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Fitz

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Everything posted by Fitz

  1. Approved - In development
  2. These are a different tier of vehicle than those. Plus people won’t use them if they can claim them, we want to incentive the fight for, and around them. If you can just put it in your garage you’re probably not going to use it that much/ at all. It becomes more of a vanity item.
  3. I'm just gonna toss something in here for the insurance piece of it. A number of months ago I built out insurance and then was dissuaded from using it by this: why dont we just make vehicles cheap enough so that it doesnt matter. To be honest I'm not sure with the current prices would be worth it to insure? Just food for thought
  4. We’ll look at different skins and titles for stuff to work towards. Also at the higher levels cool perks as well, I personally really liked the higher tier suicide vests from the prestige levels. Stuff like that which doesn’t break the game but is just something cool to have. At this point we are not going to be adding more houses,weapons,attachments, or sale increases for anything like this. There are bigger things to address
  5. We’ve had @.Nathanfor like years?
  6. Fitz

    s2 dom

    There are a number of optimization steps that exist within S2 that do not exist within the current S1 domination mission. Vehicle despawns, suitcase despawns, random events running in the background, etc. all of these need to be adjusted/ turned off whilst domination is active. We are in the active process of building out a more robust, optimized domination experience for people on S1. Before we turned off S2 we got maybe 35 people per domination. Last night we had almost 60 people all on peninsula fighting for caps. The existing mission is to see “hey are people going to login and drive over to fight this.” Once we have a more built out and optimized framework we can evaluate alternative options as necessary. Feel free to disagree below, all feedback is good, all I ask is that you reserve judgement for once we complete this work.
  7. Turfs being a full rebel gets iffy for me because then why fight boat/fort? We did that with the stash houses and that seemed to be what people said. Maybe we add AKs to turfs? Idk I'll throw it around. In terms of the rebel there are already SO many rebels compared to how many there have been historically, we'll think about it but again the logical place for another rebel is where boat is right now, which then includes us moving the boat which while not impossible just is another layer to it. What other cartel benefits do you need? We already do the cash bonus with the lower timer and differentiated rewards, is there something particularly you're looking for? Sure I'll do that right now, tbh I have never been a fan of cops seizing any vehicles that arent armed/ifrits
  8. So I'm not going to touch upon anything but the 5th paragraph here. What are some of the changes that you're looking for. Often time people tell things and then it never makes it back to us. In terms of substantive changes that need to be made I don't think any are actually on our radar. If you wouldn't mind either messaging them to me or posting them here I would appreciate it. @Yung Jaypl
  9. Fitz

    Changelog August

    The whole flight, not on the ground
  10. Fitz

    Changelog August

    So I had a whole thing in general chat that I will redo here as well. At the moment during the admin event chopping and bounty hunting will not be allowed. During the actual event it will be codified. We put the first one at this time because we want feedback and to commemorate the patch. This is not a recurring time.
  11. Fitz

    Changelog August

    You can also toggle it the settings menu on the phone
  12. Fitz

    Changelog August

    Loot will exist from when the patch goes live, we didnt wipe that since the wipe since we removed it, so there was quite a bit of stuff from V2. The old interaction menu no longer exists we hadnt updated it in like a year +, we still have scroll wheels for everything though. This is just for people who for whatever reason dont like scroll wheels
  13. Found a bug? Click here to file a bug report! Got some development ideas? Click here! Please consider using the Asylum Launcher to download the mission file and join the server. This helps the server by reducing load from everyone downloading the mission file at once and helps you get in the server faster! (on a normal connection it will take a second or two to download vs the full minute when downloading using the game itself) it will also launch the game and connect you straight to the server. This the changelog for August, as with the previous Changelog we are posting the notes prior to the server going live with the update. We will update the server today Friday 8/9/24 @ 4 :00PM EST. Added: Scalable Drug Runners The Drug Runners have beefed up their payments in favor of those who excel at evading APD radar. Payouts are based on a multiplier of average height throughout the mission. 50m < = 65% of total distance 40m <= 75% of total distance 30m <= 90% of total distance 20m <= 100% of total distance 15m <= 120% of total distance 10m <= 140% of total distance Uranium Rocks Small mossy rocks have been spotted in the Uranium mine, gather them to gather uranium interactively. Quests: Pablos Go-To 25 Drug Runners under 15m in height -> Unlock the Caesar Racing for Drug Runner mission Domination Developer Event Developers and CMs are now able to start the Domination Admin Event on the island. This is temporary until we have the payouts worked out, and some feedback in mind. We will hold the inaugural Domination Event on S1 Today 8/9/24 at 7:30 PM EST !! Three flags appear on the drug peninsula to be fought over, two safe-zone rebels spawn on either end. You will be able to spawn at the rebels once the event is active. You gain points for holding the flags, most points wins. The event runs for 1 hr You cannot arson kit houses during the event Arms Cartel does not receive a cut of weapons bought at the Safe Zones Payouts are dependent on the number of people who are participating in the event, more the merrier! Shipping Robbery Shipping robberies have returned to the island. Bribe the dockworkers at Athira Chop Shop to start the mission Low value -> 10,000 Med Value -> 15000, High Value -> 25000 Low value -> 4 Cops, Med Value -> 5 Cops, High Value -> 6 cops Deliver to any of the 25%, 50%, 75%,100% areas on the map to receive payment If the vehicle does not move for 5 minutes it will self destruct, if it moves to far the wrong direction it will self destruct Evidence Lockup The APD Evidence Lockup has returned full of the loot being seized from APD officers. 12 cops required to complete Disable the security fence by hacking the laptop inside the barracks building Place a demo charge on the dome to start the 15-minute wait to breach the dome Drive away in the HMMT full of stolen goods! Casino Heist The Asylum Casino has re-opened its doors for illegal gambling. 5 cops online required Place a demo-charge on the laptop at the front door to breach the compound -> 5 Minutes Once inside you will have 10 minutes to hack the terminals with a Trojan Virus USB on the three actively used casino tables Once all the terminals have been infected they will take 10 minutes to disable the security Once successful the money will spawn in the subterranean vault. .45 caliber and below weapons only, APD spawn with Vermins on SWAT and during the event APD will be able to buy one free gun within 5 minutes of the event being secured to offset the first weapon they had to buy Payout is scalable to number of cops online Interactive Lockpicking Lockpicking has been reworked to include a realistic lock and tumbler Use W/A/S/D and the mouse to more effectively lockpick vehicles and handcuffs You can toggle interactive vs non interactive via the phone menu You can now lockpick vehicles that are unlocked Goodbye ifrits Upgraded Interaction Menu action key 10 or windows key totally reworked new and improved radial menu 4 different states depending on how many actions are available disabling scroll options in settings now does nothing. FaceTime when calling someone on the phone a new option to call with video will appear call is handled the same way as a normal phone call except with an additional video feed Drug Container drop has been re-enabled, Pixie Dust can be processed at any drug dealer. You can now spawn at safe zone rebels during gang fort/boat More bergen variants All clear menu now saves the preference of sorting Changed: Cartel Rewards Gangs that capture a cartel continues to hold the benefits for holding it for 15 minutes after it has been captured by another gang Opening and closing doors via U key All types of doors can now be opened and closed. Nearest door will no longer open but instead opens the one currently being looked at. You can now open and close the infamous shed door within shed door Fixed: Glass can now be bought/Sold on Asylum Exchange Small Bergen bag no longer holds 112. Something with Qilins exploding The "All Clear" app now saved your previously selected filter (e.g. distance, alphabetically) Hotfix #1 Fixed interaction menu restrain action Hotfix #2 Fixed drug runner height check Fixed interaction menu actions Fixed interaction menu showing up with no actions
  14. The issue with taking suggestions from a ChatGPT input is the following. Most of these already exist or have existed or are not defined at all. I appreciate you taking the time to make a suggestion, but at the end of the day please make them fully formed thoughts, or something more than "Introduce Elaborate Heists".
  15. Fitz

    Add Sofia chop!

    Sofia is far and away designed to be a safer town for new players. At this point we don't see a reason to add a chop shop that would target new players predominantly. We will continue to evaluate alternative options that would satiate these desires via the location of other chop shops around the map.
  16. Yeah this seems to have gotten off topic. We’re gonna discuss this and then make a decision, I personally thinks this makes a ton of sense. I’m kinda surprised it wasn’t like that in the first place.
  17. Are you upset of being bounty hunted at the event or at rebel or at Therisa? being able to spawn at the rebels I think would be maybe something to discuss
  18. New kraken waters with a nitrous jump into gangboat
  19. We are continuing to evaluate what events we want to return, and I would expect some new cop v civ content for the next patch. We are not going to be returning to the meta of pure fed events for combat, so it is very difficult to increase optionality while keeping this in mind. Some will come back, most will not.
  20. Hotfix #9: Re-added Goldpan trucks Re-added the ability to purchase House Addons Fixed a bug with escorting when the escortee has died Fixed some houses not being able to be repaired Crank/Moonshine trucks can only be operated 40m away from a building (up from 20m) Cannot use moonshine/crank trucks within 400m of a house you have keys to Fixed revive cooldowns not working properly Possibly fixed tilde occasionally not working Re-enabled passive mode for new players Salt should now work with the processing truck
  21. This was not intended to be a thing, the tower will be returned in the near future
  22. Doing this myself the other day there is the following issue, if you for say collect only diamonds, then those rocks are then replaced with a weighted value of copper diamond and iron. Therefor by gathering just diamonds you are decreasing the numbers of available diamonds. tldr gather all of the rocks and drop the ones you don’t want to increase the likelihood of doing so
  23. Yeah I have no idea what you're trying to say https://www.gaming-asylum.com/forums/index.php?/support/create/
  24. Updated to include the overview of Athira
  25. As part of our upcoming V3 release we are evaluating a variety of map oriented changes to refresh our cities. Our map designers @zdeat and @.Nathan have been tirelessly working to make our cities something new while holding onto the way our cities have been traditionally setup. Below there are a number of screenshots from these updated cities, we are seeking RAPID FIRE, and straight to the point feedback on these edits so when we go live (ideally sometime towards the end of the week) our peoples are happy and excited for what we have cooked up for everyone. Athira has the most changes, including relocation of square (across the street) and addition of a theater and housing. Please give constructive feedback, we want things to be ready to go. Thank you in advance. Athira: Pyrgos: Sofia:
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