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Tanoa Train hijacking


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tanoa train hijackings

there are many ways that you could set up a train hijacking objective that would be fun for the rebels hijacking the train and the cops trying to prevent it

have a train station semi close to a city or just a train on the tracks somewhere near vagalala checkpoint would be good.

have an npc inside of the engine car of a train that you can scroll wheel a hijack option on and that would start a countdown that when finished would do one of many things.

one option is it could be set up to be a car filled with valuables at the end of the train that would unlock at the end of the timer

another option is too have a tiny safe in 3 or 4 different train cars filled with a decent amount of valuables in each safe.

suggestions are helpful

Edited by babyfacekillah
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2 hours ago, Duffy49 said:

can we have a "tl;dr" version?

Not even that long unless you read on a 3rd grade level...

tl;dr=add a train heist rebel vs cop activity.

Would be pretty cool if they found a way to implement it without mods because I don't think the trains actually drive (I could be wrong)

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12 minutes ago, Parker said:

Not even that long unless you read on a 3rd grade level...

tl;dr=add a train heist rebel vs cop activity.

Would be pretty cool if they found a way to implement it without mods because I don't think the trains actually drive (I could be wrong)

he made it a bit shorter, it was longer before bruh.

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