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Ivan / Hugo Stash house Raid (Civ vs Civ event)


Sleeper Don

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This event is intended to be civilian vs civilian because sometimes cops are not online / or too many cops are online to do events for newer players.

Roleplay: With the new shipments of pixie dust coming into Altis Hugo and Ivan sought discreet stash houses for smuggling their shipments onto the island. Rebel players have devised a plan to infiltrate and rob these stash houses, aiming to capitalize on this lucrative contraband. Due to stash houses containing illegal contraband the Brothers can't rely on the APD to defend their stash houses like GasMart. Instead the Russian mafia hires players throughout the island as muscle to fortify and secure their valuable goods against their new rivals. 

Concept: 

Rebel Raiders Side: Players will need to  disable an exterior security systems similar to fed reserve before entering the brothers' stash house compound or they will be tazed or killed similar to gunboat or fed. (Don't want rebel players getting into stash house area early and spawn killing defenders) After this is disabled they may now enter and a message will be broadcasted across the server  "Ivan's / Hugo's stash house is being robbed!". After this message rebel players have 5-10 mins to get inside and drill open the safe before the system comes back on and the event ends.  Rebel Raiders will fight other "hired" defending players inside then finally drill the brothers drug safe room. Inside it will contain processed pixie dust and/or other illegal items. They will then leave the area and a high security cooldown will be given. 

Ivan/Hugo hired muscle side: Once Rebel players begin disabling the security system outside defending players will be hired. Similar to the jury system players will receive a message saying 'Ivan/Hugo needs help defending their stash house! Press 8 to accept and join!"  This message will only go out to players not in raiding rebels group and/or gang.  (Tbh not sure how many players to recruit to defend maybe 1.5x the size of the robbers group or just a set number of players idk you can decide how this works) Players will wait for enough players to join the queue similar to Jury and Once enough players have accepted they will all autojoin a group to get hexs. Defenders will then spawn with a random loadout similar to cops @ fed reserve and take position to defend. Defenders all have a Russian flag color jump suit or some bright color to help identify teammates and not team kill bcz idk if auto-joining a group feature can be implemented. If defenders die they may comeback and continue to defend but with their own gear. After 5-10 min timer if safe isnt broken into defenders get a large check idk how much but enough to where rebels cant bribe. If failed to defend they get a smaller check and blacklisted from defending the rest of the restart. If there are not enough players that signup or available (Blacklisted or to low of pop ) to defend the disabling of the security system in the beginning  of the event will fail. Rebels can retry disabling after begging more people to join/defend. 

 

Just wanted to get the idea out there. The location of this event and what the compound looks like is this undetermined, but if approved I can help expand more into this area. If suggestion is going to be denied then there's not point in wasting time developing this part. TY for the read ❤️

Edited by Sleeper Don
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