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Add mods


Kircheis

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24 minutes ago, Samperino said:

 

you dont have to start nothing from scratch. Plenty of modded maps and weapons available on the workshop. I would suggest just keeping the map as Altis but add modded building, vehicles, weapons and clothing. Only thing that the devs would have to do is stay on top of the updates and make sure everything is working fine. BEFORE anyone complains about the extra step of people having to download mods to join the server its only a few extra clicks its not rocket science. Mods would bring alot of new and cool stuff to this server for all factions even medics who've been begging for new stuff.

Donald, Polar, da1 and 4 others like this
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if people cant figure out mods this late into the lifespan of arma 3 then there is no hope for them. the whole "barrier to entry" argument is dumb because if people want to play they will if they dont then they wont. plus we have a staff team, especially the support guys who can help them the best they can. we have to do something at this point because we are just paralyzed at this point. 

Polar, da1, Bob Danaloo and 7 others like this
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  • 2 weeks later...
On 2/1/2025 at 2:20 AM, Kircheis said:

Add mods

I mentioned this for more than 9 months they are not listening and i said the server will die soon. They didnt listen to me from the beginning i dont see asylum get high pop and get successful anytime soon max 45 the server is still the same when it died last time only small changes. When i saw the update log it seems like a lot but when you play you dont see that much of a diffrence.

Edited by Ahm2d
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  • 2 weeks later...
10 hours ago, Asher said:

Just make it one downloadable workshop pack with all the needed mods 

Its not about adding them its more so the upkeep and developing of them. If you use community mods that are no longer being updated by the OG creator youre pretty much stuck with whatever is available

 

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