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*this is just a rough idea that I thought of while playing cop today*

*edited with screen shots for examples*

To start off with after seeing several smash and grabs it seems the fed is a little bland as its just 4 domes with a little fence around the perimeter. My confusion to this is to remove the fed entirely then the buildings that have the atms in them (bank building's ). These are not the giant white ones but the actual teller area and vault on the 2nd floor. So you could implement a couple of these throughout the map. Then require that you either have a drill (3 minutes) or demo charge to instantly blow open the door that will allow you to go upstairs. Depending if you used a drill it would be a chance that it would notify the cops that they have started, as if you used a demo charge it would notify the cops instantly.

 

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Then have to use a drill at the vault door (5-7 minutes ). This would instantly notify the police once you have started drilling this door.

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After this you can either drill (3 minutes ) or demo charge the metal cage door that let's you inside the safety deposit box room.

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Once inside in the middle of the room would be 80-150k dirty money but the chance to drill into the safety deposit (4-6) sets that take (1-2) each. This could allow you for a somewhat fast get away or take the risk trying to get some more money

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These deposit boxes could have a random amount of money (1500-5000) and also gems (ruby,diamond,etc ), but a very slim chance that a gold bar will spawn in these deposit boxes.

 

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With the safety deposit boxes this all could be optional as if you wanted to land a helicopter on the rough and go just for the money or take multiple cars and try to clean out the place it is up to you.

Now for restrictions it could require 5 cops on and only one bank activated at a time, 30-45 min timer in between allowing cops to chase the rebels with the dirty money.

*I am open to hearing constructive criticism to make this idea more polished.*

Edited by Tusken Raider
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Dont know how this hasnt got more traction.  I think the idea of a bank for s6 is a great idea.  Not exactly sure of the time/money amounts but the idea itself is great.  This building seems better balanced in a risk/reward aspect than the big white building the just ends up being a roof sniper battle.

Edited by 2legit
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