~ Mike ~ Posted April 24, 2016 Report Share Posted April 24, 2016 if i initiate with cops and throw a nade in hq and the civs die is it rdm? Link to comment
Cassettes Posted April 24, 2016 Report Share Posted April 24, 2016 No it shouldn't be, if it 's an active firefight they may be in harms way, what were civ's doing in HQ anyways, if they're in police handcuffs they should be invinsible. Link to comment
HomeTrlx Posted April 24, 2016 Report Share Posted April 24, 2016 52 minutes ago, Cassettes said: No it shouldn't be, if it 's an active firefight they may be in harms way, what were civ's doing in HQ anyways, if they're in police handcuffs they should be invinsible. Nope not agianst explosions. Link to comment
Churu Posted April 24, 2016 Report Share Posted April 24, 2016 If a active firefight is on going at any location then you run the risk of being killed since rebels/cops cannot tell all the time who they are initiated with Link to comment
Trilligy Posted April 24, 2016 Report Share Posted April 24, 2016 There is a difference in getting stuck in crossfire and people just opening fire on everyone that passes claiming "active" firefight. If you don't want to run the risk of getting banned don't do anything stupid. ~ Mike ~ and iFox like this Link to comment
hamsham12 Posted April 24, 2016 Report Share Posted April 24, 2016 5 hours ago, Cassettes said: No it shouldn't be, if it 's an active firefight they may be in harms way, what were civ's doing in HQ anyways, if they're in police handcuffs they should be invinsible. how would he even see them if theyre invinsible though? seems unlikely hed be able to find them in the HQ Link to comment
Kettles Posted April 24, 2016 Report Share Posted April 24, 2016 It just depends on the admin that handles your case, some can be real anal and irrational while others realize you've made a human error and give you a pass. Most important thing is to be careful when you initiate with people and make sure you kill only those people. I've seen someone banned for accidentally killing a medic in an active firefight when a stray bullet found its way into the caregiver's skull. As for a grenade blowing up some civs, personally, I'd give it a pass because you don't really know where a grenade may end up after you've tossed it. Just ask Synergy, they've even blown themselves up and they're top-tier players who've mastered the Art of War. But then again, what the fuck do I know, I'm not an admin. Link to comment
Cassettes Posted April 24, 2016 Report Share Posted April 24, 2016 2 hours ago, hamsham12 said: how would he even see them if theyre invinsible though? seems unlikely hed be able to find them in the HQ Invincible not invisible like you can't be seen, but unstoppable. Link to comment
Google™ Posted April 24, 2016 Report Share Posted April 24, 2016 Basically, it just depends on the situation i'd say, I mean if the civ runs to the cop you're attacking and the nade is next to the cop, it's the civ fault #RIP Link to comment
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