Actaea Posted February 26, 2016 Report Share Posted February 26, 2016 Let's just all hope that the new modded server adds much more to what this gameset has to offer. I am hoping it will be slightly more like lakeside. Hopefully. Link to comment
BioHazard Posted August 4, 2016 Report Share Posted August 4, 2016 59 minutes ago, Papa Vinny said: +1 for me Wow how did you even find this? +1 nevertheless, might aswell restart all this shit plus it would be so much more fun without it Link to comment
Papa Vinny Posted August 5, 2016 Report Share Posted August 5, 2016 I was looking into first person vs third person stuff, trying to see people's opinions. I was surprised and a bit disappointed that so many people preferred third person. So I thought that I could support this to make quickpeaking a bit harder and maybe give those who enjoy first person a chance. Link to comment
Vhantom Posted August 6, 2016 Report Share Posted August 6, 2016 +1 I hate playing quick-peaking simulator. I'd rather play actually use your sights simulator. A lot of the time I dislike combat in Asylum because I go up against people who have spend a lot of time mastering quick-peeking and I have no idea how to do it effectively like some people. The issue is that quick-peeking counters quick-peeking and there is no alternative. If there was another route to counterbalance the tactic of quick-peeking it wouldn't be an issue. For now I say remove crosshairs. Even if people come up with their own ways to get crosshairs many will leave that tactic behind and move on. I'd just like to see an asylum where every combat situation is unique in it own way instead of the peeking game every single time. Hanzo/Dirty Scrubz likes this Link to comment
ryno7 Posted August 6, 2016 Report Share Posted August 6, 2016 3 minutes ago, Phantom Viper said: +1 I hate playing quick-peaking simulator. I'd rather play actually use your sights simulator. A lot of the time I dislike combat in Asylum because I go up against people who have spend a lot of time mastering quick-peeking and I have no idea how to do it effectively like some people. The issue is that quick-peeking counters quick-peeking and there is no alternative. If there was another route to counterbalance the tactic of quick-peeking it wouldn't be an issue. For now I say remove crosshairs. Even if people come up with their own ways to get crosshairs many will leave that tactic behind and move on. I'd just like to see an asylum where every combat situation is unique in it own way instead of the peeking game every single time. you can beat quick peeking. Just hard scope him and have a buddy bait him out Link to comment
Vhantom Posted August 6, 2016 Report Share Posted August 6, 2016 (edited) Just now, ryno7 said: you can beat quick peeking. Just hard scope him and have a buddy bait him out - _ - Edited August 6, 2016 by Phantom Viper Link to comment
Papa Vinny Posted August 6, 2016 Report Share Posted August 6, 2016 (edited) Same Phantom Edited August 6, 2016 by Papa Vinny Link to comment
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