Introduction: This list is a compilation of all ideas I, Maric, have come up with that could improve Asylum. In no way am I proposing that these changes will "save" Asylum, but rather these changes and suggestions are to improve the experience of players in the future. Key: Black Items are current ideas Green Items that are crossed out have been either implemented or fixed. Red Items that are crossed out are ideas that were thought of but have been confirmed to not be fi