Niels Posted May 17, 2022 Report Share Posted May 17, 2022 Add some sort of demand and supply system so the more you sell one item example: coke, the value will decrease. Simply because the demand is not as high as before. Also works the other way around. An example here can be an IFRIT. The more ifrits bought the higher the demand for that item will be, and the price will increase. It will not only target the person buying/selling the stuff, but everyone so that people don't just take turns selling/buying. This change will target the people that only do one thing to earn money. a side effect is that It can be a problem for new players perhaps, but I think with a few changes it can mostly hit the riches people. Jeffo and Innate like this Link to comment
王 rando 王 Posted May 17, 2022 Report Share Posted May 17, 2022 we had that before, was kinda bad, but I think there was some sick exploits we could abuse with it! Kawaii, Crossfade and Bandit like this Link to comment
Sheriff Rick Posted May 17, 2022 Report Share Posted May 17, 2022 This was tried and it was hated Link to comment
Patato Posted May 17, 2022 Report Share Posted May 17, 2022 Vash, Donald, Kawaii and 1 other like this Link to comment
Niels Posted May 18, 2022 Author Report Share Posted May 18, 2022 Feel like no matter what it is, people are gonna hate on it. People don't like change Link to comment
ObiWoki Posted May 19, 2022 Report Share Posted May 19, 2022 Unfortunatly our community has proven that it doesn't like such systems, (I am all for it but with the current economy slowly stabilizing I do not want to take a risk in reimplementing this as of right now) Niels likes this Link to comment
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