Mac Posted December 21, 2015 Report Share Posted December 21, 2015 I know, it sounds bad, It doesn't seem like something I would suggest since I talk so much shit about people treating the server like a Wasteland server, rather than a Life server, but there are two features that I think would suit well for rebels on Asylum. Just a suggestion. Stabilize - The ability for any player to stabilize another player after being killed, to give medics more time to reach areas far away from large cities by stopping the countdown to bleedout. This would also leave rebels who are careless open for attack when attempting to stabilize/revive in wide open areas, forcing more of a tactical approach. Drag - Your typical drag feature, being able to pull people out of line of fire when in gun battles. I know this would be a bit more than just adding these features, since players on Asylum are killed and then revived, rather than injured and revived, but I think it'd make it a lot more immersive when it comes to battle. Not to mention, medics are basically worthless any further than 20ft out of Kavala but some are willing to fly to areas, at the very least teammates clear across the map who have defibs. Just throwing it out there. Link to comment
Sneaky Posted December 21, 2015 Report Share Posted December 21, 2015 When Killswitch and I put together a medic rework document this was listed as potential talents. It would add a little more dynamic to the medic role in conjunction with some other stuff. Obviously it never happened so RIP in peace. Link to comment
Mac Posted December 21, 2015 Author Report Share Posted December 21, 2015 I was thinking more so along the lines of medic talents for civs. Primarily for non-medics to stabilize until a medic arrives. Link to comment
Crow Posted December 21, 2015 Report Share Posted December 21, 2015 Love this idea of stabilizing and or dragging an injured comrade out of the firefight. +1000000000000000 Link to comment
Jackflerp Posted December 23, 2015 Report Share Posted December 23, 2015 I like it. But first we have to actually get more medics that respond and not just sit in Kavala Square waiting for a pistol banger to fulfill their fetish Link to comment
kryptonthegamer Posted December 23, 2015 Report Share Posted December 23, 2015 Arma has a built in revive, drag, and stabilize method we could use Link to comment
Heidelberg Posted December 23, 2015 Report Share Posted December 23, 2015 +1 to the dragging thing Link to comment
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