George Lopaz Posted January 11, 2017 Report Share Posted January 11, 2017 25 minutes ago, Axe said: Also, don't let the name "MXM" fool you. I had it for 2 years. Its HARDLY different from the MX, it makes almost no difference, 2 hours ago, George Lopaz said: If you give them a MXM, a marksman fucking rifle BlackShot likes this Link to comment
Axe Posted January 11, 2017 Report Share Posted January 11, 2017 (edited) 17 minutes ago, George Lopaz said: Range is not HOW FAR the bullet will go. Both weapons are capable of being fired at targets 1km+. We use MRCOs, zeroed for a max of 1KM. Name Type Mass RoF [RPM] Dispersion Muzzle Velocity Inertia Dexterity Can be stored in: Classname MX 6.5 mm Assault Rifle 100 625 0.00087 800 0.5 1.5 Backpack arifle_MX_F MXM 6.5 mm Assault Rifle 120 625 0.00073 920 0.6 1.4 Backpack arifle_MXM_F Post a Stat out of Arma 3s Arsenal is INSANE. Its the equivalent of citing Buzzfeed News. CSATS were said to have the same ballistics protection in Arsenal until a few updates ago. Those bars skew the data to be far different than they actually are. This is the actual data. That difference in Dispersion is NEGLIGIBLE and that Muzzle Velocity does not change damage in the slightest. Maybe, just MAYBE it will allow you do shoot through an Orca window. But not consistently. Chew on that. Edited January 11, 2017 by Axe Revenant, Google™ and Pentax like this Link to comment
Axe Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, Gnashes said: Moot point. Again, civs will likely cap at MX. That's fine. Shit's not worth the money anyway. Just tired of this misconception that the MXM is some wildly different game changing weapon. Link to comment
George Lopaz Posted January 11, 2017 Report Share Posted January 11, 2017 (edited) 12 minutes ago, Axe said: Range is not HOW FAR the bullet will go. Both weapons are capable of being fired at targets 1km+. We use MRCOs, zeroed for a max of 1KM. Name Type Mass RoF [RPM] Dispersion Muzzle Velocity Inertia Dexterity Can be stored in: Classname MX 6.5 mm Assault Rifle 100 625 0.00087 800 0.5 1.5 Backpack arifle_MX_F MXM 6.5 mm Assault Rifle 120 625 0.00073 920 0.6 1.4 Backpack arifle_MXM_F Post a Stat out of Arma 3s Arsenal is INSANE. Its the equivalent of citing Buzzfeed News. CSATS were said to have the same ballistics protection in Arsenal until a few updates ago. Those bars skew the data to be far different than they actually are. This is the actual data. That difference in Dispersion is NEGLIGIBLE and that Muzzle Velocity does not change damage in the slightest. Maybe, just MAYBE it will allow you do shoot through an Orca window. But not consistently. Chew on that. Then why add the MXM for bounty hunters if there is little to no difference Seems like things are fine as they are. Edited January 11, 2017 by George Lopaz Link to comment
HapHazard Posted January 11, 2017 Report Share Posted January 11, 2017 6 minutes ago, George Lopaz said: Then why add the MXM for bounty hunters if there is little to no difference Seems like things are fine as they are. as stated before, if you want an MXM become a Corporal+ on the APD. Pentax and George Lopaz like this Link to comment
George Lopaz Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, HapHazard said: as stated before, if you want an MXM become a Corporal+ on the APD. Precisely HapHazard likes this Link to comment
Axe Posted January 11, 2017 Report Share Posted January 11, 2017 36 minutes ago, George Lopaz said: Then why add the MXM for bounty hunters if there is little to no difference Seems like things are fine as they are. And if they did add it? So what. It makes no difference? Your argument crumbled on itself. The point can be argued both ways with the same evidence, depending what light you shine on it. George Lopaz likes this Link to comment
Twinkie Posted January 11, 2017 Report Share Posted January 11, 2017 Add MXMs becuase they look cooler! Link to comment
HapHazard Posted January 12, 2017 Report Share Posted January 12, 2017 2 hours ago, HapHazard said: as stated before, if you want an MXM become a Corporal+ on the APD. 1 hour ago, Twinkie Doge said: Add MXMs becuase they look cooler! Read before posting. George Lopaz and Pentax like this Link to comment
Mathy Posted January 12, 2017 Report Share Posted January 12, 2017 2 hours ago, HapHazard said: as stated before, if you want an MXM become a Corporal+ on the APD. What if you are not old to join the APD? Link to comment
HapHazard Posted January 12, 2017 Report Share Posted January 12, 2017 Just now, Mathy said: What if you are not old to join the APD? Then tough shit, get used to the MX/MXC JIMBO, explicit, HomeTrlx and 1 other like this Link to comment
signal Posted January 12, 2017 Report Share Posted January 12, 2017 Crates don't reappear after softlogging. Mathy likes this Link to comment
Mathy Posted January 12, 2017 Report Share Posted January 12, 2017 Just now, HapHazard said: Then tough shit, get used to the MX/MXC I love the MX <3 Link to comment
Mathy Posted January 12, 2017 Report Share Posted January 12, 2017 Just now, signal said: Crates don't reappear after softlogging. Yeah the crate system is broke. Sometimes i have to softlog to make them appear and sometimes they dont even show up. Link to comment
bamf Posted January 12, 2017 Author Report Share Posted January 12, 2017 Just now, Mathy said: Yeah the crate system is broke. Sometimes i have to softlog to make them appear and sometimes they dont even show up. They don't show up if you have done the following? Logged into a server and chosen "Show Storage" from your house Logged to lobby Logged back in and choose "Show Storage" again I just want to make sure I understand what the actual issue is... Link to comment
HapHazard Posted January 12, 2017 Report Share Posted January 12, 2017 Just now, Mathy said: Yeah the crate system is broke. Sometimes i have to softlog to make them appear and sometimes they dont even show up. Crates have been an issue since they were brought into existence 3 years ago, I remember people struggling with them all the time. Thankfully, back then it was only Donor's who had access, so the number of issues was smaller. Now that everyone gets a prize in this world, the problems are exacerbated. HomeTrlx, Pentax and Scott like this Link to comment
Mathy Posted January 12, 2017 Report Share Posted January 12, 2017 Just now, bamf said: They don't show up if you have done the following? Logged into a server and chosen "Show Storage" from your house Logged to lobby Logged back in and choose "Show Storage" again I just want to make sure I understand what the actual issue is... I havent had any serious problems with the crates yet just that i have to softlog to show them like you just said but i know signal has had some more serious problems with it. @signal Demon_Of_Legends likes this Link to comment
Pentax Posted January 12, 2017 Report Share Posted January 12, 2017 27 minutes ago, HapHazard said: Read before posting. 25 minutes ago, HapHazard said: Then tough shit, get used to the MX/MXC I like this new Haphazard. Google™ and HapHazard like this Link to comment
Mathy Posted January 12, 2017 Report Share Posted January 12, 2017 @bamf Yes if you show crates and softlog i find no solution to get my crates back... i can't get my crates in 2 of my houses now to show its really broken. Demon_Of_Legends likes this Link to comment
Mathy Posted January 12, 2017 Report Share Posted January 12, 2017 @bamf like i showed crates i softlogged and came back to no crates in the house and no option to show them. Demon_Of_Legends and therealmikeson like this Link to comment
HapHazard Posted January 12, 2017 Report Share Posted January 12, 2017 1 hour ago, Pentax said: I like this new Haphazard. I haven't really changed, lol. i geuss its just been awhile Link to comment
tfw_to_smart Posted January 12, 2017 Report Share Posted January 12, 2017 If you spawn the crates and then disconnect from the server (or lose connection), you are unable to respawn the crates until the next server restart. There is no option to hide or show until the next restart. Link to comment
bamf Posted January 12, 2017 Author Report Share Posted January 12, 2017 21 minutes ago, Rommel15 said: If you spawn the crates and then disconnect from the server (or lose connection), you are unable to respawn the crates until the next server restart. There is no option to hide or show until the next restart. I think we can fix that tomorrow fairly easily. I need Paratus to look at something for it though. NM, @Gnashes thinks he has a work around... Demon_Of_Legends likes this Link to comment
Treeontyn Posted January 12, 2017 Report Share Posted January 12, 2017 (edited) On 1/10/2017 at 6:11 PM, bamf said: Yes, for now you do. Again, this is a potential fix we are testing for the BE mass kick issue. Even after the recent hot fix where we cant hide crates, will we still have to show our barrels in each house to get our booze to process???????? Edited January 12, 2017 by Treeontyn Link to comment
bamf Posted January 12, 2017 Author Report Share Posted January 12, 2017 Just now, Treeontyn said: Even after the recent hot fix where you cant hide crates, will we still have to show our barrels in each house to get our booze to process???????? Yes. I've taken away the ability to "combat store" your crates since it did not yield the result I wanted. The other half requiring you to show crates is actually doing what I want. Demon_Of_Legends likes this Link to comment
Legit Posted January 12, 2017 Report Share Posted January 12, 2017 15 minutes ago, bamf said: Yes. I've taken away the ability to "combat store" your crates since it did not yield the result I wanted. The other half requiring you to show crates is actually doing what I want. Can you get rid of rally races and laser tag, neither work. (Half the time you can't sign up for the race and there is no clear finish, and laser tag in prison spawns you without a gun) Link to comment
Axe Posted January 12, 2017 Report Share Posted January 12, 2017 With lockpicks gone from city BH shops, how are you supposed to deal with suspects locked in cars. Kettles, Professor Pericles and Squirtle like this Link to comment
Demon_Of_Legends Posted January 12, 2017 Report Share Posted January 12, 2017 6 minutes ago, Axe said: With lockpicks gone from city BH shops, how are you supposed to deal with suspects locked in cars. Excavation bro Link to comment
Axe Posted January 12, 2017 Report Share Posted January 12, 2017 (edited) 29 minutes ago, Gnashes said: Pop tires and wait. That is the most absurd change that's been made in a while. Why not just make it a action that puts you in animation for 10-20 seconds. [Breaking the window]. Makes you vulnerable. Have to be pretty close. Not broken like just being able to pull out. Edited January 12, 2017 by Axe Kettles, Budbringer and Crossfade like this Link to comment
bamf Posted January 12, 2017 Author Report Share Posted January 12, 2017 Hotfix 1 (addition for Tanoa only): The APD may now purchase APD and under cover jeeps. Thanks to @Haych for the skin. Roberino, Crossfade, BlackShot and 6 others like this Link to comment
Feenix Posted January 12, 2017 Report Share Posted January 12, 2017 Tac Vest script INC. Link to comment
Axe Posted January 12, 2017 Report Share Posted January 12, 2017 Just now, Feenix said: Tac Vest script INC. Still not sure why people think this fixes the problem Haych likes this Link to comment
Scott Posted January 12, 2017 Report Share Posted January 12, 2017 @bamf can you please put a fucking distance on the combat storing thing? I can't store my fucking box truck at rebel because my gang is killing cops at the bank 10 km away... BSuzinator likes this Link to comment
Scott Posted January 12, 2017 Report Share Posted January 12, 2017 Just now, Gnashes said: Aggression is hardcoded to only make people red if you're within 2k of them when they're shot. I drove from bank to south rebel in a box truck. At LEAST a 7 minute journey. Didn't have a gun on me and nobody was at rebel and it said I'm in combat. Link to comment
Geck0 Posted January 12, 2017 Report Share Posted January 12, 2017 No timer when you are tracking bounties on tanoa PLEASE BRING BACK THE ABILITY TO BUY CARRIER LITES AT TURFS!!!! Link to comment
Legit Posted January 12, 2017 Report Share Posted January 12, 2017 56 minutes ago, Gnashes said: Literally unplayable. Link to comment
Eric916 Posted January 12, 2017 Report Share Posted January 12, 2017 On 1/10/2017 at 1:58 PM, ColtonB205 said: Ah now they shall become a delicacy in Kavala. I thought that too I think it's good kavala was filled with MX's Link to comment
Eric916 Posted January 12, 2017 Report Share Posted January 12, 2017 34 minutes ago, Legit said: Literally unplayable. wat Link to comment
ColtonB205 Posted January 12, 2017 Report Share Posted January 12, 2017 13 minutes ago, Eric916 said: I thought that too I think it's good kavala was filled with MX's True but it depends on the police presence in Kavala at the time imo. Eric916 likes this Link to comment
Eric916 Posted January 12, 2017 Report Share Posted January 12, 2017 Just now, ColtonB205 said: True but it depends on the police presence in Kavala at the time imo. I worded that kinda weird. what I actually meant was the MX's were too prevalent lol Link to comment
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