So currently the development team is looking for some additional help. We are in need of people for various specialized positions.
Graphics Designer - 1 or 2 Position(s) available at this time
SQF Developer - 1 or 2 Position(s) available at this time
Map Designer - 1 Position open at this time
Economist - 1 or 2 Position(s) available at this time
Description of Positions
The role of the graphic designer is to support the other positions (web/content/map) by creating graphics not limited to but mainly textures/icons/images. These graphics could be displayed on the website, in-game on billboards, or used on new textures for vehicles. The content created is to be of quality and should show that thought and effort was put in to the work.
The role of the map designer is to support the on-going in-game development of the content developers and creating new map areas or modifying requested portions of the map from either the developers or from upper server management. You could be creating totally new areas on the map for a new server event, new runs, or new objectives. You could also just be making slight adjustments to object orientations and helping perfect object placement on the map and such.
Developers are going to be primarily working on new in-game content, bug fixes, exploit resolutions, etc. This role is relatively self explanatory I feel...
The role of the web developer will be to create or modify existing web applications and features. This could include modification of forum configurations, content, and flow. This will also involve the creating, updating, and maintaining of various systems such as admin control panels for in-game content management systems.
Works closely with SQF Developers to set in-game prices/storage/rewards. Duties would include generating economic reports based on given server logs. knowledge of google sheets/excel, finance and statistics are valued as well. We are looking for someone who can interpret data and come to monthly meetings and discuss desired changes.
Must be at least 18 years old at time of applying.
Must have work examples or proof of knowledge for the position you are applying for.
Must have the ability to required software/programs to do the role.
Must not be completely brain-dead and have the ability to comprehend given tasks and ask semi-intelligent questions if help is required with your task.
If I can find the answer on Google in 5 seconds... it's a stupid question
Ability to use TeamSpeak as primary method of communication and Discord as a secondary.
Ability to tolerate my mood swings and not take the mean things I say occasionally to heart.
Ability to self improve based off of criticism.
Access to Photoshop or another content creation tool.
Working knowledge of TexView 2 (to convert images to .paa for A3) is an asset.
Knowledge of how to use the Arma 3 Map Editor.
Level Design, World generation also an asset
Adequate knowledge of SQF.
At least some knowledge of version control systems such as git.
Can at least make it by in the Arma 3 Map Editor.
Working knowledge of any of the following PHP/HTML/CSS
Knowledge of version control systems such as git.
Knowledge of common web related exploits and vulnerabilites such as XSS, CSRF, etc.
Post Secondary Finance/Statistic/Economy
Knowledge of Google Docs/Excel
Must be able to work in a team environment, communicate ideas and suggestions
Audit skills are also an asset (To aid in the finding of dupers/scripters)
How to Apply:
Go here: http://www.gaming-asylum.com/forums/index.php?/support/
Select Dev/Design Application from the department dropdown
Fill out the fields
In the large text field at the bottom please include some information about yourself, any supporting work, and anything you feel we should know about you or your skills that could help us.
Submit the form once completed to the best of your ability.
Drink a warm cup of milk or something...
Watch your support request for follow-up questions or decision on your application.