JonSnow Posted February 7, 2016 Report Share Posted February 7, 2016 Just the same way gang wars are done. Make it to where gang leaders can create an alliance which would be good for like 3 days or so. Once in the alliance you would be able to see the location of your allies on the map. Big Bird likes this Link to comment
Pascal51564 Posted February 7, 2016 Report Share Posted February 7, 2016 this would bring back the ol gang style with 50 members just would be seen 3 allied gangs Link to comment
Feenix Posted February 8, 2016 Report Share Posted February 8, 2016 A couple tweaks and this would be nice. Link to comment
Big Bird Posted February 8, 2016 Report Share Posted February 8, 2016 I like this, other than being able to see each other on map. Would make it a bit op if you were to fight them at a cartel. Maybe have green names for allies since warring is red? Link to comment
bamf Posted February 8, 2016 Report Share Posted February 8, 2016 Perhaps. Would you want to auto-group with them or something? I'm trying to figure out what the alliance actually gives you... Link to comment
JonSnow Posted February 8, 2016 Author Report Share Posted February 8, 2016 I would say green names would work. So have an option to where you could set either 1 , 3 or 5 days of alliance. Possibly share turfs, or resources? But not sharing cartels because this can be exploited between larger gangs. If auto-grouped it would max out the group if I am not mistaken based on a previous update. I will have to do some more thinking on this. Sheriff Rick Grimes likes this Link to comment
Vanilla Coke Posted February 8, 2016 Report Share Posted February 8, 2016 I like it, but keep the group cap at 10, the suggestion of sharing turfs is cool as well. Link to comment
Zoex Posted February 8, 2016 Report Share Posted February 8, 2016 13 minutes ago, JonSnow said: I would say green names would work. So have an option to where you could set either 1 , 3 or 5 days of alliance. Possibly share turfs, or resources? But not sharing cartels because this can be exploited between larger gangs. If auto-grouped it would max out the group if I am not mistaken based on a previous update. I will have to do some more thinking on this. I like it, as long as it stays out of Cartels then it avoids the pre-group cap troubles, green names would be awesome. +1. Sheriff Rick Grimes likes this Link to comment
JonSnow Posted February 9, 2016 Author Report Share Posted February 9, 2016 (edited) 6 hours ago, Zoex said: I like it, as long as it stays out of Cartels then it avoids the pre-group cap troubles, green names would be awesome. +1. I believe that it must absolutely not apply to cartels. It would cause an unbalance to the servers. Edited February 9, 2016 by JonSnow Link to comment
Distinct Posted February 10, 2016 Report Share Posted February 10, 2016 On 2/8/2016 at 2:58 PM, Vanilla Coke said: I like it, but keep the group cap at 10, the suggestion of sharing turfs is cool as well. 10 is nice maybe fewer Link to comment
Google™ Posted February 10, 2016 Report Share Posted February 10, 2016 (edited) -1 Sharing Turfs no, then the owner of the turf will be like $5k and i'll ally you to use it real quick and then unally, there will be no more fighting for it. Other than that Green Names would be nice, so +1 for that. Edited February 10, 2016 by Google™ Link to comment
Recommended Posts