Jump to content

Rambunctious Cheeto

Member
  • Posts

    143
  • Joined

  • Last visited

Posts posted by Rambunctious Cheeto

  1. 5 hours ago, bamf said:

    A new aggression system has been added to the game.  When someone shoots you (or your vehicle), they will now show as red to you and your group.  Aggression lasts for 5 minutes and is limited in its range.

    Gang items:

    • Command menu and group lead functions have been removed from the game.
    • You can now set your own gang tag as the gang leader. This is done through the gang menu. You may only use characters from the gang name itself. 

    Cop items:

    • Cop restraints are no longer infinite.  You will become unrestrained after 10 minutes if you are further than 500m from the nearest cop.
    • Undercover cop names have been redacted from kill/down messages.
    • A bug causing cops to not be paid when killing a suspect has been fixed.
    • Cops will no longer lose Y menu items from vehicle deaths.
    • Fixed “snitches” talent for the APD. 
    • Added quick loadouts for the APD upon respawning after death. The officer will be able to retrieve the gear they had on when they died, but will be subject to a timer and having funds for the loadout.
    • An issue where a police UAV would be disconnected when entering a vehicle was fixed.


    Bounty hunter items:

    • Bounty hunters/warrant officers will be able to see how long until they are next able to track if they attempt to track too soon.
    • You are now able to request a bounty while in a vehicle.
    • You should no longer get bounties for your gang and/or group members.

    Miscellaneous features:

    • Oil processing has relocated.
    • You now earn more oil per run.
    • You may now lock and unlock individual doors in your house by using the U button.  
    • Medic sirens now turn off immediately when the medic shuts them off.
    • Unflipping a vehicle is now only available if you were the last person driving it, or if you have keys to the vehicle.
    • The 'Quit Asylum' (Abort) button now sends a sync request upon pressed, so you don't need to worry about hitting 'sync data' as much.
    • Removing zipties as a civilian now requires a weapon (or that you be in the group of the restraining party)
    • The owner (or gang members, if this is a gang house) of a house is now always able to access his crates, even while the house is locked
    • Locking your house will now close all doors as well.  

    Other items:

    • Money again drops as intended.  
    • Fixed an issue related to pricing for out of stock items.  
    • Measures have been taken to fix the Arma 3 group limit problem. Hopefully this will prevent players from being unable to create new groups.
    • Optimized how some of the scroll menu options availability is calculated to limit FPS loss while scrolling.
    • A bug preventing you from giving a bloodbag or splint to another player was fixed.
    • Pull out unconscious should be more reliable.
    • Fixed a couple of bugs related to losing gear when bad data syncs.
    • Running out of food/water, and then bringing it back above 0 will actually restore your stamina as intended.
    • The vehicle factory now leaves more room for large helicopters to be crafted.
    • You should no longer be able to purchase more ammunition than you can carry.  

     

  2. 6 hours ago, Sneaky said:

    ^^^

     

    Unless medic will be reworked (which wont be happening based on previous admin attempts to help the role) there is no point in whitelisted such a non vital role.

    What do you mean non vital you save lives  @Sneaky

  3. This is the way i see it guys medics should have to tryout like cops or give app what ever you want to call it and here is why.Medics never ever do there job for the most part from my 1.5 years of being on this server i only see medics come up to people that need help and take there stuff and maybe help them.Another issue is people as a medic will go and give there stuff away and try to sell it defibrillators etc it is kinda exploit but by having applications put in or tryouts you can get people who care know what there doing unlike these clowns that we have now and if we keep medics the way they are they must have a rule that if there is a certain number in each city they must spread out they all stay in kavala and so then the guy that got shot in pygros cant get help the system is broke use applications and tryouts to fix without these you will get people who dont know what they are doing *Cough Cough*like now.images?q=tbn:ANd9GcTQh0meitqkZcUd23P_8Mp   Post Your thoughts in the comments do #MakeMedicGreatAgain

       @Jigawatt @Stereo  

    Nonfiction likes this
×
×
  • Create New...