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Eric Indigo

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  1. Eric Indigo liked a post in a topic by Jesse in Changelog - 5/12/2020   
    Important Notice:
    Server 2 will be closing permanently on Saturday morning at 0200 Central Time. The server has restrictive code on it preventing game play. Houses will allow for selling of full price back to market. Compensation will not be offered once the server has shut down. Please move or sell your stuff.  Limited Time Offerings:
    Reverted previous seasons donation goals, except for the increased carryall weight. Seasonal Donation Goal Rewards Doubled discover rate of flawless diamonds. Doubled the amount of blood money earned. Doubled the price of all lumber sales. Added:
    SWAT Register at HQ or vehicle npc at checkpoints after any Federal Event starts. All SWAT members get a default loadout. Prior cop loadout will be re-equipped after death or once you terminate your SWAT role. Custom loadouts can be obtained from the SWAT Armory at the weapon npcs at no cost. Armor can be pulled out of the SWAT Garage at no cost - Max of 3 vehicles can be pulled at once. SWAT will terminate 10 minutes after the end of a Federal Event or earlier through the available scroll option. Previous Swat White-listing removed Admin Events Pre-event loadout and position are saved. Winner is automatically payed out at the end of the event. Admins may supplement this amount. Multiple event locations available for admins to choose from. Gun Game Event 15 weapon rounds, kills proceed to the next gun, deaths set you back one. Battle Royale Event Fight towards an ever closing circle to be the last man standing. Re-added harvesting, cooking and selling of human organs. Added ability for civilians to destroy APD spike strips. Additional cosmetic uniforms. Farmer outfit for all. Science Shirt to Donor 3 Journalist outfit to Donor 5. Scientist outfit 1 to Donor 6. Scientist outfit  2 to Donor 8. Link to Uniforms Added Undercover M900 and Qilin. Changed/Tweaked:
    Increased price of spike strips to $1000. Increased APD seize reward of some illegal items. Tweaked APD Prestige Formula, Cpl/Sgt/LT will see slightly more prestige gained when other officers seize contraband. Fixed:
    Fixed issue with subscriber loadouts. Fixed rare instance of being revived and losing your gun. Fixed double stat giving for organ harvesting Fixed a redgull script error Fixed invisible uniforms due to missing clothing textures. Fixed exploit with uranium mining. Fixed blood money being displayed incorrectly. Fixed exploit with sling loading gold bars. Fixed issue where vehicles rarely would not save across restarts when lockpicked. Fixed Other Stuff  
    Hotfix #1:
    Increased Federal Reserve elevated security to 1 hour. Added an 8 minute intermission time between federal events. Added a 30 second progress bar to seizing items from vehicles. Reduced seizing distance to within HQ walls. Made the corner walls of Evidence Lockup indestructible. Added the ability for Cpl+ to seize Hunters used in illegal actions. Fixed UC qilins having doors and no emergency lights. Fixed Evidence Lockup electric fence maker text not updating. Fixed whitelisted swat shop bug. Fixed exploit(s) with revive and organ harvesting. Fixed vehicle garage bug. Added Green MX to require a BH license to hold. Fixed Zubr shop mismatch. Crank items can no longer be stored in house inventories Hunters now require the Bounty Hunter license to pull out the vehicle
  2. Eric Indigo liked a post in a topic by Mitch (IFRIT) in Changelog - 5/12/2020   
    Those price bumps were a seasonal reward from the previous community goal.
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