Jaylen Sarrett Posted April 28, 2016 Report Share Posted April 28, 2016 (edited) I'm not sure if this is possible without mods, but there are animations already in like the ninja shit and pissing etc., so i'm assuming it is possible to create animations and perhaps make it a bind-able key... Rather than the #f introduce, if anything you could bind keys to say that in chat i would think. The expressions i was thinking of for instance, is pointing straight ahead, so when you kill a sweaty little nerd you can point at him and laugh. The middle finger, would also be great, no specific case needed for this animation, giving a middle finger is always fun. and there are plenty more variations of hand movements that i think would enhance roleplay/immersion A reason alot of times RP can be boring, is because there are no real expressions, you just kinda stand there awkwardly staring at eachother, if there could be animations added with variations hand movements and etc. it would be alot more immersive and believable. Not a huge deal if this isn't possible, you see it in other servers, but modded ones, so.... LO L J K WUT IS RP NOBODY PLAYS HERE FOR THE RP Edited April 28, 2016 by Jaylen Sarrett Link to comment
JIMBO Posted April 28, 2016 Report Share Posted April 28, 2016 whats rp Big Fred likes this Link to comment
Jaylen Sarrett Posted April 28, 2016 Author Report Share Posted April 28, 2016 5 minutes ago, Jaylen Sarrett said: LO L J K WUT IS RP NOBODY PLAYS HERE FOR THE RP I covered that in this part of my post ^ 2 minutes ago, Jimbo! said: whats rp Link to comment
Murmurs Posted April 29, 2016 Report Share Posted April 29, 2016 All the RP animations I need are the 7.62 bullets flying from my gun DreamC likes this Link to comment
Buckwalter Posted April 29, 2016 Report Share Posted April 29, 2016 (edited) Sounds like someone has been enjoying the Dark Souls gestures. I'm kidding, could be a cool idea. However I'm not sure how possible it would be to create new animations without modding. Also I think an emote for giving the finger would be grotesquely overused haha. Edited April 29, 2016 by Buckwalter DreamC likes this Link to comment
Jaylen Sarrett Posted April 29, 2016 Author Report Share Posted April 29, 2016 28 minutes ago, Buckwalter said: However I'm not sure how possible it would be to create new animations without modding. Well, they already have them, you just must type them out, why couldn't make a script to bind a key that types that into chat, rather than having to do it manually... i don't think that requires mods, but again, i don't know really... All i know is that we have emotes and things in there now, but they're lacking af, Link to comment
Buckwalter Posted April 29, 2016 Report Share Posted April 29, 2016 39 minutes ago, Jaylen Sarrett said: Well, they already have them, you just must type them out, why couldn't make a script to bind a key that types that into chat, rather than having to do it manually... i don't think that requires mods, but again, i don't know really... All i know is that we have emotes and things in there now, but they're lacking af, Oh, sorry I didn't clarify. You could easily make existing animations play with a keybind rather than having to type it out. The difficulty is in getting the new animations. I'm honestly not sure where the existing ones came from or whether or not new animations can be used without a mod. I honestly have no idea on that. I guess I've just assume that it requires mods due to the relative rarity of custom animations. Who knows though. As for the existing emotes, #explain will cover like 60% of roleplay situations haha Link to comment
Treeherder Posted April 29, 2016 Report Share Posted April 29, 2016 All those hand motions you see on CG can be done without mods, but is it really worth the development time for the minimal increase in RP that it would bring? Link to comment
Axe Posted April 29, 2016 Report Share Posted April 29, 2016 6 minutes ago, Treeherder said: All those hand motions you see on CG can be done without mods, but is it really worth the development time for the minimal increase in RP that it would bring? RP is a two way street. Just because a civ or a cop is really into the RP, doesnt mean the other side will return it. Link to comment
Jaylen Sarrett Posted April 29, 2016 Author Report Share Posted April 29, 2016 (edited) 46 minutes ago, Treeherder said: All those hand motions you see on CG can be done without mods, but is it really worth the development time for the minimal increase in RP that it would bring? I really don't think it's as difficult and would take as much time as you think... and if they were, why would they add any at all? The ones used now, are basically only used for just because its a good laugh to a see retarded guy standing there with a weapon laying on the ground... like... wat Edited April 29, 2016 by Jaylen Sarrett Link to comment
Jaylen Sarrett Posted April 29, 2016 Author Report Share Posted April 29, 2016 (edited) like bro....is this real life? WHO IN THE FUCK DOES THIS? THIS STANCE? ITS LITERALLY EBOLA... i mean, it's hilarious ebola, but its ebola Edited April 29, 2016 by Jaylen Sarrett Link to comment
Jaylen Sarrett Posted April 29, 2016 Author Report Share Posted April 29, 2016 daddy huang peng modeling for a potato commercial Link to comment
Big Fred Posted April 29, 2016 Report Share Posted April 29, 2016 I wish they could add an animation for texting on the phone. It really kills the immersion when you text people "hands up or die" and your guy is just standing there aiming at them... Jaylen Sarrett likes this Link to comment
Haych Posted April 29, 2016 Report Share Posted April 29, 2016 Agreed. There is literally a load more animations that can be added without modding. I always use the dead expression in roleplay, its amazing. Eli and Jaylen Sarrett like this Link to comment
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