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Balance Jail Break?


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So currently the person initiating the jailbreak is confined to that one bunker for 8.5 minutes that cops can just bum rush, spam in flash bangs and grenades, and kill the person inside ending the jail break. I think some talents and equipment should be added to allow an expedited jail-break and a larger radius the player can remain in.

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1 minute ago, Dpatt711 said:

So currently the person initiating the jailbreak is confined to that one bunker for 8.5 minutes that cops can just bum rush, spam in flash bangs and grenades, and kill the person inside ending the jail break. I think some talents and equipment should be added to allow an expedited jail-break and a larger radius the player can remain in.

no.

Get better at the game, Synergy never have problems doing successful prison breaks. 

Buy 7.62, go prone in sandbags, spam thru sandbags, ez. 

Edited by epTic
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Just now, epTic said:

Buy 7.62, go prone in sandbags, spam thru sandbags, ez. 

It's not an issue with the way prison breaks are coded, it's an issue with you being bad at the game. 

 

Every time a jailbreak happens it devolves into killing all the cops trying to bum rush the bunker. Cops should have to clear the scene before the break is considered over. Not just hope one officer is able to lag kill the guy in bunker.

Edited by Dpatt711
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Just now, Dpatt711 said:

Every time a jailbreak happens it devolves into killing all the cops trying to bum rush the bunker. Cops should have to clear the scene before the break is considered over.

If the cops are rushing the bunker, the prison break is likely over anyway. 

You're trying to add a fucking minute maximum of extra time, if the cops make it to the bunker, they win. Aim better. 

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1 minute ago, Dpatt711 said:

Every time a jailbreak happens it devolves into killing all the cops trying to bum rush the bunker. Cops should have to clear the scene before the break is considered over.

Its called blocking the deerstands with cars and you can block the bridge to help you out 

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12 minutes ago, Dpatt711 said:

So currently the person initiating the jailbreak is confined to that one bunker for 8.5 minutes that cops can just bum rush, spam in flash bangs and grenades, and kill the person inside ending the jail break. I think some talents and equipment should be added to allow an expedited jail-break and a larger radius the player can remain in.

Don't try to do a jailbreak with 1 or 2 people or else this will happen... If you can get a group of 5+ and you fail it; you either set up in the wrong spots/were not prepared for them, or just bad shots.

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