DeVo Posted February 3, 2016 Report Share Posted February 3, 2016 (edited) Not necessarily a Quest system but more so a Task RNG system where instead of boring deliveries we can change it up and add tasks that generate random set of jobs for "x" amount of money dependent on how much of something you collect and how long it takes to collect it. for example: Collect 100 Barley for $X,xxx Payout. Go and Collect 20 unprocessed cocaine and return it for $X,xxx amount of money. It would add more to the game then just deliveries and when you don't feel like grinding the money it could add a way for people to earn more money for the items you sell at the illegal or legal task shop, but would also add more Roleplay in the sense of Player Robberies. Thoughts? Edited February 3, 2016 by DeVo corrections Chan Wong, JonSnow and Mike Stmria like this Link to comment
Bersabee Posted February 3, 2016 Report Share Posted February 3, 2016 +1. Great for starting off Link to comment
JonSnow Posted February 3, 2016 Report Share Posted February 3, 2016 +1 this would be a great way for people to learn the server. And to make some quick cash. Just as long as a task is not go to the gun store in Kavala and shoot the first person you see. Link to comment
Diizzy Posted February 3, 2016 Report Share Posted February 3, 2016 +1 As said above good for new players Link to comment
Mc Duushe Posted February 3, 2016 Report Share Posted February 3, 2016 " Survive 30 minutes in Kavala DMV for X,xxx." +1 Clepto O'Malley, Ghost0fDawn, DJScias and 2 others like this Link to comment
Miss Evo Posted February 3, 2016 Report Share Posted February 3, 2016 9 hours ago, Mc Duushe said: " Survive 30 minutes in Kavala DMV for $xxx,xxx." ftfy Link to comment
Mc Duushe Posted February 3, 2016 Report Share Posted February 3, 2016 No, no. Only a couple thousand. Now if you want the 6 figured pay out this is the task. " Kidnap Lt. Admin Snatch and make him pay a bounty over 5,000 dollars without him haggling once. " I hear if you accomplish this you win Asylum. Link to comment
Haych Posted February 4, 2016 Report Share Posted February 4, 2016 I have a developer friend who's currently coding a quest system similar to this for a modded Life server. The idea is cool and adds another element to DP Missions. Its a nice reason to explore the map while making money. With DP missions you don't really get to interact with people, this will change that. Asylum has the best DP mission system i've seen by far, and another feature like this would just blow every other server out the water in terms of fetch money making. Link to comment
DJScias Posted February 4, 2016 Report Share Posted February 4, 2016 On 2/3/2016 at 1:55 AM, Mc Duushe said: " Survive 30 minutes in Kavala DMV for X,xxx." +1 You need to win the price of "Most impossible achievement" good sir. If this was a Steam Achievement, it'd say "Less than one percent of all owners of this game have received this achievement." Kind regards, DJScias Link to comment
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