operatorjohnny^ Posted June 9, 2022 Report Share Posted June 9, 2022 Reduce cartel cooldown to 15 minutes Colin., King, MoLu. and 3 others like this Link to comment
Patato Posted June 15, 2022 Report Share Posted June 15, 2022 Their was massive support to increasing the time (Which is why it was increased) Players wanted to be able to cap the cartel and run drugs, instead of getting halfway to meth lab with supplies just to turn around and have to defend the cartel. This is a suggestion that should probably be brought up with civ council/community vote. 王 rando 王, Sheriff Rick, operatorjohnny^ and 1 other like this Link to comment
Sheriff Rick Posted June 15, 2022 Report Share Posted June 15, 2022 Idc but pretty sure it makes ghost capping get out of hand Link to comment
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