KBW
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Everything posted by KBW
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Hello, I'm currently requesting information on any outstanding bugs, exploits, and non-working or otherwise broken game mechanics. I believe I've gotten most of the well-known issues out of the way during my short time here, but there is likely still work to be done. If you have found an issue with the ALTIS mission, please post it in this thread and I will do my best to respond with a fix or a statement about the issue.
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The patch over the weekend has made tags that are set manually permanent.
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BUG: Failed bloodbag breaks phone
KBW replied to Pleb's topic in Suggestions and Feedback (archived)
will fix. -
Special note: If you wish to deploy with SWAT, you should NOT soft log in order to transport yourself to an HQ. other info: Corporal and above will also be considered for the pool of potential swat units. SWAT will deploy after 1 minute instead of 4 minutes, as long as someone is waiting in the Queue. Anyone showing up afterwards will be ported to the spawn point.
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not yet, but I am going to see if I can start working on SWAT fixes today for the next patch.
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So conditions for scroll menu options get computed every frame while scrolling essentially. I tried to remove calculating conditions for actions which you most likely wouldn't be needing in that instance I.E. I don't have any bounty targets, don't calculate distance to target area or I'm not even near the fed, don't compute conditions for the 4 thingies related to that etc. etc.
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Were you able to find a measurable difference?
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I just tested this. It seems to be working for me.
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Unfortunately converting to PAA would result in a 50Mb mission file...
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will look into edit: yeah found the issue, thanks for letting us know.
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Try waiting 10 seconds and scrolling again, and report back to me.
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Can't you just copy and paste your tag into that box?
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I would like to see all of the bugs fixed as well. Keep on reporting things, and something will be done.
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it's something for the next update, which isn't finished yet.
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They have to pay for their loadouts, of course. But this can simply be increased if people think it appropriate.
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Expect something even greater in magnitude than 6.0 Big changes are coming
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Being fixed today along with many other things we are including in this patch.
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solution: Buy 10+ toolkits, put them all in the car inventory...
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Yeah I had fixed it before the time of your post. Played it safe and blocked 0-9, Pretty sure 4 was the vehicle spotting one. {if(_code in actionKeys format["CommandingMenu%1",_x]) exitWith {_handled = true}} forEach [0,1,2,3,4,5,6,7,8,9]; Also you'll be able to bind 0-9 to custom actions again.
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Lets fix this fucking issue instead
KBW replied to Wubz's topic in Suggestions and Feedback (archived)
I believe this was caused by soft logging and returning during the process. I should be able to deploy a fix for this on Monday as well. -
Lets fix this fucking issue instead
KBW replied to Wubz's topic in Suggestions and Feedback (archived)
Upon further investigation, I have revealed a potential cause, and am deploying a fix to the dev branch. I have also sent a private message to 2 of you for further inquiry.