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Removing Money Cap


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I'd like to suggest that the money cap + prestige system be removed. It was removed a long time ago and should have stayed extinct. Both gang members and random people in sidechat who have asked how it works have all come to the same conclusion after I explain it to them: "oh, heeelll nah, that ain't worth it."   Feel free to implement whatever 'prestige system' is in the works, but just reword/slight rework it so:

Level 1 - 20mil in bank (ie: 10mil cash + 10mil prestige today)
Level 2 - 30 Mil in bank
etc. etc.

Allow players the freedom of choice of staying above certain thresholds or not, it feels awful to hit 'deposit' on an ATM knowing your money went into the void of nothingness.  Don't give me the "we're scared of people having too much money" thing because it was decided to combine V2/3 databases.  Let players who are grinders feel that dopamine hit as they see the numbers in their bank account go up. 
 

I grinded to Eminent when prestige was still a thing many years ago.
I definitely did not grind/sell tens of millions of dollars (when it wasn't against the rules)
I grinded back to Eminent when 3.0 dropped
I lost 60% of my total cash when 3.0 re-dropped after the revamp, killing any motivation I have/had to really grind money

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I suggested this which got approved but they ended up taking a different path with capping money. The system I suggested didn't involve any kind of money cap but gave a way for people to spend their money on an increasing level for each reward. It's something that needs to be carefully planned because if you want to expand on it in the future, those new rewards will be on the more expensive end. You could shift all the rewards up to add or change prestige rewards but that sounds like a lot of development work if that were to happen.

To add on to this, I don't think the problem is people having too much money and needing to cap it. I think there needs to be more ways for players to spend their money, mainly on an account-progression system. Give players something to grind for rather than just for kit and vehicles and weapons that can just disappear when they die.

Maaqs, Screw Ball and andyr like this
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On 2/5/2025 at 11:43 AM, Maaqs said:

I'd like to suggest that the money cap + prestige system be removed. It was removed a long time ago and should have stayed extinct. Both gang members and random people in sidechat who have asked how it works have all come to the same conclusion after I explain it to them: "oh, heeelll nah, that ain't worth it."   Feel free to implement whatever 'prestige system' is in the works, but just reword/slight rework it so:

Level 1 - 20mil in bank (ie: 10mil cash + 10mil prestige today)
Level 2 - 30 Mil in bank
etc. etc.

Allow players the freedom of choice of staying above certain thresholds or not, it feels awful to hit 'deposit' on an ATM knowing your money went into the void of nothingness.  Don't give me the "we're scared of people having too much money" thing because it was decided to combine V2/3 databases.  Let players who are grinders feel that dopamine hit as they see the numbers in their bank account go up. 
 

I grinded to Eminent when prestige was still a thing many years ago.
I definitely did not grind/sell tens of millions of dollars (when it wasn't against the rules)
I grinded back to Eminent when 3.0 dropped
I lost 60% of my total cash when 3.0 re-dropped after the revamp, killing any motivation I have/had to really grind money

The plan at the moment is to make it such that prestige is used for things: it should have never been a void for money.  
 

Extra house storage and upgrades, vehicles weapons etc.  

Rocketneo, Samperino and swiss like this
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7 hours ago, Fitz said:

The plan at the moment is to make it such that prestige is used for things: it should have never been a void for money.  
 

Extra house storage and upgrades, vehicles weapons etc.  

Do we have any timeline to look at? I understand this is a side-gig for you guys and you have lives and careers aside from this. While we all think Asylum does need content including the money as described above, MANY peoples MAIN complaint is sheer LACK OF COMMUNICATION. Even if its telling us "we didn't make ends meet so xyz will be delayed for 7 days", we NEED communication.

Maaqs, Akula, Knight05 and 3 others like this
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20 hours ago, Fitz said:

The plan at the moment is to make it such that prestige is used for things: it should have never been a void for money.  
 

Extra house storage and upgrades, vehicles weapons etc.  

at least be honest ... you had no plan at all you just wanted to keep the wipe intact while pretending to give people their money back ....

The prestige system was hated across the board noone wanted it back. I guess I know who wanted it back the apd leftovers that now can earn more money faster than anyone on the server. The real joke is as soon as they hit that cap they stop playing because it's boring as fuck. New people in sidechat complain about being caught every run they do because there are so many cop meanwhile I get threatened with a ban by a fag called samperino for putting a speed bomb on a tempest.

This server has become a joke because you can't stop catering to people that just want to win every encounter and have an easier time while flexing their imaginary ranks on people ....

Imagine cop being the best money maker by far by just playing .... just a bad joke .... you lost everyone except the people in your little circle jerk and those people wont even stick around as soon a they don't get what they want

 

Call Rando

Edited by pan fried
Knight05 likes this
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17 hours ago, Spent Brass said:

Do we have any timeline to look at? I understand this is a side-gig for you guys and you have lives and careers aside from this. While we all think Asylum does need content including the money as described above, MANY peoples MAIN complaint is sheer LACK OF COMMUNICATION. Even if its telling us "we didn't make ends meet so xyz will be delayed for 7 days", we NEED communication.

Will discuss at meeting

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