John Irish Posted May 10, 2022 Report Share Posted May 10, 2022 New jobs could include: - taxi driver, - builder (fix houses instead of medics), - mechanic (ability to come repair vehicles, impound vehicles) These would come with dedicated uniforms + means of transport. Vortex, Trioxide, Sandwich and 1 other like this Link to comment
Ebola Posted May 10, 2022 Report Share Posted May 10, 2022 (edited) 2 hours ago, John Irish said: New jobs could include: - taxi driver, - builder (fix houses instead of medics), - mechanic (ability to come repair vehicles, impound vehicles) These would come with dedicated uniforms + means of transport. There used to be a taxi service and it didn't work. Those that requested the taxis usually ended up carjacking some freshie that just got his first hatchback Edited May 10, 2022 by Ebola GravL, Crossfade and Kawaii like this Link to comment
Kawaii Posted May 10, 2022 Report Share Posted May 10, 2022 2 minutes ago, Ebola said: There used to be a taxi service and it didn't worked. Those that requested the taxis usually ended up carjacking some freshie that just got his first hatchback one of the first things i did as a noob was get an m900 to fly around as a taxi. first taxi request was bad blood and they slammed it into the ground • B A R K I N •, John Irish, Donald and 4 others like this Link to comment
John Irish Posted May 10, 2022 Author Report Share Posted May 10, 2022 8 hours ago, Ebola said: There used to be a taxi service and it didn't work. Those that requested the taxis usually ended up carjacking some freshie that just got his first hatchback I mean, regarding this issue, you could just do like EMS cars and prevent people from being able to drive those.. and make sure money is automatically taken from account when you request a ride (I don't know if that's possible, I don't mod). Overall, it's just a way to add a bit of fresh air to the server, and allow new players to make money in a more interactive way rather than go mine and take the risk of getting robbed every 2 min Link to comment
Vortex Posted May 10, 2022 Report Share Posted May 10, 2022 I like the idea, Maybe a form of a occupational talent tree of some sort? One occupation at a time, Must pay x amount to learn the occupation to become licensed, Then build up talents within that occupation? @Patato Link to comment
Bob Danaloo Posted May 11, 2022 Report Share Posted May 11, 2022 With the amount of houses getting destroyed lately(addition of world burn/burn baby burn quests) Civ builders would definitely be a nice addition. John Irish likes this Link to comment
王 rando 王 Posted May 11, 2022 Report Share Posted May 11, 2022 so i can become a builder and repair all my houses if they get blown up? count me in! Link to comment
Mitch (IFRIT) Posted May 12, 2022 Report Share Posted May 12, 2022 I think there is potential here but with the current listed ideas, I believe we can brainstorm some better options. John Irish likes this Link to comment
Aluka Posted May 12, 2022 Report Share Posted May 12, 2022 (edited) How about a mercenary position(consumes most of the money) 6 hours ago, Mitch (IFRIT) said: 我认为这里有潜力,但根据目前列出的想法,我相信我们可以集思广益一些更好的选择。 Honey, would you consider adding a few fresh key boxes, or even some additional discounts, to include key purchases in the donation scale~ Edited May 12, 2022 by Aluka Link to comment
ObiWoki Posted May 19, 2022 Report Share Posted May 19, 2022 We are happy to implement any jobs when they are well thought out but I do not see any real content being added by these 3 suggested. As much as I wish we could add this I doubt it will ever be used and it will just go in the pile of things that we have but aren't used. If someone has a better idea for a real job that we could implement in altis I am happy to listen but for now I will be closing this Link to comment
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