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Vulpes Inculta

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Everything posted by Vulpes Inculta

  1. @PatatoCan we get a poll added to this to see the consensus?
  2. I will continue to get the support of the people. There are fungi and cave loves far and wide who support such a motion.
  3. This is about the betterment and liberation of fungi, which has grown tired of oppression. This movement is supported by the international association of freedom & liberation of fungi (IAFLF).
  4. It would work to reduce the cost of the crate to an extent, but in my opinion, I think making pills be processable at purification would bring a lot more value as a whole. Since it not only brings more risk to purification with the increased traffic, it give the guys who wanna risk it a chance to make money faster than waiting for their lead crates to process. I think this alone would bring a tremendous amount of attention to LSD and give players a chance to make money early on. Seeing as how this change wouldn't be changing the actual sale price at all, since it would just increase the speed in which you can possibly attain your sheets, there shouldn't be a tremendous boost in income that would lead to a imbalance in drugs, since it's just giving players a opportunity to get their investment faster vs an actual increase in the value of the product, this resulting in the same amount of money introduced into the economy at just a slightly increased rate, which may also be counter balanced by the introduced risk of losing your product due to increased traffic at these drug areas and the risk of purification. As far as crates even just a boost to say 35 -40 sheets per restart with a relative increase in lead crate price would make the grind more appealing in order to obtain a lead crate and also add value back to doing LSD. It could be said that people still do LSD in its current state yes, but in it's current state it's very few and far in between compared to it's pre-nurf glory.
  5. So what do you think would be wrong with the optimizations I recommended above? I would be fully willing to help figure out any adjustments to make it work if needed.
  6. I think the changes to balance the server are great in their own ways... I just think the entry fee is too high for newer players. If ran as pills its virtually worthless without a lead container and a lead container is a big investment for newer players to get started. Couple that with the fact the they are only turning 25 per restart now = longer time on return for said player to make money back on this investment. At the current rate of investment it would take 350,000/1200 = 291 sheets which would be 11.6 restarts to achieve. 11.6 restarts at 240 mins is 46.4 hours passed if logging in each restart, thus taking over 2 days realistically to achieve ROI on this. I think in order to make LSD a more realistic drug worth running again 2 changes could be made that would not inflate the economy of the server drastically. 1. Make LSD pills processable at purification: this would give a alternate use for pills without a lead crate with an added risk vs waiting the lead crate out or for new players to get a foot into LSD pre lead crate. 2. Also increase the amount of sheets produced to 50 again and increase the cost of the crate to 500k for balance on investment if players want a safer method of production.
  7. I would accept making LSD just decent again at this point lol. Also would shout your name from the highest of mountains for eternity.
  8. Bring back 2 weight fungi and 50 sheet per restart instead of 25! (maybe even a bump in price to 1400) LSD been decimated worse than the ruble. Would donate 250 as soon as this was added again fr.
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