnell likes this Link to comment
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