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Change Log 8.2.4


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2 minutes ago, Google™ said:

Intended or not intended it's broken and once it's fixed Asylum will be revived.

On that topic about it being impossible to cap the flag. You are not good then. If I invest that much money (to buy a rocket, to buy a house and etc.) why shouldn't I be able to fully utilize them? Why limit them? Are you a democrat?

People use ifrits to drop on people that's unfair though man ifrits' glass are pretty bullet proof do we remove those? No. Just because something is difficult to do for some people doesn't always mean you make it easier. Rodopoli was a special type of fighting, it was a different style to what people were used to. It brought something different, if you're playing against the best Rodopoli rats and you're a cartel person you're probably gonna lose and go bitch on the forums about how it's to OP. But when the Turf rat loses to you at a cartel he's gonna bitch about how cartels are to OP or some shit like that. But no one listens to him and limits you. SO WHY LIMIT US? WE ARE PEOPLE TO.

Worest Idea ever who the fuck wants to try to cap a flag standing still for 2 minutes and having to deal with turf rats respawning and shooting you from their locked house with a katiba and do it again every 30 seconds and once you die you cant be revived before the cap even goes up by 20 minutes people would already respawn there its cancer and no one wants to deal with that shit again just spawn athira and drive or better yet get a shed outside cap

Boby likes this
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Just now, Nagidal said:

Worest Idea ever who the fuck wants to try to cap a flag standing still for 2 minutes and having to deal with turf rats respawning and shooting you from their locked house with a katiba and do it again every 30 seconds and once you die you cant be revived before the cap even goes up by 20 minutes people would already respawn there its cancer and no one wants to deal with that shit again just spawn athira and drive or better yet get a shed outside cap

So if no one wants to deal with that how come there were gangs that focused primarily on Rodopoli?

Mob, Imperium, Latin Kings, Tunnel Snakes, and One New Enemy. That's just a few of the many many gangs who dedicated their gang to fighting for Rodopoli. So are you gonna sit here again and tell me that who wants to sit there and pistol bang from house to house over Rodopoli?

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49 minutes ago, Windmere said:
  • Fixed a bug that allowed players to escort people who aren't restrained
  • Fixed a bug that allowed any police officer to buy supervisor skinned vehicles
  • Fixed a bug that allowed bounty hunters to buy police hellcats
  • Fixed a bug that caused stuff dropped on the ground to get cleaned up by the cleanup script too fast
  • Fixed a bug that cause Y inventory to never get cleaned up
  • Fixed a bug that allowed players to text the police while restrained, downed etc.
  • Fixed a bug that allowed non-undercover cops to pull Hemtts from their garage
  • Fixed a dupe related to the clothing shop
  • Fixed a bug that prevented people from unlearning the "Assassin", "Intimidator", and "Outlaw" Infamy talents
  • The Infamy menu will now show you the amount of infamy you have
  • The "Master Outlaw" Infamy talent actually works now
  • Moved the location of the Zaros vehicle spawn so helicopters don't get blown up
  • EMT Equipment Shops at rebel outposts and Police HQs, which served no purpose, have been removed
  • You will now get infamy for crafting stuff at the black market
  • House purchase menu will now display the amount of crates the house can hold
  • You are now able to put a crate in a 40k house regardless of the community goals level
  • You are now able to pull up the house menu while in a vehicle
  • Group cap removed
  • Money cap removed
  • The Mk200 no longer has unlimited stock
  • Hydrogen and Phosphorus are no longer purchasable from the market
  • Meth, Oil, and Diamonds are now 10% more valuable
  • Removed the last of A2Net and is now removed as a loaded mod on the server
  • Physical server setup has been adjusted to hopefully allow for less intervention by staff to restart the server during certain events/crashes
  • Improved some cheat detection server side
  • Server Restarts have been adjusted
    • Restarts will now include soft restarts and notify as such so pay attention
      • Please let us know if vehicles aren't saving properly through restarts, etc...

 

i fucking love you so much

Windmere, Blake., Donald and 4 others like this
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1 hour ago, Windmere said:
  • Fixed a bug that allowed players to escort people who aren't restrained
  • Fixed a bug that allowed any police officer to buy supervisor skinned vehicles
  • Fixed a bug that allowed bounty hunters to buy police hellcats
  • Fixed a bug that caused stuff dropped on the ground to get cleaned up by the cleanup script too fast
  • Fixed a bug that cause Y inventory to never get cleaned up
  • Fixed a bug that allowed players to text the police while restrained, downed etc.
  • Fixed a bug that allowed non-undercover cops to pull Hemtts from their garage
  • Fixed a dupe related to the clothing shop
  • Fixed a bug that prevented people from unlearning the "Assassin", "Intimidator", and "Outlaw" Infamy talents
  • The Infamy menu will now show you the amount of infamy you have
  • The "Master Outlaw" Infamy talent actually works now
  • Moved the location of the Zaros vehicle spawn so helicopters don't get blown up
  • EMT Equipment Shops at rebel outposts and Police HQs, which served no purpose, have been removed
  • You will now get infamy for crafting stuff at the black market
  • House purchase menu will now display the amount of crates the house can hold
  • You are now able to put a crate in a 40k house regardless of the community goals level
  • You are now able to pull up the house menu while in a vehicle
  • Group cap removed
  • Money cap removed
  • The Mk200 no longer has unlimited stock
  • Hydrogen and Phosphorus are no longer purchasable from the market
  • Meth, Oil, and Diamonds are now 10% more valuable
  • Removed the last of A2Net and is now removed as a loaded mod on the server
  • Physical server setup has been adjusted to hopefully allow for less intervention by staff to restart the server during certain events/crashes
  • Improved some cheat detection server side
  • Server Restarts have been adjusted
    • Restarts will now include soft restarts and notify as such so pay attention
      • Please let us know if vehicles aren't saving properly through restarts, etc...

 

Synergy Meth Passes ?

Google™, Atra, Kitui and 1 other like this
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15 minutes ago, Google™ said:

So if no one wants to deal with that how come there were gangs that focused primarily on Rodopoli?

Mob, Imperium, Latin Kings, Tunnel Snakes, and One New Enemy. That's just a few of the many many gangs who dedicated their gang to fighting for Rodopoli. So are you gonna sit here again and tell me that who wants to sit there and pistol bang from house to house over Rodopoli?

Pistol banging gang turfs was hands down the most fun shit on Asylum ever.

A completely different gameplay from cartel fights, bank fights and Fed reserve.
Back then, we had cops, civs, bounty hunters, rebels and turf rats.


 

Google™ likes this
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1 hour ago, Jimbo said:

A step in the right direction but idk about this chief


Hydrogen and Phosphorus are no longer purchasable from the market

gathering takes too long to not buy 500 of one ingredient 

I'm pretty sure the Kavala rats will pick up on this and start filling the Asylum Exchange with Hydrogen bruh.

The trick is now to stop by at the exchange instead of the Pyrgos market.

DeepHouse likes this
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6 minutes ago, Big Fred said:

I'm pretty sure the Kavala rats will pick up on this and start filling the Asylum Exchange with Hydrogen bruh.

The trick is now to stop by at the exchange instead of the Pyrgos market.

Or just buy that 40k house at meth lab and store lockpicks in it to harass people all day. 

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47 minutes ago, Kettles said:

Tiny problem, I was Eminent, 10 million prestige. I spawned in with only 5 mill...

Has been since resolved. For some odd reason there is two wealth columns in the database... 1 is used, 1 is not. I believe it probably had something to do with it persisting over other servers like Tanoa/Aussie life. We adjusted the bank accounts again and you should have the proper amount now. Sorry.

Server 2 has the wrong voice codec set. Server 1 has the proper voice codec. Server 2 will be adjusted next hard restart.

Kettles, DreamC, Roice and 2 others like this
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10 minutes ago, Boris said:

I never thought this day would come. 

@developers, could we maybe be seeing the well loved prison design come back? I loved it as both a rebel and cop, and as it stands prison breaks aren’t really done much anymore. 

The Kavala and Pyrgos prison? Yes PLS! :P

Edited by NotSoNutty
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3 hours ago, Windmere said:
  • You will now get infamy for crafting stuff at the black market
  • House purchase menu will now display the amount of crates the house can hold
  • You are now able to put a crate in a 40k house regardless of the community goals level
  • You are now able to pull up the house menu while in a vehicle
  • Group cap removed
  • Money cap removed
  • Meth, Oil, and Diamonds are now 10% more valuable

The Office Party Hard GIF

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4 hours ago, Jimbo said:

A step in the right direction but idk about this chief


Hydrogen and Phosphorus are no longer purchasable from the market

gathering takes too long to not buy 500 of one ingredient 

do some work you democrat. u ever heard of leroy jenkins? that nigga was the richest person on asylum. he never bought anything. he gathered everything. thats a true republican. he's like some sam elliott type nigga. take a look at this sometime:

 

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