Vhantom Posted November 13, 2016 Report Share Posted November 13, 2016 The medic slot needs its own y inventory, just like undercover, separate from the regular and warrant slots. When you get the higher perks for medic you only carry one blood, splint and pain killer. For me that can be a real turn off for the warrant slot because then I have to redesign my y inventory to fit the need of warrant so I have to drop extra equipment and then go pick up more blood bags and whatnot. Then when I go to play medic again I have to reverse the whole process. Adding this would make it much more fun to play the warrant slot IMO. Link to comment
Mike Stmria Posted November 13, 2016 Report Share Posted November 13, 2016 So much coding for such a little thing. I personally like the way it is because it can get you una bad situation if you didn't refill your blood bags or painkillers or medical. Also when you are on Medic and have more than you need, you can give it to other cops that are in need Link to comment
Vhantom Posted November 13, 2016 Author Report Share Posted November 13, 2016 18 minutes ago, Mike Santamaria said: So much coding for such a little thing. I personally like the way it is because it can get you una bad situation if you didn't refill your blood bags or painkillers or medical. Also when you are on Medic and have more than you need, you can give it to other cops that are in need I feel like most of it could be copy and paste scripting because it is already there for undercover. I like to carry other things like extra spike strips, tracking devices, nitro, etc. on medic and this change would be useful to not have to drop that stuff. Link to comment
Serpico Posted November 13, 2016 Report Share Posted November 13, 2016 1 hour ago, Phantom Viper said: The medic slot needs its own y inventory, just like undercover, separate from the regular and warrant slots. When you get the higher perks for medic you only carry one blood, splint and pain killer. For me that can be a real turn off for the warrant slot because then I have to redesign my y inventory to fit the need of warrant so I have to drop extra equipment and then go pick up more blood bags and whatnot. Then when I go to play medic again I have to reverse the whole process. Adding this would make it much more fun to play the warrant slot IMO. Sounds horrible....... Link to comment
Vhantom Posted November 13, 2016 Author Report Share Posted November 13, 2016 Just now, Serpico said: Sounds horrible....... how? Link to comment
Serpico Posted November 13, 2016 Report Share Posted November 13, 2016 Sorry forgot to include this Honestly this really is a non issue. Have extra items you can't carry, pass it to your BB. Need more meds, go to town where civs (and criminal scum are). Also, what you described is a 1 time thing that you have to do when switching precincts slots. Not something you have to do every time you die. Shane McCoy and Mitch (IFRIT) like this Link to comment
Mike Stmria Posted November 13, 2016 Report Share Posted November 13, 2016 6 minutes ago, Phantom Viper said: I like to carry other things like extra spike strips, tracking devices, nitro, etc. on medic and this change would be useful to not have to drop that stuff. You gotta take decisions in life ... Link to comment
Vhantom Posted November 13, 2016 Author Report Share Posted November 13, 2016 Serpico, Frizzy and Eric916 like this Link to comment
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