DivineTimes Posted August 12, 2016 Report Share Posted August 12, 2016 just curious if anyone has some fun/troll debug scripts to play around with and troll friends with Link to comment
Haych Posted August 12, 2016 Report Share Posted August 12, 2016 @Treeherder Made a full troll menu, but its up to him if he wants to release it or not I'm in another country so I don't have any of my files, when I get back i'll consider sending you some of my own stuff you can fuck about with Tiger and DivineTimes like this Link to comment
DivineTimes Posted August 12, 2016 Author Report Share Posted August 12, 2016 That would be awsome Link to comment
DivineTimes Posted August 12, 2016 Author Report Share Posted August 12, 2016 10 minutes ago, Gnashes said: [] spawn { while{true} do { { sleep 1; if(alive _x) then {_x setDamage 1}; } forEach playableUnits; } }; oh my.... this will just murder everyone wont it >.> Link to comment
TheRealLethal Posted August 12, 2016 Report Share Posted August 12, 2016 _veh = "Submarine_01_F"; _sp = position player; _pid = getPlayerUID player; _vehicle = _veh createVehicle _sp; [_vehicle] spawn { _vehicle = _veh; _vehicle allowDamage true; }; _vehicle setVariable["vehicle_info_owners",[[_pid,name player]],true]; _vehicle lock 2; [_vehicle,"ASY_fnc_setIdleTime",false,false] spawn BIS_fnc_MP; _vehicle; [[_vehicle],"ASY_fnc_addVehicle2Chain",player,false] spawn BIS_fnc_MP; clearWeaponCargoGlobal _vehicle; clearmagazineCargoGlobal _vehicle; clearitemCargoGlobal _vehicle; _vehicle attachto [(vehicle player), [0, 0, -1] ]; _vehicle setDir 180; get in an orca, run this locally DivineTimes likes this Link to comment
DivineTimes Posted August 12, 2016 Author Report Share Posted August 12, 2016 5 minutes ago, TheRealLethal said: _veh = "Submarine_01_F"; _sp = position player; _pid = getPlayerUID player; _vehicle = _veh createVehicle _sp; [_vehicle] spawn { _vehicle = _veh; _vehicle allowDamage true; }; _vehicle setVariable["vehicle_info_owners",[[_pid,name player]],true]; _vehicle lock 2; [_vehicle,"ASY_fnc_setIdleTime",false,false] spawn BIS_fnc_MP; _vehicle; [[_vehicle],"ASY_fnc_addVehicle2Chain",player,false] spawn BIS_fnc_MP; clearWeaponCargoGlobal _vehicle; clearmagazineCargoGlobal _vehicle; clearitemCargoGlobal _vehicle; _vehicle attachto [(vehicle player), [0, 0, -1] ]; _vehicle setDir 180; get in an orca, run this locally LOL Link to comment
DivineTimes Posted August 12, 2016 Author Report Share Posted August 12, 2016 anyone got anymore? Link to comment
TheRealLethal Posted August 12, 2016 Report Share Posted August 12, 2016 11 minutes ago, DivineTimes(casper) said: anyone got anymore? boltTarget = cursorTarget; targetPos = position cursorTarget; BUCK_fnc_boltGun = { private ["_boltTarget", "_targetPos"]; _boltTarget = _this select 0; _targetPos = _this select 1; _bolt = createVehicle ["LightningBolt", [_targetPos select 0, _targetPos select 1, _targetPos select 2], [], 0, "CAN_COLLIDE"]; _boltVis = createVehicle ["Lightning1_F", [_targetPos select 0, _targetPos select 1, _targetPos select 2], [], 0, "CAN_COLLIDE"]; _bolt setDamage 1; sleep 0.5; deleteVehicle _boltVis; sleep 0.5; deleteVehicle _bolt; }; boltGun = player addEventHandler ["Fired", { boltTarget = cursorTarget; if (isNull boltTarget) then {targetPos = screenToWorld [0.5,0.5]} else {targetPos = position cursorTarget}; NULL = [boltTarget, targetPos] spawn BUCK_fnc_boltGun; player sideChat format ["Cursor Target + %1", boltTarget]; }]; stopAc = player addAction ["Remove Zeus Mode", {player removeEventHandler ["Fired", boltGun]; player removeAction stopAc}]; global execute that one, restart your game before connecting to asylum tho. babs got me before like that Link to comment
TheRealLethal Posted August 12, 2016 Report Share Posted August 12, 2016 (edited) the infamous penis script cgt = "Land_Hammer_F" createVehicle [1,1,1]; cgt attachTo [player, [0,0.1,-0.19], "pelvis"]; cgt setVectorDirAndUp [[0,-1,0.6],[0,5,0]]; vgt = "Land_Baseball_01_F" createVehicle [0,0,0]; vgt attachTo [player, [0.02,0.1,-0.21], "pelvis"]; vgt setVectorUp [0,1,0.5]; vgt2 = "Land_Baseball_01_F" createVehicle [0,0,0]; vgt2 attachTo [player, [-0.02,0.1,-0.21], "pelvis"]; vgt2 setVectorUp [0,1,0.5]; Edited August 13, 2016 by TheRealLethal DivineTimes likes this Link to comment
TheRealLethal Posted August 12, 2016 Report Share Posted August 12, 2016 The thor teleport private ["_caller"]; _caller = _this select 0; titleText ["Open Map and Click on Zeus Lightning Bolt Target location.", "PLAIN"]; ["mk_zeuslb", "onMapSingleClick", { titleText ["", "PLAIN"]; _center = createCenter sideLogic; _group = createGroup _center; _target = getPos (nearestObject _pos); _zlb = _group createUnit ["ModuleLightning_F",_pos,[],0,""]; ["mk_zeuslb", "onMapSingleClick"] call { BIS_fnc_removeStackedEventHandler; sleep 0.2; player setPos _pos; }; }] call BIS_fnc_addStackedEventHandler; DivineTimes likes this Link to comment
DivineTimes Posted August 12, 2016 Author Report Share Posted August 12, 2016 do you have it were i can shoot the bolts? Link to comment
TheRealLethal Posted August 12, 2016 Report Share Posted August 12, 2016 Just now, DivineTimes(casper) said: do you have it were i can shoot the bolts? thats the first one i posted. shoots zeus bolts. Link to comment
DivineTimes Posted August 12, 2016 Author Report Share Posted August 12, 2016 Just now, TheRealLethal said: thats the first one i posted. shoots zeus bolts. ah yes i see Link to comment
DivineTimes Posted August 12, 2016 Author Report Share Posted August 12, 2016 bump anymore Link to comment
Treeherder Posted August 17, 2016 Report Share Posted August 17, 2016 (edited) @DivineTimes(casper) here's my troll menu that @Haych mentioned. I'm sure that it's safe to post here since i know the asylum community is very mature and would never use it for malicious purposes . http://pastebin.com/E2HzY2J2 no ban plz it was all for science Edited August 17, 2016 by Treeherder Haych likes this Link to comment
Eli Posted August 17, 2016 Report Share Posted August 17, 2016 22 minutes ago, Treeherder said: @DivineTimes(casper) here's my troll menu that @Haych mentioned. I'm sure that it's safe to post here since i know the asylum community is very mature and would never use it for malicious purposes . http://pastebin.com/E2HzY2J2 no ban plz it was all for science Best part Heidelberg likes this Link to comment
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