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Stop nerfing money making


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1 hour ago, Vulpes Inculta said:

Title says it all. You shouldn't have to do 5 days of grinding for 2 days of proper fun. Raise all sell prices so people who don't have their face vice gripped to the monitor can causally play and get somewhere with the time they have.


More money is made now than what could even be dreamed of pre 2020. In 2021 i took a break from Asylum and other people made changes that resulted in our economy doubling in size. That means in 9 months more money was made than the previous 6 years. The price of an MK-1 still remains the exact same price as what it was in 2019. Which is when i reduced its price after Bada/Clint took over.

When i came back and pulled the data on our economy it was clear to me we were headed straight into a mountain and many players were sounding the alarm on the forums. So we tapped the brakes on income.
3/20/2022 was the last time you sold an item which was LSD sheets.
3/9/2022 you made 1mil in a single session selling LSD sheets. 
Seems to be lasting you pretty well.

Economy is in a much healthier place now and i don't expect to see anymore overall nerfs. Its my personal opinion that we should move away from passive money making as we should seek to create meaningful interactions between players.

I hope to see the price of gathered drugs go up and house based income go down. (And the prices of explosives go down)
 

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15 minutes ago, Patato said:


More money is made now than what could even be dreamed of pre 2020. In 2021 i took a break from Asylum and other people made changes that resulted in our economy doubling in size. That means in 9 months more money was made than the previous 6 years. The price of an MK-1 still remains the exact same price as what it was in 2019. Which is when i reduced its price after Bada/Clint took over.

When i came back and pulled the data on our economy it was clear to me we were headed straight into a mountain and many players were sounding the alarm on the forums. So we tapped the brakes on income.
3/20/2022 was the last time you sold an item which was LSD sheets.
3/9/2022 you made 1mil in a single session selling LSD sheets. 

Economy is in a much healthier place now and i dont expect to see anymore overall nerfs. Its my personal opinion that we should move away from passive money making as we should seek to create meaningful interactions between players.

I hope to see the price of gathered drugs go up and house based income go down. (And the prices of explosives go down)
 

I did also have more time to play at that time but you also have to think how long it took to even make enough sheets to sell that much. it's a long process that can take over a week to process all of your sheets and that's logging in for every restart. Which let's be honest who has time to be home 24/7 to hit restarts. Coke and herion are basically useless other than crafting. All selling prices were reduced drastically since the last patch since all the quests were removed and the reduction of selling prices to top it off. Since the reduction the server pop has declined over 25% on average since the last 30 days. It's making it harder and harder for new players to get a start catching up to people who have 10s of millions. I'm not suggesting nothing drastic but the way it was pre April patch was fine  if you include the bonuses from the quests you could get. In total it was almost another 10% reduction in some sell values from the last patch if you include the removal of the quests. 

As far as balance goes I honestly think going for more money sinks is the best solution. Should take a big poll of what players would spend most of their money on if added and take top suggestions to implement and drain some people out of hoarding all their cash.

Edited by Vulpes Inculta
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17 minutes ago, Vulpes Inculta said:

I did also have more time to play at that time but you also have to think how long it took to even make enough sheets to sell that much. it's a long process that can take over a week to process all of your sheets and that's logging in for every restart. Which let's be honest who has time to be home 24/7 to hit restarts. Coke and herion are basically useless other than crafting. All selling prices were reduced drastically since the last patch since all the quests were removed and the reduction of selling prices to top it off. Since the reduction the server pop has declined over 25% on average since the last 30 days. It's making it harder and harder for new players to get a start catching up to people who have 10s of millions. I'm not suggesting nothing drastic but the way it was pre April patch was fine  if you include the bonuses from the quests you could get. In total it was almost another 10% reduction in some sell values from the last patch if you include the removal of the quests. 

As far as balance goes I honestly think going for more money sinks is the best solution. Should take a big poll of what players would spend most of their money on if added and take top suggestions to implement and drain some people out of hoarding all their cash.

Half the bonus's from Quests didn't actually work.....
We are also coming into an expected player slump as people can touch grass and work towards the end of the school year.

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2 minutes ago, Patato said:

Half the bonus's from Quests didn't actually work.....
We are also coming into an expected player slump as people can touch grass and work towards the end of the school year.

The ones I used did :( and we should be getting more people on during summer than less since most people are out of school/college though right?

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1 minute ago, Vulpes Inculta said:

The ones I used did :( and we should be getting more people on during summer than less since most people are out of school/college though right?

d21a0a2b0a92ae24784cdeda5adbf6f0.png

Arma 3 is at year low currently.
Historically March and April are the high point of Arma 3 year after year followed by a sharp decline. Except for 2021 for some reason? I assume lockdowns played a large part as 2020 saw a 20% loss.
May/June are always a weak time. A well placed patch that coincides with school letting out usually see's a bump in population.

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6 minutes ago, Patato said:

d21a0a2b0a92ae24784cdeda5adbf6f0.png

Arma 3 is at year low currently.
Historically March and April are the high point of Arma 3 year after year followed by a sharp decline. Except for 2021 for some reason? I assume lockdowns played a large part as 2020 saw a 20% loss.
May/June are always a weak time. A well placed patch that coincides with school letting out usually see's a bump in population.

So how about instead of a price buff you removed all house money making and remove purification. Then make everything double processesable at their respective locations? This makes people spend longer in each red zone and completely removes passive income and solves everyone's complaints of never seeing people at drugs fields and such anymore.

Edited by Vulpes Inculta
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1 minute ago, Vulpes Inculta said:

So how about instead of a price buff you removed all house money making and remove purification. Then make everything double processesable at their respective locations? This makes people spend longer in each red zone and completely removes passive income.

I maintain double process is dumb. Every single person was double processing. Its not like anyone would leave having processed once (unless they were a noob who didnt know better)
Better off just removing Heisen/brick/g-wax. Double the price of Heroin/cocaine/met. Double their process time. Turn purifcation into a vehicle factory. 
Bludgen house weed & LSD further with my cane

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3 minutes ago, Patato said:

I maintain double process is dumb. Every single person was double processing. Its not like anyone would leave having processed once (unless they were a noob who didnt know better)
Better off just removing Heisen/brick/g-wax. Double the price of Heroin/cocaine/met. Double their process time. Turn purifcation into a vehicle factory. 
Bludgen house weed & LSD further with my cane

Actually that's not a bad idea. I  agree with all but the last line. If you did buff all those at that point no need to nurf house weed Scotch or lsd cause it would be much more beneficial to do the actual other drugs at that point since it's instant money vs having to wait

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3 minutes ago, Vulpes Inculta said:

Actually that's not a bad idea. I  agree with all but the last line. If you did buff all those at that point no need to nurf house weed Scotch or lsd cause it would be much more beneficial to do the actual other drugs at that point since it's instant money vs having to wait

Most players are extremely risk adverse. Highly unlikely they will give up safe house weed for high risk high camped field money. I could put house weed to the price of redgull and id bet ppl will still grind it.

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1 minute ago, Patato said:

Most players are extremely risk adverse. Highly unlikely they will give up safe house weed for high risk high camped field money

I usually see most people go for whatever gets them the most money. Most people been trending towards doing meth as of lately, most houses at the fungi den and spirit distillery been getting posted like crazy these last few weeks in favor of people moving to doing meth. I can't speak as to weed cause I honestly never bother with it.

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