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escape9179

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  1. escape9179 liked a post in a topic by Padrinos in Server Rules   
    - Server Rules and Guidelines -
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    RESPECT your fellow players and admins. RESPECT goes a long way.
    Ignorance of the rules is no excuse to be unbanned/not be banned.
    Never fight a server violation with a server violation as this will result in both parties being banned accordingly.
    The Administrators of the Asylum servers are all VOLUNTEERS who FREELY donate their time to help keep the servers running, fun, and free of those who would break the rules listed below or endanger the community to the best of their ability.
    Your fellow players are what make Asylum what it is. We will not tolerate harassment, disrespect, or personal attacks against any member of our community. Any violation of these will be dealt with harshly.
    If you would like to report a Player, submit a Player Report Ticket.
    If you wish to report an Admin, submit an Admin Report Ticket.
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    General Rules:
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    Random Deathmatch (RDM)
    RDM is killing/downing another player without any type of HOSTILE role-play being initiated and reasonable amount of time for the target to react.
    Intentions must be clearly stated to the intended target, and they MUST be given reasonable time to react. Text messages through phone to the player is a allowed method of starting RP. Initiation last 5 minutes from the time instructions are given.
    When initiating in person and you have a gun raised and pointed at the player you intend to initiate on, the gun takes place of the threat. Therefore, saying a threat in a statement for initiation need not be done. Example: Hands up or die/be downed. (Hands up = action) (die/be downed = threat)
    Explosives:
    Suicide Vests no longer require initiation to detonate in crowded areas or to save a captured gang member. If seen wearing a suicide vest you may be shot on sight by any player without initiation. Speed bombs and Remote explosives also require no initiation to cause harm to players. RPGs and Hand Grenades still require initiation. Initiation, red names, and gang/group initiation is only allowed up to 2.5km. Any interactions of gangs/groups outside of this distance will require initiation even if you are in the same gang/group as the person initiating/being initiated on.
    Revenge killing is NOT a form of role-playing reasoning.
    RDM rules do NOT apply within ILLEGAL areas.
    Cartels, Rebel - 300 Meters. (Arm's Island in its entirety is a redzone. The redzone does not extend past the islands borders.) You must make sure you have your in-game effects volume turned up! This is the sound level for your direct communication. VON is used for Vehicle, Group, and Side chats.
    No type of initiation may be done through direct chat, side chat, 911/311, or vehicle via typing. All initiation MUST be done with your VOICE or via TEXT MESSAGE to a specific player.
    Sirens may be used by APD Officers to initiate but the officer MUST ensure players are within audible distance of the siren. This is done at the risk and discretion of the APD Officer as they are initiating on everyone within audible distance. The rules around RDM have changed slightly: Please refer to the changes Here!
    If a player complies and does what you ask, that does not give you the right to still kill them. You need to have a legit RP reason why they must still die and not having any money when you rob them is not enough. This includes people who are in restraints and have complied.
    If a player knowingly enters an active fire fight they do so at their own risk. On the same token stealing another players vehicle is also done at one's own risk.
    Property Protection
    Attempting to destroy/steal a player's property/vehicle opens you/your group up to one way initiation with the opposing group. Attempting to destroy a player owned home only grants the homeowner one way initiation with you and your group - This does not apply to group/gang members houses or houses you have keys to. The gang spawn building is excluded and all gang members are able to protect this property.  
    Asylum aggression system
    R E D = Dead 
    A player would appear red to you if they have done damage to you or a group mate recently. Players will also turn red for shooting and hitting vehicles you are in. If your gang is at war with another gang members of the rival gang will appear red. If you are in a group with non gang mates the player you are at war with will not appear red to them and you must shoot first before they are allowed to engage. Players may also appear red if they have set their title to appear red in color and are doing so at their own risk.
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    Vehicle Deathmatch (VDM)
    VDM is using your vehicle as an OFFENSIVE weapon.
    Dropping a sling loaded vehicle from a helicopter to intentionally kill a player or cause destruction by "bombing" them is also considered VDM, and is not allowed.
    Armored Vehicles may be used in an offensive manner against ONLY other armored vehicles. (Strider/Hunter/Ifrit) due to the difficulty in stopping those types of vehicles.
    You may hit a player with your vehicle only if they are firing at you, and blocking your direct/only path of travel. You may not maneuver to intentionally hit a player.
    Closing a gate on a vehicle causing it to explode that results in the death of other players is considered VDM.
    Using a plane/helicopter to destroy property will be considered VDM regardless is there is a player inside or not.
    Knowingly killing/downing spangled players caused by yourself or a group/gang member is VDM.
     
    If the player was hit intentionally, and the shooter is in the same gang/group both are held responsible. If the player was hit intentionally, and the shooter is NOT in the same gang/group only the driver is held responsible . If the hit was accidental, and the shooter is in the same gang/group the shooter is held responsible. If the hit was accidental, and the shooter is NOT in the same gang/group then no one is held responsible.   
    Intentional contact between vehicles that directly causes loss of life, or the disablement or destruction of the vehicle is considered VDM. Also, repeated attempts at intentional contact that fail to cause immediate injury or loss will also be considered VDM since it's clear of the intent behind the actions.
    Car Accidents
    If you get in a car accident with another car (civ or cop) you would still need to initiate RP before you can shoot the people in the other car.
    Spike Strips
    If your vehicle gets spike stripped all occupants of the vehicle, to include their group/gang, are initiated with the group/gang that placed the spike strips. The group/gang that placed the spike strips is NOT initiated with the group/gang that was spike stripped. 
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    Combat Logging (CL)
    Do not exit the game, return to lobby, or respawn (suicide button) to avoid a role-play situation.
    Another player breaking rules does not give you the right to combat log.
    This rule also applies to storing vehicles. This includes, but is not limited to, being engaged in a firefight, being chased, or having your vehicle stolen after you pull it from the garage.
    You MAY log out if you have been restrained for more than 10 minutes
    This DOES NOT include APD restraints. If you choose to fight back after your restraints break you are choosing to re-enter the situation and your timer resets. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
    Exploiting
    Knowingly using a bug or glitch to your advantage or another's detriment is not allowed. 
    This includes but is not limited to: 
    Being downed/restrained and still having the ability to move. Hiding in places that conceal your player in a manner that is not intended such as, in rocks, sandbags, vehicles, static objects (crashed helicopters and vehicles placed) etc. The use of an increased DPI in order to avoid a fight or death, or any other situation where the unnatural movement speeds would impede an interaction or immersion. Exiting or driving any vehicle or helicopter, locked or unlocked, while downed or in restraints. Entering a player's house/shed by any means other than thru an unlocked/open door. (Including shed skylights). The unflip option cannot be used to elevate any vehicle to any position in which it is not able to be driven to. Dropping Y inventory to prevent other players from climbing ladders, entering doors, or to block roadways is not allowed. Quick Spooling. (See Helicopters in Misc Rules for further explanation) Attaching a macro/scroll wheel and/or any program/component assisting the firing rate of a weapon. Metagaming. Shooting the back of Qilins to cause them to explode. Sticking your barrel through a wall to kill a player. Vaulting Animation to cause your body to stick through a wall to kill another player. Intentionally soft logging after being revived/reviving another player to bypass the revive cooldown is considered an exploit. Bypassing the animation of drawing your weapon (Quick Draw). ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
    Racism
    Racism is against the rules, in and out of character.
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    Trolling & Harassment 
    Excessive trolling and harassment can be a bannable offence! Don’t be a dick!
    Admins do events to create fun for the community. If you deliberately attempt to ruin or get in the way expect action to be taken at the admins discretion. This falls under the "Don't be a dick" clause.
    Bringing anything that is personal to a player into ANY public space of Asylum, without their explicit permission is not allowed.
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    Gang/Group Member Ban (GMB)
    **Intentional Harboring of a cheater in your group or gang will not be tolerated and you will be banned when caught if the evidence finds you guilty**
    You MUST be mindful of who you allow to play with you and your gang/group.
    The Gang/Group Member Ban (GMB) length will be as follows for each member if member is to be found guilty:
    Initial Ban: 30 days
    Second Ban: 60 days
    Final Ban: 180 days (Every ban beyond this will be subject to review and increased as necessary)
    These bans are applicable to the entire gang/group but stack individually for each member.
    Information DIRECTLY leading to the ban of a cheater will be rewarded a minimum of $1,000,000 and up to $5,000,000 (Pending SA approval and discretion)
    ***All SA/CM's approval (100%) will be required to make an exception/unbanning from this rule***
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    Misc Rules:
    Groups
    Guessing a groups password to join and betray them is not against server rules. Your group should be more secure.
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    Real Estate
    Asylum offers a public forum here to conduct, out of game, real estate transactions for in-game money.
    Scamming other players via the forum or in-game for real estate transactions is not allowed.
    A player may only own 5 houses per server. Attempting to bypass this will result in removal of houses with no comp provided. Continuing to bypass will result in disciplinary action being taken.
    Players who are logging in with the sole purpose of keeping houses without actually playing, risk their homes being removed with a warning. Accounts will be reviewed by Senior Admins to determine if the player is playing the bare minimum to maintain properties. ( After 2 months of low activity you will be contacted. Failure to respond will result in removal after 3rd month of low activity )
     
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    Side Chat
    No voice on side chat.
    No promoting other servers/services in side chat.
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    Helicopters
    Helicopters
    Impeding the flight path of a helicopter with your own helicopter is not allowed.
                 IE: You hover over a helicopter as it is taking off, it rises up and hits you, you are responsible for the VDM. 
    Warning shots are allowed against helicopters that are attempting to land or hover near your position.
    If the helicopter does not leave the area after multiple warning shots, you may attempt to disable the helicopter.
    Players may use the advanced flight model. However, using/enabling the advanced flight model to take off will be considered exploiting regardless of the situation. Commonly referred to as "Quick Spooling" and is a bannable server violation under exploiting.
    Using advanced flight model is done so at your own risk and compensation will not be granted for any arma related bugs while using advanced flight model.
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    APD Matters
    Refer to the APD Guidebook and the Internal Affairs Division for APD-related matters.
    APD (including Captains) are NOT allowed to drive Tempests, Hemtts, or Box trucks involved in federal reserve robberies for any reason.
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    Bounty Hunters
    It is not intended for you, your gang, or known associates to profit from your bounty as a bounty hunter. This is considered bounty sharing.
    Profiting from your own bounty will result in money being removed and possible action being taken.
    Please note that if you break multiple rules, you may be punished for all infractions on our servers.
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    Stream sniping
    Do not use another players stream to find out where they are or what they are doing without the specific streamers permission.
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    Governor system
    The governor system is intended to be a server wide feature that allows anyone to run for and hold the position. The rule is that you, or any member of your gang CANNOT hold office more than once in a 30 day period. Any attempt to circumvent this 30 day requirement such as leaving the gang, etc. will be considered exploiting. It's imperative that we work to ensure that this server feature is not cornered by one or two groups of people. Administrators reserve the right to review and reprimand as necessary. 
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    Buying and Selling of money
    Buying/selling of money is a violation of rules which will be enforced with REMOVAL from the server for both parties.
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    Gang tags
    Wearing a gang tag for a gang in which you are not in will result in admin action. This is being implemented to reduce the confusion during initiation, gang wars, etc. It should go without mentioning that this has the potential to negatively impact a gangs reputation if unauthorized users are representing a gang's tags.
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    Rule violation compensation
    If you are playing the game and someone happens to break a rule against you. And you in turn ask for reasonable compensation (equal to the  game value of the items lost) or a reasonable amount to compensate for a situation where a monetary value was not lost. You are not able to continue the report process. By accepting compensation you forfeit the ability to report. If you decide to continue though the process, you are liable to be banned for a discretionary amount of time by the reviewing staff member.  To add, every attempt should be made to resolve a violation at the lowest level before submitting a formal report. Accidents happen and people should be given the opportunity to correct their mistake. 
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    AFK
    AFKing on the server for any amount of extended time in which a staff member determines to be egregious will result in administrative action being taken on you. Your first violation will be met with a warning and a sliding scale of time off the server will be in effect thereafter. Just don't do it. 
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    Multiple accounts
    The use of multiple accounts to knowingly benefit your other account while both are logging into the server is strictly prohibited.
    Examples but not limited to - Using one account to initiate while your other is set up in an advantageous position.
    Having multiple account simultaneously running drugs I.E one collecting/one processing/one defending.
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    Restraints
    Restraints DO NOT extend initiation 
    This means that if your group/gang member has been restrained, and it has been over 5 minutes since last initiation, you will need to re-initiate before killing the players holding them.
    Administrators have the right to place bans for things that are not necessarily written that we feel to be toxic or threatening to the community.
    Any questions, please contact the Admin Team.
  2. escape9179 liked a post in a topic by Jake in General Policies   
    Basic AFD Rules
    AFD members must be loyal to all AFD Policies, as well as follow Server Rules Any AFD equipment must only be used by AFD Members, you may not share anything with anyone not on-duty as an AFD Member AFD members may not be kidnapped by gangmates, if this were to happen you may not help them during a federal event or give them AFD issued gear You must remain in character and roleplay with other players, failure to do so will result in disciplinary action Be respectful to fellow AFD Members, Police Officers, and Civilians Do not use profanity or harass anyone Do not bribe, lie, cheat, steal, pick up/use Illegal items, or plant Illegal items on people (trying to bypass any of these in anyway is also forbidden) If taken hostage, do not give gangmates or friends any AFD issued equipment Never kill people or accept weapons from other factions (Thank you, Zaka) If there is an obvious indication that the person you're trying to help is going to get shot again (such as when a hostile player is near the person), don't revive/narcan them. Use some decency and decide if the person has a window of opportunity to escape the situation rather than just get shot right away. Do not transport anyone in or out of combat Don't go AFK on medic Do not give callouts to civilians/rebels or the APD while they are in active combat. (This applies outside of federal events as well) TeamSpeak and Discord
    All AFD members must be in the AFD specific TeamSpeak channels while on-duty. Also remember to be in the channel that corresponds to where you are so others know what cities could use help.  Your in-game name and TeamSpeak name must match so you can be identified Off-duty AFD members below the rank of Paramedic are restricted from joining medic TeamSpeak channels If you are not a whitelisted cop, you may only enter cop channels if you are the medic that will be aiding them during the federal event.  When assisting the APD during a Federal Event, you are then permitted to be in an APD Federal Event Channel which corresponds to the Federal Event with "(medic)" next to your name. Federal Events and Redeploying
    Only 2 medics are allowed to attend a federal event. 1 medic is assigned to cops and 1 assigned to rebels. If you are attending the event alone, you can choose either side to help. You must also be in the incident command channel or the appropriate cop channel in order to attend. There is no limit too how many times you can go back.  AFD members are able to redeploy to a city that requires their attention. They are also allowed to redeploy for any federal event or to go back their original cities.  If more than 6 medics are online you may still use the redeploy feature to deploy to cities that you receive a 311 or a revive request from if no medics are within 3km of the revive/311 request. Exploiting/Glitching/Bugged Players
    If a player is exploiting, glitching, or bugged this is the only time you are allowed to break Roleplay and inform the player of the issue If a player appears to be exploiting, glitching, or using bugs on purpose (i.e.: to give themselves a gameplay advantage), please report them as you normally would here Response
    For single medic requests, the first AFD member to arrive on scene is entitled to the revive. For a multiple casualty incidents, try to divide up the work among yourselves.  While on duty as a medic you have a duty to act and must make an attempt to revive any civilians or police. The only exceptions to your duty to act is if your scene is unsafe, whether a civilian will be shot again instantly or a civilian, cop, or rebel is being hostile towards you (actively shooting or kidnapping AFD personnel). Flight Medics
    Do not hover around populated areas just to be annoying. Either land or fly away.  Do not land in the middle of a road. If your helicopter gets damaged/destroyed, it will be your fault. House Repair
    AFD Medics may respond to house repairs upon requests. In the event the APD blew up the house, AFD medics must wait until APD has completed their search warrant before any attempt to rebuild the house. AFD medics may not rebuild a gangmates house, or their gang house. Medics may not rebuild homes owned by affiliated members. Medics are not allowed to repair their own house. Random Drug Testing
    AFD Medics will not be able to participate in the use of illegal drugs while on duty. Due to an increase in PTSD among AFD members, the use of medical marijuana will be permitted while on duty. For those with nicotine addictions, the use of vapes will be permitted to combat withdrawal symptoms.  
    A-EMT+ Policy
    Vehicles
       Hunter
    Hunters can only be operated by medics ranked A-EMT+. Limit 2 Hunters per city. The Hunter is intended for defensive use only. Its purpose is to provide a higher level of protection when responding to hostile situations.  They are NOT to be used in an offensive manner, i.e. to ram other armor. Doing so is strictly prohibited. You are allowed to permit anyone below A-EMT to operate hunters if you remain in the vehicle. Hunters may be given to lower ranks only during federal events (The A-EMT will be responsible for them and the vehicle)  
    Taru (Medical)
    As this vehicle is unable to sling other vehicles, standard procedure for helicopters will be followed when flying. AEMTs are allowed to let lower ranking medics fly the helicopter, however must remain in the helicopter with them. Paramedic+ Policy
    House Entry
    Paramedic+ only Ability Medical requests ONLY When making entry to revive someone, the Paramedic+ should announce who they are and that they are making entry to render medical aid. Paramedics+ are tasked with the responsibility of ensuring that their entry will not allow anybody else to enter. If civilians and/or cops are near the doors, do not enter.  Vehicles
      Strider
    Striders can only be operated by medics ranked Paramedic+. Limit 2 striders per city. You are allowed to permit anyone below paramedic to operate striders if you remain in the vehicle.  Striders may be given to lower ranks only during federal events (The paramedic will be responsible for them and the vehicle)    Taru (Sling-load version)
    Medics ranked Paramedic+ now have access to the standard Taru helicopter Medics are NEVER allowed to sling load a vehicle unless they have permission from the owner/driver.  Medics may NEVER sling load an illegal vehicle. Following standard policy, medics may NEVER lift any civilian or cop vehicles into or out of combat areas. This includes transporting police to an HQ so that they may respond to a federal event faster/transporting civilians to rebel so they can gear faster. Tarus may be used to lift other MEDIC vehicles into combat areas so long as existing policy is still being followed regarding federal events and illegal areas. If another medic wishes to fly a Taru, the paramedic must remain in the helicopter with them at all times. TeamSpeak
    Paramedics+ are not allowed to enter police higherup channels at all (unless you’re a retired higherup). Have a SGT+ give you permission before joining their channels.  Police ranks should never be given out, even if it's just for the memes. 
       
  3. escape9179 liked a post in a topic by Jake in Illegal Areas, Federal Events, and Gang Fights   
    Illegal Areas
    Altis Fire Department members are to avoid illegal areas while on patrol. The only time an AFD member is allowed to enter an illegal area is when they receive a !311 text alert or a Medical Ping
    The following are considered illegal areas that are (off-limits, unless requested by !311 or the Police):
    Drug Fields Drug Processing Locations Drug Runners Wong's Food and Liquor Drug Dealers Chop Shops Distillery Black Markets Cartels (Uncontested) Rebel Outposts / Aircraft Carrier Plane Crashes Stash Houses Antiquities Forges African Warlord Uranium / Nuclear Power Plant (A-EMT+) LSD Sheet Factory (A-EMT+) Dark Fungi Den (A-EMT+) UFO Crash Site (A-EMT+) Rebel Airdrop (A-EMT+) When responding to medic requests in illegal areas, revive and heal as necessary but leave as soon as possible to avoid bringing unwanted attention to the people you help. 
    Federal Events 
    Only 2 medics are allowed to go to federal events, and you have unlimited lives. One medic helps the rebels while one helps the cops. If you are attending a federal event, you must be in the incident command channel or the appropriate cop channel (if you are helping the cops). Medics are prohibited from assisting gangmates/affiliates at federal events.
    Medics at federal events will now be allowed to help the other side (rebel/cop) if their primary side becomes hostile to them. 
    Example: You show up to an active bank robbery and decide to help the police. The police actively try to lethal you. You would now be allowed to help the rebels instead despite there being another medic helping them. This means that there could potentially be 2 medics helping one side. This will work both ways.
    Note: You may not switch to the rebel side if your gang/affiliates are doing the event.
    If you switch sides, you may not switch back for the remainder of the federal event.
    Altis Shipping Robbery
    Medics will no longer use the Incident Command channel when responding to the Altis Shipping. All medics may respond and will have an infinite number of lives. Any medic may use armor if authorized by a paramedic+. You are to remain neutral during this event and not choose a particular side. Helping gangmates/affiliates is still prohibited.
    Federal Event Armor
    Paramedic+ can bring a total of two armored vehicles to federal events. If the paramedic helping one side has one, the one helping the other can have one as well.
    If it is a paramedic helping Rebel/Cop and there is a lower ranking member attending the federal event as well, the paramedic has an option to hand a strider to the lower ranking member for the duration of an ACTIVE Federal Event.
    Rebel Air Drops
    Medics rank AEMT+ may enter rebel airdrops if they receive a !311 or revive request.
    Plane Crashes
    All medics may respond to calls in Plane Crashes as long as they receive a !311 or revive request.
    Cartel Fights
    AFD members are prohibited from entering contested cartels (Keep 1km distance from all active cartels). If you are kidnapped and brought into a cartel, you are not allowed to revive anyone. 
    If you're at any cartel or federal event, you are not allowed to revive gangmates or known affiliates at all.
    Gang Turfs
    AFD members are allowed in gang turfs when they are not contested. Once a gang turf is contested, each medic is allowed to enter and give one life if they receive a !311 or revive request. You may not assist gangmates/affiliates at all.
    Aircraft Carrier
    The Aircraft Carrier is to be treated the same as rebel outposts. You may enter with a !311 or revive request.
    Gang Fortress
    Medics are prohibited from entering the gang fortress when it is contested during designated times.
    Purge Event
    Medics of all ranks are prohibited from entering the purge event zone for any reason
  4. escape9179 liked a post in a topic by Jake in AFD Roleplay, Vehicles, and Equipment Policies   
    Roleplay
    Roleplay within the AFD is a must. You are free to create your own persona, however you must follow the Server Rules and have proper etiquette when you are on-duty as an AFD Medical Provider. Failure to roleplay will be met with severe disciplinary actions. The main guideline is to RP in a manner that is enjoyable for yourself and others. EMS members should not be toxic or generally unpleasant. Never go out of your way to ruin somebody else’s experience.
     
    AFD Equipment, Gear, and Vehicles
    AFD vehicles are an important tool that can be utilized to make life easier for the Members of the AFD. When using a ground unit, you are only permitted to use lights and sirens enroute to a dispatch. While flying an air vehicle for the AFD, you must have collision lights on at all times, the lights and sirens are again only permitted when enroute to a dispatch. AFD personnel are exempt from collision light/lights and sirens when entering a hostile (illegal area) to avoid drawing attention that can be harmful or lethal. It is suggested that earplugs are used within AFD air vehicles and set to at least 20%, this is not a requirement simply a recommendation.
    The use of AFD equipment and vehicles above your rank is now prohibited without the permission of a Paramedic+. EMRs-AEMTs are prohibited from driving Striders unless a Paramedic+ is in it.  Blatant misuse of vehicles include blocking off roads and pulling multiple at a time when not necessary. As well, don’t use your sirens and horns unless you’re going to a medic request.  Misuse of vehicles also includes giving it away to people other than AFD members. You should never allow other factions to take your vehicle.  Never use your vehicle to transport people into or out of combat. Transporting between passive areas is fine.  Never use your AFD vehicles to assist with crimes (drug transport, weapons trafficking, etc.)  Due to the rise in gas prices, Tempest Fire Trucks will be limited to two per spawn city. Anyone found to be Dropping, Selling or Storing armored medical gear may face server related punishment, as well as a permanent AFD faction backlist.  
    Kidnapping
    If an AFD member is kidnapped, they are only able to drop UNARMORED gear and medical equipment per kidnapper demands. Dropping any armored items is completely prohibited. 
    You are never allowed to give gangmates/ affiliates/ friends any AFD gear, even if they kidnap you. 
     
    Traffic Objects
    Only 5 placeable traffic objects can be used per situation. Anything added afterwards will be considered misuse of AFD equipment to avoid excessive use of the objects. Please be mindful of how you use the objects to avoid hindering other players’ gameplay too much. 
    Never use barricades to block of a road or passageway completely. The use of placeable objects at federal events, cartels, and illegal areas is prohibited. Objects should never be placed in combat. 
     
    DOAs
    Medics are not allowed to loot dead bodies, you may not pick up illegal explosives or contraband.  If illegal contraband was discovered, leave it alone or report it to the police.  If a speed bomb is reported on your car you must take it out of the populated area.
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