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Supply and demand.


Niels

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Add some sort of demand and supply system so the more you sell one item example: coke, the value will decrease. Simply because the demand is not as high as before.
Also works the other way around. An example here can be an IFRIT. The more ifrits bought the higher the demand for that item will be, and the price will increase.
It will not only target the person buying/selling the stuff, but everyone so that people don't just take turns selling/buying. 
This change will target the people that only do one thing to earn money.
a side effect is that It can be a problem for new players perhaps, but I think with a few changes it can mostly hit the riches people. 

 

Jeffo and Innate like this
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