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Change log 8.2.0


bamf

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Just now, Mitch (IFRIT) said:

The fed, bank and prison ways of infamy getting paid out will be tweaked today. 

 

I'll let bamf know that the community has some ideas and desires and see if something can be done. I'm sure there is a common ground that he and I can find.

Something simple like the way cop works with a lethal/arrest, they get paid and Corporals get prestige so make it so if you get a kill at a cartel you get infamy per kill and then if youre at war youll obviously get the war kill. Turfs will make it easier because the radius is massive so the same system will work even better.

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6 minutes ago, Mitch (IFRIT) said:

Not right now. I will see if that can be added.

Any chance Black Market Production crafting can be looked at? Or at least the gun running part of it? Perhaps guns (since they're all illegal and require you to gather illegal ingredients + craft in an illegal area), ifrits, and 50s?

Russell* and DJB like this
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A little late but I'll still take it :P

Casino's, Fight Clubs, and Contract Killings (Feb 2016)

Still think casino's would be dope. Or some sort of gambling system.

For example, a 1v1 tourney that people can bet on and if there team wins. They get pay day! if not, well better luck next time.

Maybe a 1v1 challenge that is on your phone that allows you to challenge someone and even put a "Bet" on it to show off how cocky they are. It should deliver a pop up message for people to let them know there is a "1v1 Challenge - No Limits" at the salt fields..Everyone that attends the CQB Arena (Jokes but was made by me.) can also place bets and make or lose money on it.

Add leader board for the champions :P

Champions can have perks like 50% of at rebel or something one of a kind. Whatever admins would see fit. But def make it worth perusing.

 

 

Edited by Canna
Walt, Donald and DeepHouse like this
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3 hours ago, Mitch (IFRIT) said:

The fed, bank and prison ways of infamy getting paid out will be tweaked today. 

 

I'll let bamf know that the community has some ideas and desires and see if something can be done. I'm sure there is a common ground that he and I can find.

Would be pretty cool if infamy was done on how many bank notes you disband then you can share the infamy equally and it would promote people fighting for the bank notes more than just roof top banks. Dunno what the Devs have in mind tho.

Edited by Mason Statham
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19 minutes ago, Lucien said:

gotta love how gas station robberies are more efficient than capping cartels

But how many times do you cap a cartel and people don’t come?  Pretty often right?  At a gas station robbery basically anyone on the server might drop by - including pistol bangers, cops, etc. 

You also get wanted at a gas station robbery - which brings in bounty hunter and APD play. 

DJB, Spookey, Haych and 2 others like this
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Just now, bamf said:

But how many times do you cap a cartel and people don’t come?  Pretty often right?  At a gas station robbery basically anyone on the server might drop by - including pistol bangers, cops, etc. 

You also get wanted at a gas station robbery - which brings in bounty hunter and APD play. 

Fair enough but heres this! You want to bring rebel life back? Make it to were cartels give money and rubber again and selling that dirty money gives infamy.

Huan Lee likes this
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Just now, Danne said:

Dont wanna read tru like pages of garbage posts, why iusnt it mentioned how to obtain infamy in the first post? lol

Actually it is mentioned in the first post:  

  • Experience for Infamy is earned by turning in scalps, robbing the fed, robbing the bank, prison breaks, gas station robberies, selling gold bars, chopping vehicles, and selling drugs.  
Sliick, Twinkie and smellypig like this
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