magic Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) 2 minutes ago, Paratus said: Count the patches in the last few days. I want more than fluff too, but I can't release big stuff constantly. Krypton Just made a thread to revert cartels pre 6.0 and remove money cap and it got like 90-10 in favor of being reverted/removed and the threads were deleted. You know what your player base wants. Edited March 22, 2016 by magic Link to comment
Buddy™ Posted March 22, 2016 Report Share Posted March 22, 2016 6 minutes ago, Paratus said: Some of you need to realize that features are chosen based on priority and also development cost. Placable objects are fluff. They're not meant to be game changing, but for the amount of time it took to implement they'll give some cool scenarios. It was a quick addition as the system was already in place for cops. You can carry them if you like and kill your friends, but that thing being shot while you're holding it will do more damage than a bullet to you directly. The shield idea isn't recommended. I think that you are adding these unneeded things because you want to try to keep your promise of bringing up at least one update a week (which I can respect) , but I think that you are so focused on the development of Identities that you don't have as much time as you did at first for Asylum. So what I think needs happen is that we need another Dev that can help provide content to Asylum. Link to comment
Quenton Posted March 22, 2016 Report Share Posted March 22, 2016 1 minute ago, magic said: Krypton Just made a thread to revert cartels pre 6.0 and remove money cap and it got like 90-10 in favor of being reverted/removed and the threads were deleted. You know what your player base wants. They won't lift the money cap, they have made that pretty clear. Link to comment
Axe Posted March 22, 2016 Report Share Posted March 22, 2016 1 minute ago, magic said: Krypton Just made a thread to revert cartels pre 6.0 and remove money cap and it got like 90-10 in favor of being reverted/removed and the threads were deleted. You know what your player base wants. I don't understand why the fuck it is so hard for people to understand that money cap will not be removed. There were legitimate reasons to it being implemented. It would do more harm than good. Link to comment
Quenton Posted March 22, 2016 Report Share Posted March 22, 2016 Just now, Buddy™ said: I think that you are adding these unneeded things because you want to try to keep your promise of bringing up at least one update a week (which I can respect) , but I think that you are so focused on the development of Identities that you don't have as much time as you did at first for Asylum. So what I think needs happen is that we need another Dev that can help provide content to Asylum. You goona pay this new dev lol? Link to comment
- RJ - Posted March 22, 2016 Report Share Posted March 22, 2016 Is swat still bugged on server 6 with spawning in with no ammo ? lol Link to comment
magic Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) 2 minutes ago, Axe said: I don't understand why the fuck it is so hard for people to understand that money cap will not be removed. There were legitimate reasons to it being implemented. It would do more harm than good. Yeah their were but now its doesn't matter once people get 1m they sell it to some pleb for like 60$ and keep making more money. The reason it was added doesn't have an affect anymore.. Edited March 22, 2016 by magic Link to comment
Vash Posted March 22, 2016 Report Share Posted March 22, 2016 Players want X -> Paratus implements X -> People hate X -> People start creating polls and threads about how X is shit and should be removed It's like the community is PMS'ing Volunteer281 likes this Link to comment
Buddy™ Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) 2 minutes ago, Quenton said: You goona pay this new dev lol? I mean if we actually get good content on the servers I pretty fucking sure that people would be willing to donate more to the servers which that money would go toward Devs and keeping the server up. Edited March 22, 2016 by Buddy™ Link to comment
Spank Posted March 22, 2016 Report Share Posted March 22, 2016 Just now, magic said: Krypton Just made a thread to revert cartels pre 6.0 and remove money cap and it got like 90-10 in favor of being reverted/removed and the threads were deleted. You know what your player base wants. Krypton makes those threads once a month. They go nowhere just like most of his ideas to buff the orca, etc. Your 90-10 vote makes 100 people. That's a small portion of our player base. Those threads get removed because all they do is turn into shit posting. Give us some contructive ideas other than giving you guys an easy button. Asylum isn't designed to live off your earnings for 6 months. You work for what you have, if you want to risk it for a fight, be prepared to work to get it back. Quenton, Goldberg Attorney at Law and Vash like this Link to comment
magic Posted March 22, 2016 Report Share Posted March 22, 2016 Just now, Vash said: Players want X -> Paratus implements X -> People hate X -> People start creating polls and threads about how X is shit and should be removed It's like the community is PMS'ing Yeah its almost as if the community is having an opinion in a Totalitarian Government. Link to comment
J9R9MY Posted March 22, 2016 Report Share Posted March 22, 2016 Just gonna jump in here and say: 10 man group cap should stay, ESPECIALLY on Australia. Thank you. Sean // Fitty Bread, Haych and Vash like this Link to comment
bamf Posted March 22, 2016 Report Share Posted March 22, 2016 Two quick things: 1. How is scotch nerfed? I get full price for it basically every time I sell it. 2. I thought everyone wanted alcohol added to the cartels? It's been asked for repeatedly in fact. The money fridges got doubled in size, and now there are two of them. Seems like a decent enough upgrade to me. What am I missing here? Mr Smirnoff and Roberino like this Link to comment
Buddy™ Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) 18 minutes ago, bamf said: Two quick things: 1. How is scotch nerfed? I get full price for it basically every time I sell it. 2. I thought everyone wanted alcohol added to the cartels? It's been asked for repeatedly in fact. The money fridges got doubled in size, and now there are two of them. Seems like a decent enough upgrade to me. What am I missing here? Scotch was added to the market which means selling income is lowing. And a Barrel used to sell for about 68k and now it sells for about 58k with the market empty. We do want these new Cartels but we want good locations not these bad locations. EDIT - For new Cartel locations and for less complaining about the location you guys should Post a forum thread, and ask the people that fight cartels for what are some good locations for a fun/good Cartel fight. And not have people that don't even fight Cartels to pick the locations. Edited March 22, 2016 by Buddy™ Link to comment
Diseased Posted March 22, 2016 Report Share Posted March 22, 2016 3 minutes ago, bamf said: Two quick things: 1. How is scotch nerfed? I get full price for it basically every time I sell it. 2. I thought everyone wanted alcohol added to the cartels? It's been asked for repeatedly in fact. The money fridges got doubled in size, and now there are two of them. Seems like a decent enough upgrade to me. What am I missing here? It was 1050$ and now its about 850$ that is a N E R F and incentive is what will bring back cartels / gang life. people why crying about group cap / money cap are just weird. Literally ways to get around them both. Just buy alot of good vehicles. Money in fridges got doubled? The STORAGE got doubled. I have yet to see the money go over 100k on altis or australia, although the good thing about the modded server is ALOT of people seem to run drugs unlike altis. Chau and Haych like this Link to comment
magic Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) are you selling it 25 years I get about 130k for 2 barrels full Edited March 22, 2016 by magic Link to comment
- RJ - Posted March 22, 2016 Report Share Posted March 22, 2016 Let's all face the real problem on server 6. Swat spawns in with guns but no ammo. We are trying to use our primary weapon but yelling at people shooting at us is not working Mike Stmria likes this Link to comment
Diseased Posted March 22, 2016 Report Share Posted March 22, 2016 8 minutes ago, magic said: are you selling it 25 years I get about 130k for 2 barrels full Its still not bad money, but it was N E R F E D. A nerf is when the something is made worse. - RJ - likes this Link to comment
kryptonthegamer Posted March 22, 2016 Report Share Posted March 22, 2016 46 minutes ago, Paratus said: Some of you need to realize that features are chosen based on priority and also development cost. Placable objects are fluff. They're not meant to be game changing, but for the amount of time it took to implement they'll give some cool scenarios. It was a quick addition as the system was already in place for cops. You can carry them if you like and kill your friends, but that thing being shot while you're holding it will do more damage than a bullet to you directly. The shield idea isn't recommended. Development cost? You had the cartels coded pre 6.0 Link to comment
bamf Posted March 22, 2016 Report Share Posted March 22, 2016 You say nerf, I say balance. So the issue to you isn't the market, it's the top end payout price? Link to comment
Diseased Posted March 22, 2016 Report Share Posted March 22, 2016 2 minutes ago, Gnashes said: Which is still 27k+ per backpack mind you. It's not like we're forcing anyone to sell their Scotch for weed pricing. You realize how many restarts it is for it? 5-6 Link to comment
Neevo Posted March 22, 2016 Report Share Posted March 22, 2016 Fucking barricades and fucking shit ruining the god damn game for us! Fuck these devs, admins, and whatever the fuck else there is! Seriously, barricades?! I don't want creative supplies, devs who take time to do things for us, and I most certainly will bitch about BARRICADES on the forums! This argument is honestly stupid af. Man tf up, thank the dev for the work he does for us, that he doesn't have to do mind you, or just leave. I used to be a dev of a server and this honestly gets on my nerves. It's not even the concerns that annoy me, it's how bitchy some of yall sound and how ungrateful some of you peeps sound. How about you simply voice your concerns in mature, organized points rather than throwing a bitch fit? All that does is piss staff off and gets nowhere. Thank you for taking time to bring updates, admins/devs. I won't speak on things I have minimal knowledge on (cartels) but I think barricades can make for some interesting rp sometimes God damn Imperium... Vash likes this Link to comment
STON3COLDK1LL3R Posted March 22, 2016 Report Share Posted March 22, 2016 Can fixing crates be a priority please? I have put 5 crates in my mansion over time and never have seen any. Also can the mansion please hold 6 crates instead of 4? I'm pretty sure you guys are aware but the Governor account doesn't work on 6. Link to comment
Haych Posted March 22, 2016 Report Share Posted March 22, 2016 3 hours ago, Sean // Fitty Bread said: i remember the doc that buckwalter made for suggestions... i remember the threads made... i remember it all... but i don't remember where people asked for a quick game of minecraft at the cartel instead of more of a reason to spend time fighting it... There was some amazing full into detail suggestions in that thread. Paratus Pls Link to comment
LoadsOfMoney Posted March 22, 2016 Report Share Posted March 22, 2016 Don't fix the gang cap because 10 is perfect as only 1-3 gangs even get 10+ on average now. The money cap is fine I wouldn't mind seeing it double to 2 mil but tbh I don't mind 1 either. The biggest thing is that everything feels like a grind for money even more than it was, that some people just don't enjoy dying over cartels to sit there grinding for a full day to make up money lost. Also server 6 cartels are fucking awful. Treehouse drug cap is the most imbalanced shit I have ever seen, even worse than the revolver in CSGO on release. The arms cartel is a nuisance to get to thus making it useless to fight over. Oil is lol cause shit don't work. Have not tried the new wongs but it looks to be in yet another stupid island location. J9R9MY likes this Link to comment
Feenix Posted March 22, 2016 Report Share Posted March 22, 2016 3 minutes ago, LoadsOfMoney said: Don't fix the gang cap because 10 is perfect as only 1-3 gangs even get 10+ on average now. But if we add incentive guess what GANG POPULATION IS GONNA RAISE WOAH! Link to comment
LoadsOfMoney Posted March 22, 2016 Report Share Posted March 22, 2016 Just now, Feenix G. Reno said: But if we add incentive guess what GANG POPULATION IS GONNA RAISE WOAH! How about people don't flock to one or two gangs and field the current gangs instead of mega gangs WOAH! Trust me I was there for mega gangs Volunteer281 likes this Link to comment
BrutaL Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) Just now, LoadsOfMoney said: How about people don't flock to one or two gangs and field the current gangs instead of mega gangs WOAH! Trust me I was there for mega gangs i personally would like the gang cap raised to 12 or 15 BUT i don't have a problem with a cap of 10 think removing the fridges and directly into the gang back should be tested again for now Edited March 22, 2016 by d'demise Link to comment
explicit Posted March 22, 2016 Report Share Posted March 22, 2016 7 hours ago, Paratus said: [All] Civilians can now place certain objects within 300 meters of a capture area flag. [All] Rebel markets now sell a few different defensive structures which can be placed. Link to comment
Wasted Posted March 22, 2016 Report Share Posted March 22, 2016 6 hours ago, Smokahontas // Douggem said: [All] Civilians can now place certain objects within 300 meters of a capture area flag. If you want to fix rebel life, stop adding shit to make it easier to defend. NO ONE has complained about defending. Please for god's sake. Why don't you just add the Mk10 so we can now counteract the fucking barriers that people will put in front of the staircase of a tower....... tell me how you really feel. let it out <3 Link to comment
[df]Smokahontas Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) 7 minutes ago, Wasted said: tell me how you really feel. let it out <3 Why is the wrong stuff being added? Ya know? How come no one understands a young girls feelings??? "How come emo's are in more pain then military vets???" so many dumb questions to be answered. Btw, I think if we can't solve the "gang problem" then I say just buff cops to hell and back and make feds extremely difficult with a huge payout each time. Cause fuck cartels. YEA! Edited March 22, 2016 by Smokahontas // Douggem explicit likes this Link to comment
gramps Posted March 22, 2016 Report Share Posted March 22, 2016 We have the wong triad on S4, a bunch of scotch and a few turtles were sold to wongs... Where do we see our cut? Is there supposed to be a fridge? (It's not there, and the flag is suspended in the air) Or is it supposed to go straight to the gang account? (because it doesnt) Crossfade likes this Link to comment
E|NormeX Posted March 22, 2016 Report Share Posted March 22, 2016 Marvelous job! HYPE! Link to comment
Killswitch Posted March 22, 2016 Report Share Posted March 22, 2016 I get the frustrations. But you have to remember, we only have ONE developer. While it appears to be the same people who constantly complain over and over again, you guys need to realize that there is only one person who is trying to fix a huge amount of bugs, introduce new content (shit that is not even suggested), add things that the community suggests (not just the whine/easy button posts), improve the modded server, work on Identity, raise a child, be a husband, and have a real life. Some of you are very ungrateful and if I was Paratus, I wouldn't cater to anything you guys suggest the way you go about complaining 24/7 on the forums. But he isn't me, and he still tries. It doesn't matter what he does, people will complain. When he did patches 1 every 4-5 weeks, people complained that there wasn't enough patches (even though, those were typically very large patches) and now he tries and puts one out a week, people complain that they would rather have less patches but bigger content. You can't have both. Whether its patches we like or don't like I think we all should thank @Paratus for trying his best to improve Asylum on a weekly basis. Roberino, - RJ -, Mike Stmria and 5 others like this Link to comment
Cifunds Posted March 22, 2016 Report Share Posted March 22, 2016 11 minutes ago, Killswitch said: I get the frustrations. But you have to remember, we only have ONE developer. While it appears to be the same people who constantly complain over and over again, you guys need to realize that there is only one person who is trying to fix a huge amount of bugs, introduce new content (shit that is not even suggested), add things that the community suggests (not just the whine/easy button posts), improve the modded server, work on Identity, raise a child, be a husband, and have a real life. Some of you are very ungrateful and if I was Paratus, I wouldn't cater to anything you guys suggest the way you go about complaining 24/7 on the forums. But he isn't me, and he still tries. It doesn't matter what he does, people will complain. When he did patches 1 every 4-5 weeks, people complained that there wasn't enough patches (even though, those were typically very large patches) and now he tries and puts one out a week, people complain that they would rather have less patches but bigger content. You can't have both. Whether its patches we like or don't like I think we all should thank @Paratus for trying his best to improve Asylum on a weekly basis. +1 Link to comment
Sheriff Rick Grimes Posted March 22, 2016 Report Share Posted March 22, 2016 8 hours ago, Volunteer281 said: There was a MASSIVE thread about it pre-Dec wipe. I would love to show it to you. It was a long drawn out discussion with the majority of gangs and gang leaders agreeing to a cap. I remember this as well. Imo 10 is perfectly fine. Sean // Fitty Bread and Volunteer281 like this Link to comment
Sean // Fitty Bread Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) can we all just get along and agree that paratus should take a week off patches and then introduce a good community suggested patch? just have kryptons shit not count as much that guy doesn't really think too well Edited March 22, 2016 by Sean // Fitty Bread BioHazard, Haych and Sheriff Rick Grimes like this Link to comment
Cifunds Posted March 22, 2016 Report Share Posted March 22, 2016 The new cartel show as Oil cartel w/o contesting % Link to comment
- RJ - Posted March 22, 2016 Report Share Posted March 22, 2016 2 hours ago, Killswitch said: I get the frustrations. But you have to remember, we only have ONE developer. While it appears to be the same people who constantly complain over and over again, you guys need to realize that there is only one person who is trying to fix a huge amount of bugs, introduce new content (shit that is not even suggested), add things that the community suggests (not just the whine/easy button posts), improve the modded server, work on Identity, raise a child, be a husband, and have a real life. Some of you are very ungrateful and if I was Paratus, I wouldn't cater to anything you guys suggest the way you go about complaining 24/7 on the forums. But he isn't me, and he still tries. It doesn't matter what he does, people will complain. When he did patches 1 every 4-5 weeks, people complained that there wasn't enough patches (even though, those were typically very large patches) and now he tries and puts one out a week, people complain that they would rather have less patches but bigger content. You can't have both. Whether its patches we like or don't like I think we all should thank @Paratus for trying his best to improve Asylum on a weekly basis. +1. Take a min and relax, get some alone time in then GET BACK TO WORK Link to comment
dj.devran Posted March 22, 2016 Report Share Posted March 22, 2016 (edited) 12 hours ago, jonah1045 said: paratus stop trying to be so creative with rebel life and just listen to us who have been playing asylum for years and add better incentives to fight cartels. I guarantee you rebels will flock back to the servers and asylum will get closer to the pre 6.0 fights. why would he do that, why would he want the server back to when it was good Edited March 22, 2016 by dev Link to comment
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