Dpatt711 Posted June 19, 2016 Report Share Posted June 19, 2016 So currently the person initiating the jailbreak is confined to that one bunker for 8.5 minutes that cops can just bum rush, spam in flash bangs and grenades, and kill the person inside ending the jail break. I think some talents and equipment should be added to allow an expedited jail-break and a larger radius the player can remain in. Link to comment
Reformed epTic Posted June 19, 2016 Report Share Posted June 19, 2016 (edited) 1 minute ago, Dpatt711 said: So currently the person initiating the jailbreak is confined to that one bunker for 8.5 minutes that cops can just bum rush, spam in flash bangs and grenades, and kill the person inside ending the jail break. I think some talents and equipment should be added to allow an expedited jail-break and a larger radius the player can remain in. no. Get better at the game, Synergy never have problems doing successful prison breaks. Buy 7.62, go prone in sandbags, spam thru sandbags, ez. Edited June 19, 2016 by epTic Agent X likes this Link to comment
Dpatt711 Posted June 19, 2016 Author Report Share Posted June 19, 2016 Just now, epTic said: no. Oh yeah, you guys don't like effort. You just want participation rewards. Be rewarded simply for showing up. Link to comment
Reformed epTic Posted June 19, 2016 Report Share Posted June 19, 2016 Just now, Dpatt711 said: Oh yeah, you guys don't like effort. You just want participation rewards. Be rewarded simply for showing up. Buy 7.62, go prone in sandbags, spam thru sandbags, ez. It's not an issue with the way prison breaks are coded, it's an issue with you being bad at the game. Link to comment
Agent X Posted June 19, 2016 Report Share Posted June 19, 2016 I have been apart of multiple prison breaks and i can tell you that the cops are not really good at stopping them. Really what they are good at is dying and returning with the hopes of lethaling anyone in their way. -1 from me. Link to comment
Tye Posted June 19, 2016 Report Share Posted June 19, 2016 (edited) The prison is good how it is just don't be a potato and you will be okay. Edited June 19, 2016 by Tye Agent X likes this Link to comment
Dpatt711 Posted June 19, 2016 Author Report Share Posted June 19, 2016 (edited) Just now, epTic said: Buy 7.62, go prone in sandbags, spam thru sandbags, ez. It's not an issue with the way prison breaks are coded, it's an issue with you being bad at the game. Every time a jailbreak happens it devolves into killing all the cops trying to bum rush the bunker. Cops should have to clear the scene before the break is considered over. Not just hope one officer is able to lag kill the guy in bunker. Edited June 19, 2016 by Dpatt711 Link to comment
Reformed epTic Posted June 19, 2016 Report Share Posted June 19, 2016 Just now, Dpatt711 said: Every time a jailbreak happens it devolves into killing all the cops trying to bum rush the bunker. Cops should have to clear the scene before the break is considered over. If the cops are rushing the bunker, the prison break is likely over anyway. You're trying to add a fucking minute maximum of extra time, if the cops make it to the bunker, they win. Aim better. Link to comment
Tye Posted June 19, 2016 Report Share Posted June 19, 2016 1 minute ago, Dpatt711 said: Every time a jailbreak happens it devolves into killing all the cops trying to bum rush the bunker. Cops should have to clear the scene before the break is considered over. Its called blocking the deerstands with cars and you can block the bridge to help you out Link to comment
What zit tooya Posted June 19, 2016 Report Share Posted June 19, 2016 12 minutes ago, Dpatt711 said: So currently the person initiating the jailbreak is confined to that one bunker for 8.5 minutes that cops can just bum rush, spam in flash bangs and grenades, and kill the person inside ending the jail break. I think some talents and equipment should be added to allow an expedited jail-break and a larger radius the player can remain in. Don't try to do a jailbreak with 1 or 2 people or else this will happen... If you can get a group of 5+ and you fail it; you either set up in the wrong spots/were not prepared for them, or just bad shots. Link to comment
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