Gubber Flexx Posted June 11, 2016 Report Share Posted June 11, 2016 Is their any plans on fixing house crates that spawn outside houses? what i mean is, is their a way to contain them within a house? Link to comment
HenryHoover Posted June 11, 2016 Report Share Posted June 11, 2016 @Paratus Pls remove Karaoake its dogshit no one uses it and it takes too much size up. thanks Link to comment
Haych Posted June 11, 2016 Report Share Posted June 11, 2016 32 minutes ago, HotWings said: This is 100% a work in progress, it was said at the start that it was a work in progress and things were going to change and most likely things would be broken/moved/changed. If you dont want to be part of the alpha go back to servers 1-4. I cant believe someone is actually crying about being involved in the early development stage of the new server. What are you on about? Coke being removed effects S1-4. 1-4 is not in early development. My argument has nothing to do with Tanoa or its development, its all about S1-4. Do you read before you post such nonsense? JAY1HP likes this Link to comment
Ghost0fDawn Posted June 11, 2016 Report Share Posted June 11, 2016 32 minutes ago, HotWings said: This is 100% a work in progress, it was said at the start that it was a work in progress and things were going to change and most likely things would be broken/moved/changed. If you dont want to be part of the alpha go back to servers 1-4. I cant believe someone is actually crying about being involved in the early development stage of the new server. It's a nice argument but he IS talking about server 1-4. Cocaine was removed from Altis and made a Tanoa exclusive. That ruins Altis, is his point. Whether or not it is going to be a change for the better and whether coke's place on Altis will be filled, unknown. Haych likes this Link to comment
DJB Posted June 12, 2016 Report Share Posted June 12, 2016 7 hours ago, Budbringer said: Doesnt heroin sell for more than cocaine? Yes well it did. Link to comment
JAY1HP Posted June 12, 2016 Report Share Posted June 12, 2016 Man I can't believe this, my whole gang is stationed near the cocaine field specifically for gathering coke for using in combat & crafting mk1's, now basically all our houses is pointless, do you guys ever have a vote on what your players want? The people who play here and donate to continue playing here? No you guys just do what you want..That's not how it works, 80% of people not even going to play on server 6, why not just have a cocaine field on both? Why move it to another server? There was no need to even do that Virrx, Karl Lennox, ryno7 and 1 other like this Link to comment
boomheadshot69 Posted June 12, 2016 Report Share Posted June 12, 2016 5 minutes ago, >Jay< said: Man I can't believe this, my whole gang is stationed near the cocaine field specifically for gathering coke for using in combat & crafting mk1's, now basically all our houses is pointless, do you guys ever have a vote on what your players want? The people who play here and donate to continue playing here? No you guys just do what you want..That's not how it works, 80% of people not even going to play on server 6, why not just have a cocaine field on both? Why move it to another server? There was no need to even do that this, why did you have to remove coke in the first place? is it impossible to have on both maps? just an unnecessary change imo. if it aint broke, dont fix it. JAY1HP likes this Link to comment
Tusken Raider Posted June 12, 2016 Report Share Posted June 12, 2016 Bugs I've seen so far. 1. Do not get bounty added when lock picking hand cuffs 2. Chance when vehicle explodes and you are passenger you do not die. 3. apartments not listed for sale 4. No ifrits or hunters(think this is intended) 5. Can destroy building in downtown Georgetown(not sure if intended) 6. Can get fatigued from weight when spawning into laser tag 7. Server called Tonoa Life instead of Tanoa Life kennywood, griffen, william22 and 4 others like this Link to comment
ryno7 Posted June 12, 2016 Report Share Posted June 12, 2016 #BBC "Bring Back Cocaine" JAY1HP likes this Link to comment
Paratus Posted June 12, 2016 Report Share Posted June 12, 2016 5 minutes ago, ryno7 said: #BBC "Bring Back Cocaine" Something will take it's place shortly but it had to be removed for now to prevent damage to the economy. JAY1HP and ryno7 like this Link to comment
KevinOB Posted June 12, 2016 Report Share Posted June 12, 2016 Just now, Paratus said: Something will test it's place shortly but it had to be removed for now to prevent damage to the economy. Couldn't you just keep the price on altis the same? And change it on Tanoa? Link to comment
Guest Posted June 12, 2016 Report Share Posted June 12, 2016 Just now, KevinOB said: Couldn't you just keep the price on altis the same? And change it on Tanoa? Same mission file. Too many case switches. Link to comment
ryno7 Posted June 12, 2016 Report Share Posted June 12, 2016 2 minutes ago, Paratus said: Something will test it's place shortly but it had to be removed for now to prevent damage to the economy. So it's temporary? Fair enough. Thanks Link to comment
KevinOB Posted June 12, 2016 Report Share Posted June 12, 2016 Just now, Gnashes said: Same mission file. Too many case switches. How is it the same? Tanoa has rum, suger, ginger, ect. Link to comment
Guest Posted June 12, 2016 Report Share Posted June 12, 2016 1 minute ago, KevinOB said: How is it the same? Tanoa has rum, suger, ginger, ect. You can do a case switch in an sqf if case == Altis then {Foo} else if case == Tanoa then {Bar} Link to comment
Paratus Posted June 12, 2016 Report Share Posted June 12, 2016 1 minute ago, KevinOB said: How is it the same? Tanoa has rum, suger, ginger, ect. The exact same code runs on Altis, Tanoa, Stratis and Australia. We've just done it in a way to be flexible. Link to comment
Scott Posted June 12, 2016 Report Share Posted June 12, 2016 What houses can hold how many crates on Tanoa? DJB likes this Link to comment
Scott Posted June 12, 2016 Report Share Posted June 12, 2016 8 hours ago, bamf said: Maybe we can switch it for opium for the people who stored unprocessed. Something I'll think about. If guns are switched to opium heroine needs to be moved. It's already in a busy spot with all the houses there being owned for meth. The Monopoly Man likes this Link to comment
KevinOB Posted June 12, 2016 Report Share Posted June 12, 2016 Just now, Paratus said: The exact same code runs on Altis, Tanoa, Stratis and Australia. We've just done it in a way to be flexible. Gotcha, I don't fully understand how it all works. Just thought you had separate mission files for each map.(same code obv) Scott likes this Link to comment
Trotfox Posted June 12, 2016 Report Share Posted June 12, 2016 I get that Opium for MKs is a temporary fix or whatever, but heroin is pretty much the only drug anyone does as is besides coke. Noone bothers with weed anymore, everyone is afraid of meth, and then you had the sweet spot of coke for guns and heroin for money. Now the only place is gonna be heroin, and I already see someone there almost every time I pass by as is. This is going to just become an absurd warzone. Might as well just move it and make it a capturable area like a turf/ cartel, only usable by those who own it. Not to sound to drastic, but it's just so annoying considering my main thing on civ has been making guns and selling them to other players personally for awhile now (yes, I know the exchange exists, I don't care for it for my business). Link to comment
Kettles Posted June 12, 2016 Report Share Posted June 12, 2016 (edited) Great patch, I look forward to playing on Tanoa but why would you remove Coke from Altis? The economy and ecosystem that was in place before worked well, why would you fuck with that? Now cops and robbers have one less area to camp, thank you for that. Now that I've thought about it and I've cooled down, maybe we can just move the North Black Market Production that I'm pretty sure no one uses and stick it somewhere in the East of the map. I would hate having to get Opium in the East only to have to transport it all the way to the West. Edited June 12, 2016 by Kettles Solution for you rash decision Link to comment
Someguy Posted June 12, 2016 Report Share Posted June 12, 2016 29 minutes ago, Kettles said: Great patch, I look forward to playing on Tanoa but why would you remove Coke from Altis? The economy and ecosystem that was in place before worked well, why would you fuck with that? Now cops and robbers have one less area to camp, thank you for that. Now that I've thought about it and I've cooled down, maybe we can just move the North Black Market Production that I'm pretty sure no one uses and stick it somewhere in the East of the map. I would hate having to get Opium in the East only to have to transport it all the way to the West. That still wouldn't change the fact that people paid their money for houses near cocaine field. I trust the devs will sort things out though. Link to comment
DJB Posted June 12, 2016 Report Share Posted June 12, 2016 (edited) @bamf When scroll wheeling on the turf sign post of Lakatoro neither the atm or the gang account show up. In other words you cannot access the atm or gang account at the sign post in the middle turf called Lakatoro. On the map there is a symbol for an ATM but no ATM machine is placed in this turf next to the vendor. Would be nice to see a atm machine nearby the vendor like in Panagia Edited June 12, 2016 by DJB Link to comment
Brendon Smith Posted June 12, 2016 Report Share Posted June 12, 2016 YE SMY LUMBER MILLS AND PLANKS WERE IMPLIMENTED and wood cutting was 2 my whole sudgestion is comming ALIVE! Link to comment
Paratus Posted June 12, 2016 Report Share Posted June 12, 2016 While mentioned before I'll say it again, the cocaine removal in Altis is temporary for the sake of the economy with the price change. Professor Pericles likes this Link to comment
HotWings Posted June 12, 2016 Report Share Posted June 12, 2016 http://images.akamai.steamusercontent.com/ugc/264964779777703614/1F39AB3F865280A10C174767F01E8A7BF9185DEB/ Please nurf Link to comment
Professor Pericles Posted June 12, 2016 Report Share Posted June 12, 2016 2 hours ago, HotWings said: http://images.akamai.steamusercontent.com/ugc/264964779777703614/1F39AB3F865280A10C174767F01E8A7BF9185DEB/ Please nurf Fog OP! Lol! Link to comment
Gubber Flexx Posted June 12, 2016 Report Share Posted June 12, 2016 3 hours ago, HotWings said: http://images.akamai.steamusercontent.com/ugc/264964779777703614/1F39AB3F865280A10C174767F01E8A7BF9185DEB/ Please nurf Please dont!! I really like the weather system in this game since it adds a sense of immersion! I get this type of stuff does annoy people but removing Night,rain and fog kinda removes the sense of immersion which really sucks! Link to comment
JimmyBeans Posted June 12, 2016 Report Share Posted June 12, 2016 (edited) Why didn't you just create a new drug for the new server? Was the release so important that you couldn't push it to create a new drug and instead had to create the mess we are in on 1-4 now? This makes no sense at all. I sure hope you guys can do a bit better forward thinking in the future. Edited June 12, 2016 by JimmyBeans Link to comment
[df]Smokahontas Posted June 12, 2016 Report Share Posted June 12, 2016 Bamf dude, one piece of advice. Stop making this game a fucking job. So clueless. Feenix, JacobHarr, Sheriff Rick Grimes and 4 others like this Link to comment
Feenix Posted June 12, 2016 Report Share Posted June 12, 2016 21 minutes ago, Smokahontas // Douggem said: Bamf dude, one piece of advice. Stop making this game a fucking job. So clueless. Smoke says a lot of stupid shit but this one is the most true. Virrx and Sheriff Rick Grimes like this Link to comment
Mr. Hankey Posted June 12, 2016 Report Share Posted June 12, 2016 @Paratus I have a question, when will cocaine be process-able on tanoa, and sell-able as well. Link to comment
bamf Posted June 12, 2016 Author Report Share Posted June 12, 2016 Hotfix 2: Tanoa eastern rebel outpost is more fortified now Cocaine production in Tanoa should now work Heroin production in Tanoa should now work You should no longer receive cocaine when wreck excavating sah, BioHazard, DJB and 1 other like this Link to comment
Mr.Purple Posted June 12, 2016 Report Share Posted June 12, 2016 First Someguy likes this Link to comment
Mr. Hankey Posted June 12, 2016 Report Share Posted June 12, 2016 1 hour ago, bamf said: Hotfix 2: Tanoa eastern rebel outpost is more fortified now Cocaine production in Tanoa should now work Heroin production in Tanoa should now work You should no longer receive cocaine when wreck excavating Is coke online $252 when sold? I thought it was suppose to be the next meth or something. Saying you collect,stomp,process. The end result is kinda eh;/ for the work Sheriff Rick Grimes likes this Link to comment
Seán That Irish Guy Posted June 12, 2016 Report Share Posted June 12, 2016 1 hour ago, bamf said: Hotfix 2: Tanoa eastern rebel outpost is more fortified now Cocaine production in Tanoa should now work Heroin production in Tanoa should now work You should no longer receive cocaine when wreck excavating I know ive been asking this for ages but please add the new JSRS: Eden with the next hotfix. Link to comment
bamf Posted June 12, 2016 Author Report Share Posted June 12, 2016 37 minutes ago, Hayden26 said: Is coke online $252 when sold? I thought it was suppose to be the next meth or something. Saying you collect,stomp,process. The end result is kinda eh;/ for the work It should be closer to $1k. Can anyone else confirm the pricing of cocaine on Tanoa? Link to comment
Mr. Hankey Posted June 12, 2016 Report Share Posted June 12, 2016 (edited) 1 minute ago, bamf said: It should be closer to $1k. Can anyone else confirm the pricing of cocaine on Tanoa? I bought and sold it no change. 252 https://gyazo.com/61bd9050a05a65da1a12b6326b83016f Edited June 12, 2016 by Hayden26 Link to comment
Gubber Flexx Posted June 13, 2016 Report Share Posted June 13, 2016 (edited) Coke is still broken when you attempt to process it! It gets stuck at 101%. Also, I believe Rum should get a buff in price when it gets sold. Currently Rum bounces between 700 - 850 when you do not own Wongs. But when you own Wongs its at 900. The reason why i believe it should be buffed is due to the fact that Rum is a longer process then scotch and, scotch is a better payout. Rum takes 4 restarts as scotch is 3 and, Rum requires you to process sugar which is an extra step from just gathering it. @Paratus @Motown @KBW Edited June 13, 2016 by Gubber Flexx Link to comment
bamf Posted June 13, 2016 Author Report Share Posted June 13, 2016 Rum takes the same number of restarts as Scotch. There is a touch of an added process, but the island is much smaller than Altis. Sandwich likes this Link to comment
Recommended Posts