Fitz Posted November 19 Report Share Posted November 19 Found a bug? Click here to file a bug report! Got some development ideas? Click here!Foreword: A number of our team members have spent quite a bit of time the last few weeks in getting this out to you guys. We have fundamentally changed the way our staff operates, the APD is represented, increased our security and processes, and done quite a bit of work to shift our community away from loud, toxic assholes and back to fun, light-rp guys. This is the first step, additional posts will announce more content, staff changes, and policies in the coming days. The biggest thing we need to fix is the community, no piece of content is going to do that, it is on us as owners, and our staff to help our community recover from all these toxic cunts. I am always here to discuss concerns and will try and hold community townhalls to just discuss things regularly. -Fitz Added: Altis Workers Union The Altis Workers Union is a new faction for civilian players. These members have access to select facilities to sell items, buy weapons, and work within the law. They are by definition law-abiding citizens, not able to have the training of a rebel, or a skiptracer. Have access to higher caliber weapons to use for self-defense, (Legal with the license) Have access to the Dock Worker in Kavala which grants an 10% sale buff on most legal items Any vehicles bought/pulled out come with a built-in low jack which is activated when the vehicle is lockpicked The APD is then notified and given live updates on the vehicle's location The license can be revoked for uses included in an APD Policy to be released in concurrence with this post. IEDS Rebels can now buy improvised explosive devices to place around the island. Buy the IED from Rebel, hit "Use Item" via the Phone menu Place the bomb where you want to put it and prime the charge Call it from your phone to watch it explode You can defuse an IED with lockpicks once it has been placed There is a chance that it explodes if you try and defuse it, a higher chance if you did not plant it APD officers have better chances of disarming IEDs via the calling of the bomb squad. Send a 911 message to the APD and officers will report to the scene. While an APD vehicle is close to the IED officers will be able to scroll on their trunks to "Activate Bomb Squad" Once an active EOD officer, you will be able to try and disarm the bomb. (Don't worry cops know what they're doing) Upon death or successful disarmament of the IED, cops will get their original gear back. There is also a chance that IEDs will spawn at random around the map. APD officers will be notified with a rough location and be able to defuse the bomb and sell the disabled device. Cotton Cotton has begun to grow in a field East of Kavala Go run and gather the cotton Bring it to the Cotton Gin in DP2 to process it before selling at the commodities trader/Union Docks Tobacco Tobacco has sprouted along the coast Southeast of Kavala Run and gather the tobacco Dry the tobacco over a campfire (This can be sold at the union docks) You can buy "Raw Papers" from a hospital, and then roll the cigarettes in your inventory whilst having dried tobacco and papers. These are sold at the Union Market/Commod Trader You can buy "Raw Papers" and combine them with dried Tobacco and unprocessed marijuana at the Cigar Factory (Near black market production)_ to process cigars. These are sold at wong Evidence Gathering Missions APD officers now have the ability to start an evidence collection mission from any APD HQ, by scrolling on a vehicle NPC. Drive the transport truck to the crime scene and collect the evidence Once the evidence has been loaded you can drive back to the directed HQ, once you arrive you will be prompted to deliver the mission. There is a chance that civilians will receive a notification when a delivery truck has been dispatched, and the location of pickup/delivery, so be careful! Sherrifs Department APD Officers may now deploy for the sheriffs department when joining the island. This faction is designed for those who wish to roleplay, and patrol the cities of Altis. Sheriffs officers are excluded from the numbers required for federal events, although they may be requested as backup in accordance with APD policy. This faction is a blank slate, for role players and experienced officers alike to play in the cities, patrol nearby and engage with the community. Policy has been worked out to ensure that we ease our players into this, with additional development opportunities in the coming weeks. Mafia Strongholds With the recent development of a union on Altis the Italian Mafia has setup shop with support of local union leaders. There are two Mafia compounds on the island which have associated illegal loot for the taking. These compounds can be breached by civilians (As a federal event), or by APD officers as a raid event. Civilians which successfully defend a mafia compound will be able to steal the loot seized by the APD, and be rewarded for stopping the raid. The process to rob the compounds are the same for both factions. (Cops can buy demo charges and crow bars at the APD shop, rebels at rebel) Place a demo charge on the main gate of the vault. ~5 minutes Use crowbars on the crates inside the compound to open them up ~60 seconds to pry open each crate Grab the sealed containers from the open crates and sell them at the rebel outpost/cop item shop Tractor Harvesting You are now able to farm bushes with tractors. (Replacing that dog shit garden truck). Tractors will harvest bushes not in towns, that are in front of the vehicle while it drives. Strife Domination In addition to our core domination which is hosted on S1, we're now introducing an extended version which will be hosted once a week for starters. (Saturday afternoon, time to be announced) This version is designed to elevate the battlefield, extending the existing arsenal and vehicle garage with the rest of A3. What’s Included in the Extended Version? Armored Vehicles: Spoiler Tanks: T-140K Angara T-140 Angara T-100 Varsuk Rhino MGS UP Rhino MGS M2A4 Slammer UP M2A1 Slammer MBT-52 Kuma Anti-Tank (AT): Qilin (AT) Offroad (AT) Prowler (AT) MB 4WD (AT) APC Wheeled: MSE-3 Marid AMV-7 Marshall FV-720 Odyniec FV-720 Mora AFV-4 Gorgon Armed vehicles: Ifrit HMG Hunter HMG Strider HMG Hunter GMG CRV-6e Bobcat Ifrit GMG IFV-6c Panther Strider GMG Anti-Air (AA): BTR-K Kamysh ZSU-39 Tigris IFV-6a Cheetah AWC Nyx Variants: Nyx (Autocannon) Nyx (Recon) Nyx (AA) Nyx (AT) Expanded Weaponry: Spoiler 9M135 Vorona - Brown and Green Variants ASP-1 Kir 12.7 mm - Standard and Tan Variants - 10-Round Magazines Cyrus 9.3 mm - Black and Hex Variants - 10-Round Magazines GM6 Lynx 12.7 mm - Standard, Camo, and Ghex Variants - 5-Round Magazines (Standard and APDS) M320 LRR .408 - Standard, Camo, and Tna Variants - 7-Round Magazines MAAWS Mk4 Mod 1 - Green, Olive, and Sand Variants - HEAT, HE, and HEAT-55 Rounds MAR-10 .338 - Standard, Camo, and Sniper Variants - 10-Round Magazines Navid 9.3 - Hex and Tan Variants - 150-Round Magazines PCML - Launcher and Rounds SPMG .338 - Black, Camo, and Sand Variants - 130-Round Magazines Titan MPRL Compact - Multiple Faction Variants - AT and AP Rounds Item Persistence: All vehicles, weapons, and equipment introduced in the extended version are restricted to the domination zone. This ensures that high-tier assets remain available only within the designated combat area. (any exploiting will be a bannable offense) Tutorial system Mandatory Tutorial for New Players: All new players will now be required to complete a tutorial upon first joining the game. [TUTORIAL MODE] Tag: During the tutorial, players will have a special tag, [TUTORIAL MODE], displayed in front of their name. Protected Learning Environment: Players with the [TUTORIAL MODE] tag are to be left undisturbed, except for receiving help and guidance. Enforcement Against Disruption: Any player found intentionally disrupting or ruining the experience of those in [TUTORIAL MODE] will face strict administrative action. Money prestige system We understand this change might come as a surprise, but we’re evolving, and we ask you to give the new Money Prestige System a fair shot. Let’s see where this journey takes us together (we can always revise it along the way, we will listen to your constructive feedback on this). We believe this system strikes a balance that benefits everyone: Grinders now have even more reason to push their limits and be rewarded for their efforts. Cartel fighters will not be constrained by an arbitrary 1 million cap that forces them into endless grinding loops, the 10 million cap offers a wide enough range to play a normal cartel fighting lifestyle. Starting Money Cap: All players will begin with a money cap of 10 million. Any earnings beyond this cap will be redirected towards Prestige. Prestige Progression and Cap Increase: Upon accumulating 10 million Prestige, your money cap will increase by 1 million, allowing you to hold up to 11 million in the bank. This progression continues: for every additional 10 million Prestige earned, your money cap will increase by another 1 million. Prestige Rewards: Prestige will offer exclusive rewards to recognize and reward long-term dedication. Legacy Earnings Conversion: Any money accumulated in V2 and V3 will automatically be converted to Prestige upon your first interaction with the server. Vehicle Insurance After Destruction: Destroyed vehicles will now remain in your garage. Instead of purchasing a new car, you can repair them for their selling price, saving both time and money. Stolen Vehicles: However, if your vehicle is stolen, it will not be recoverable, and you’ll need to acquire a new one. Added an additional free fire rebel Changed: Combined achievement metrics between V2/V3 Centralized locations around cities. New APD HQs New Altis Penitentiary New Bank of Altis Prisoners now pick cotton to reduce their time Increased economic viability of legal money-making methods (Im not writing them all) Gang Boat and Fort will now be equipped with an electric fence while they are not active. (So you can’t camp them) Removed region lock, (more description to come before release with timing, etc.) Money spawning for admins Admins are no longer allowed to spawn money in for themselves As a thank you for being a helpful member, each admin is rewarded 5k for their troubles every 5 minutes they are in game. They are allowed to spend this on anything they like. We fixed all the known bugs too, I'm not writing them down either As stated, there are additional pieces of QOL and playable content that are awaiting play testing, they will be pushed ideally the week of Thanksgiving, (Or after depending on holidays). Hotfix #1 is now live removed smokes from vehicles due to an arma bug causing lag removed infinitely spawning trees on the map removed the ability to repair sold vehicles Hotfix #2 Bounties not persisting on relog Trees that were causing lag Pyrgos medical NPC not being there Air HQ spawnpoint for cops not displaying correctly Admin pay not actually admin paying Picking cotton / anything that is spawned in with a 2d texture on profiling wrong wording on union license hotfix #3 Strife domination potentially WAC banning on mission end Domination capture points not working on A3 profiling branch Domination payouts code fixed properly (again) (players need to play a minimum of 30 minutes domination to be eligable for payouts) Spawning vehicles in and or around new police HQ's Positioning on the NPC's in police HQ A broken automation on the backend of the server Asylum exchange being usable in the domination zone Metal gathering inside prison not working Cotton spawning in shitty locations in jail Removed really laggy trees in kavala 王 Ari Petrou 王, da1, .Nathan and 39 others like this Link to comment
Farmer Steve Posted November 19 Report Share Posted November 19 Cocks 王 Ari Petrou 王 and pan fried like this Link to comment
moift Posted November 19 Report Share Posted November 19 (edited) 4th THIS IS STRAIGHT GAS Edited November 19 by moift Link to comment
zdeat Posted November 19 Report Share Posted November 19 (edited) @Luke hi we made some sick shit right? Edited November 19 by zdeat Iuke and Acceptable like this Link to comment
Milan Posted November 19 Report Share Posted November 19 admins spawned all their money before this update anyways Link to comment
Trioxide Posted November 19 Report Share Posted November 19 bet you had your boy luke do an awful lotta work for ya here Iuke and Fitz like this Link to comment
Gen. Henry Arnold Posted November 19 Report Share Posted November 19 🔥 Iuke likes this Link to comment
Iuke Posted November 19 Report Share Posted November 19 5 minutes ago, zdeat said: @Luke hi hi zdeat and Rocketneo like this Link to comment
zdeat Posted November 19 Report Share Posted November 19 4 minutes ago, Trioxide said: bet you had your boy luke do an awful lotta work for ya here HEY IM HERE TOO MF Rocketneo likes this Link to comment
Donald Posted November 19 Report Share Posted November 19 the gang cooked on this one EthanS, zdeat, Rocketneo and 1 other like this Link to comment
Rocketneo Posted November 19 Report Share Posted November 19 these hq and prison designs are fucking phenomenal everyone!!!!! Great work on everything else too with the content, and strife/domination is gonna be great! 5 minutes ago, zdeat said: HEY IM HERE TOO MF This MF doing double designs IYKYK zdeat likes this Link to comment
Knight05 Posted November 19 Report Share Posted November 19 This is actually a fire update good job fitz zdeat, Rocketneo and Sandwich like this Link to comment
DarkKnight Posted November 19 Report Share Posted November 19 Great work!! I can't wait to jump back in. 😎👍 Rocketneo, zdeat, Sandwich and 1 other like this Link to comment
Iuke Posted November 19 Report Share Posted November 19 8 minutes ago, zdeat said: HEY IM HERE TOO MF zdeat likes this Link to comment
Despair Posted November 19 Report Share Posted November 19 @FitzI'll give it to you here, respect this is pretty based. Maybe don't let the APD higher ups camp bottle neck from now on ❤️ Foreword: A number of our team members have spent quite a bit of time the last few weeks in getting this out to you guys. We have fundamentally changed the way our staff operates, the APD is represented, increased our security and processes, and done quite a bit of work to shift our community away from loud, toxic assholes and back to fun, light-rp guys. This is the first step, additional posts will announce more content, staff changes, and policies in the coming days. The biggest thing we need to fix is the community, no piece of content is going to do that, it is on us as owners, and our staff to help our community recover from all these toxic cunts. I am always here to discuss concerns and will try and hold community townhalls to just discuss things regularly. -Fitz Brandice likes this Link to comment
.Nathan Posted November 19 Report Share Posted November 19 Great work boys, looking good Iuke likes this Link to comment
Batcan Posted November 19 Report Share Posted November 19 I like the admin money change 5k every 5 minutes also just promotes them to play in game more .Nathan, Sandwich and zdeat like this Link to comment
Knight05 Posted November 19 Report Share Posted November 19 So if I read it right people with like crazy money are now capped at 10 mil and all the extra money they had goes to prestige? So if you had say 100 mil now you have 10 and mad prestige? Fitz, Mr. Chow, Sandwich and 1 other like this Link to comment
Alex. Posted November 19 Report Share Posted November 19 Would be cool if the sheriff dept was it owns sub department. Have people apply for it and have its own higher ups and small SOPs that work alongside the default APD one. Also have its own sheriff title next to the persons name instead of APD Officer. It would give it room for some more rp instead of just loading in and changing your uniform in game to a sheriff one. Rocketneo, Sandwich, • B A R K I N • and 5 others like this Link to comment
Mr. Chow Posted November 19 Report Share Posted November 19 I LOVE ASYLUM!!! Sandwich and Rocketneo like this Link to comment
Tom Posted November 19 Report Share Posted November 19 i am not sure what the weapon prices would be for the extended strife but if they are expensive no one would wanna play if there is a money cap are stats being combined for both v2 and v3? wars kill etc Link to comment
moift Posted November 19 Report Share Posted November 19 (edited) prison isn't dogshit anymore and bank finally changed who woul've thought this day would come Edited November 19 by moift Iuke, Sandwich, zdeat and 1 other like this Link to comment
Knight05 Posted November 19 Report Share Posted November 19 I feel like the sheriff's are all just going to get kidnapped and log off lol Kawaii, Sandwich, Sp0on and 3 others like this Link to comment
NewYork718 Posted November 19 Report Share Posted November 19 Prisoners now pick cotton to pay down their bail WE ARE SO FUCKING BACK!!! +1000 zdeat, Louie, Iuke and 1 other like this Link to comment
Rocketneo Posted November 19 Report Share Posted November 19 3 minutes ago, Knight05 said: So if I read it right people with like crazy money are now capped at 10 mil and all the extra money they had goes to prestige? So if you had say 100 mil now you have 10 and mad prestige? every 10mil of prestige increases the cap by 1m, so leroy had 600+ mil his cap will be 60mil+ ObiWoki likes this Link to comment
oops Posted November 19 Report Share Posted November 19 Unban me from the discord Ryloh and Knight05 like this Link to comment
Knight05 Posted November 19 Report Share Posted November 19 (edited) Ya unban me on discord also. Stop being nazis. I think the money cap is gay personally and the sheriff thing is going to backfire without bounty hunter changes about how long they can kidnap cops/sherriffs but the rest looks really good. Edited November 19 by Knight05 NewYork718 likes this Link to comment
Acceptable Posted November 19 Report Share Posted November 19 WOOOOOOO!!!!!! I LOVE ASYLUM!!! Iuke, Carterr and zdeat like this Link to comment
NewYork718 Posted November 19 Report Share Posted November 19 (edited) Edited. Nvm Edited November 19 by NewYork718 Link to comment
Fitz Posted November 19 Author Report Share Posted November 19 17 minutes ago, Alex. said: Would be cool if the sheriff dept was it owns sub department. Have people apply for it and have its own higher ups and small SOPs that work alongside the default APD one. Also have its own sheriff title next to the persons name instead of APD Officer. It would give it room for some more rp instead of just loading in and changing your uniform in game to a sheriff one. Long term that’s what I’d like to see, quite frankly I didn’t wanna spend a ton of time before I got some feedback. 16 minutes ago, Tom said: i am not sure what the weapon prices would be for the extended strife but if they are expensive no one would wanna play if there is a money cap are stats being combined for both v2 and v3? wars kill etc Yes everything except housing will be merged. Ideally we will have that done with time so you can see merged stats on myasylum Alex. and Mr. Chow like this Link to comment
Knight05 Posted November 19 Report Share Posted November 19 (edited) 3 minutes ago, Fried Rice said: When you say houses aren't merged, do you mean pre wipe houses will return, post wipe houses will stay or houses will be wiped completely? He stated before I forget where everything would go back to V2 except houses. You will have whatever v3 houses you currently own your v2 houses are not coming back. Also unban me on discord Edited November 19 by Knight05 Link to comment
Tachophobia Posted November 19 Report Share Posted November 19 can i be unmoderated please 😕 Carterr likes this Link to comment
Carterr Posted November 19 Report Share Posted November 19 omg omg Fried Rice and Iuke like this Link to comment
pan fried Posted November 19 Report Share Posted November 19 (edited) 3 hours ago, Fitz said: and done quite a bit of work to shift our community away from loud, toxic assholes that is your first big mistake 90% of your community is loud toxic assholes it is the quit little homos working in the back to get everything they ever wanted that ruined it for everyone else Quote Money prestige system We understand this change might come as a surprise, but we’re evolving, and we ask you to give the new Money Prestige System a fair shot. Let’s see where this journey takes us together (we can always revise it along the way, we will listen to your constructive feedback on this). We believe this system strikes a balance that benefits everyone: Grinders now have even more reason to push their limits and be rewarded for their efforts. Cartel fighters will not be constrained by an arbitrary 1 million cap that forces them into endless grinding loops, the 10 million cap offers a wide enough range to play a normal cartel fighting lifestyle. Starting Money Cap: All players will begin with a money cap of 10 million. Any earnings beyond this cap will be redirected towards Prestige. Prestige Progression and Cap Increase: Upon accumulating 10 million Prestige, your money cap will increase by 1 million, allowing you to hold up to 11 million in the bank. This progression continues: for every additional 10 million Prestige earned, your money cap will increase by another 1 million. Prestige Rewards: Prestige will offer exclusive rewards to recognize and reward long-term dedication. Legacy Earnings Conversion: Any money accumulated in V2 and V3 will automatically be converted to Prestige upon your first interaction with the server. this is your second big mistake coming back with a shitty system that noone wanted back in the day and noone wants now except a silent little minority of braindead retards @Fried Rice Edited November 19 by pan fried Huan Lee, Knight05 and garph like this Link to comment
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