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Money Prestige System


Samperino

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The Money Prestige System (MPS) is a system that should allow players to spend their money in a simple, yet effective way to progress their account in a potentially endless way.

Video games in general have used this system as a way to always have a goal available to players to progress their account even though they may have maxed everything else out. Asylum's main driver is making money. The system should not be an end-game, but should be a concurrent reward system to assist players in their day-to-day play style.


The Problem to Solve
Currently, it seems like we have ways to make money, but not enough meaningful ways to spend it. We can buy vehicles and weapons to fight, but they can easily get lost. We can purchase skins via the paint shop, and they're great, but what if you're just not into those skins?


The Solution
The MPS is intended to be a simple, accessible, rewarding, and expandable progression system on Asylum, allowing players to permanently progress their account with the main currency on the server, money.


The Rewards
The good thing about an MPS is that the rewards can be very wide ranging. These can range from skins (weapons?), to discounts, titles, and emotes. Potential future rewards could potentially include new weapon unlocks, vehicle unlocks, a new town spawn only for the most prestigious. The sky is the limit.


What it Looks Like
Below is an example of what the MPS could look like in terms of rewards and cost (to be balanced at a later time).

The Money Prestige System

Prestige Level Cost Reward
            1    $100,000    0.5% global discount 
            2   $150,000    Pink Sports Hatchback Skin 
            3   $200,000    "the Wealthy" title

 


Implementation
To increase your prestige, all you need to do is go to any ATM and there will be a button to access the prestige system. The system will be simple and easy to understand.


Looking for Ideas
I need to know if you guys like this idea, and if so what kind of rewards would you want to see for a Money Prestige System?


Current Reward Ideas

  • Vehicle skins
  • Weapon skins
  • Global money discounts
  • Increased honour/infamy/prestige gains
  • Weapon unlocks
  • Vehicle unlocks
  • A new town spawn
  • Extra house/shed slots
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I think given the status, each prestige level should cost a fair amount with a large increase per level. I also like the idea of new spawn locations for people with high prestige levels unlocked (bought). I agree there is plenty of ways to make money on Asylum, but hardly any ways that people want to spend it on aside from a loadout with a vest and a 7.62. People could do vests and speed bombs, but given the cost, people don’t see much value in buying them since they are a 1-time use (as they should be) and the risk of dying and not being able to use them is high. With rewards like a prestige level that has to be bought, the possibilities are endless. I do think people would be more inclined to spend 3 million (throwing a random number out there) on a permanent unlock because the reward keeps on giving even if the cost is high. Aside from new spawn locations, I can’t say what else would be nice to reward the player with, but obviously the higher the level the better the reward should be.

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3 hours ago, Infamous [FULL SEND] said:

didnt we already try this? the whole unlocking better weapons for 1 mil?


Not sure, I can't remember. Not the point, though. That's just a list of potential rewards that can be added to the system.

Just to add on as well, you can add more to the money prestige system as time goes on. The initial round of prestige levels doesn't have to be a lot. E.G. first patch the system is added it could have 15 prestige levels. Next patch might add 5 more.

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We’ll look at different skins and titles for stuff to work towards.  Also at the higher levels cool perks as well, I personally really liked the higher tier suicide vests from the prestige levels.  Stuff like that which doesn’t break the game but is just something cool to have.

At this point we are not going to be adding more houses,weapons,attachments, or sale increases for anything like this.

There are bigger things to address 

Samperino, SNOOOP and Rocketneo like this
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