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roomba madness

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  1. roomba madness liked a post in a topic by Glass of Water in Make Debit card work with Gun shops in turfs and rebels   
    -1 I like fucking up bounty hunters and cops at rebel
  2. Erron White liked a post in a topic by roomba madness in Muffin SS is now broke   
    lmao to the other forum posts
  3. Bean liked a post in a topic by roomba madness in Muffin SS is now broke   
    That's depressing dogs cmon now.
  4. Space liked a post in a topic by roomba madness in Muffin SS is now broke   
    That's depressing dogs cmon now.
  5. King Stannis Baratheon liked a post in a topic by roomba madness in Muffin SS is now broke   
    That's depressing dogs cmon now.
  6. Erron White liked a post in a topic by roomba madness in Muffin SS is now broke   
    That's depressing dogs cmon now.
  7. roomba madness liked a post in a topic by Midamaru in Hacker as of recently   
    Atleast he's something! 

     
  8. roomba madness liked a post in a topic by Midamaru in Hacker as of recently   
    ****, what the fuck?
    Homie, I made you rich, paid your rent
    Bitin' the hand that was feedin' you
    This shit don't make any sense
    ****, what the fuck? 
    You know this is that real shit
    How you gon' forget who built this?
    I'm the one who made the company all the millions
    Now you got problems to deal with
    Man, this is tough luck, see a couple weeks ago we was buds
    And the crew that was killin' shit was us
    'Til you turned on me, homie, that's fucked up
    I ain't keepin' this shit on the hush, hush
    On my chest I just carry too much stuff
    I done had it, enough is enough, bruh
    Plus I needed somethin' to get my buzz up
    You done fucked with the wrong dude
    Sit, "Special" K?
  9. roomba madness liked a post in a topic by Clint Beastwood in TANKS ON STRIFE ARE TOO OP   
    Look I dont mean to be a complete asshole, but, you make for an easy target with posts like that.  
    Navigating the map can be frustrating but it makes using the map actually worth it.  Finding roads and off-roads to get to map points.
    I'm actually glad, that for now, its only on Tanoa where there is actual cover from airplanes and tanks.  Can you imagine getting stuck on foot in a wide open space against a tank/jet on Altis?  
    The combat is fun because its different, take a group of 3-5 infantry outfitted correctly and you can hold off pretty much everything.    Its not for everyone, I get that.
     
  10. badger liked a post in a topic by roomba madness in Weapons Spreadsheet   
    Thanks man, looks really good.
  11. Ferknight liked a post in a topic by roomba madness in Tanoa 1v5   
    They were some pretty good frags
  12. roomba madness liked a post in a topic by Ed. in Suspect Detainment and Questioning   
    Introduction
    This guide will provide the Asylum Police Department (APD) with basic policies on proper police procedure. Please direct any questions to Sergeants and above.

    Basic Police Conduct
    Always keep weapon lowered when there is no threat. (Hit L-CTRL twice) Always be respectful to civilians and other officers. Always follow server rules and police procedures. Always stay in character.

    Probable Cause
    Probable cause is the reason for an officer to take action. (The standard by which an constable or agent of the law has the grounds to obtain a warrant for, or as an exception to the warrant requirements for, making an arrest or conducting a personal or property search, etc. when criminal charges are being considered.)

    What is Probable Cause?
    Probable cause is:
    Seeing a person(s) or vehicle(s) in an illegal area. Seeing a crime committed, or a seeing a civilian that is on the wanted list (With a bounty over 2,500). Someone with Grand Theft, Attempted Auto theft charges Individual(s) having illegal weapons/vehicles. Suspect(s) evading arrest. Witnessing a civilian self-incriminate (they admit to possessing contraband, committing a crime etc.) Seeing an RV emitting Smoke Seeing a person purposely offroad and attempt to drive around manned APD checkpoints. (Doing an 180 turn to avoid a checkpoint is not probable cause.) Someone currently in the process of committing a Grand Theft or has committed a Grand Theft but has no charges. Any individual found inside the Federal Reserve Probable cause is not:
    You see a truck on a highway, it is NOT probable cause. You see a vehicle NEAR an illegal area, it is NOT probable cause. You are told someone is doing something illegal by a civilian, this is NOT probable cause. Seeing an RV NOT emitting Smoke Knowing that a civilian has committed crimes in the past.  
    Witness Types
    Direct Witness
    If you personally witness a crime, then you are allowed by law to restrain the individual(s) and charge them accordingly, be it with a verbal warning, ticket, or jail time.

    Eye Witness
    If a civilian provides intel of a crime, it is often very difficult to determine the legitimacy of such claim. Therefore, gather as much evidence as possible, and move forward. (IE: 911 Call comes in about a Red SUV traveling well over speed limits on the highway near the airport. If you see such a vehicle with said description, it is enough to pull them over and question the subject (this does not give you probable cause to search).

    Relayed Witness
    A relayed witness is simply another officer giving you his first hand information on a crime and/or suspect. Proceed with Direct Witness Procedure at this point.
     

    Grey Area
    Unfortunately, this comes with the game, and must be treated with legit role-play.
    For example, you see a vehicle on a road to/from an illegal area, it is not means for probable cause. HOWEVER, you may pull them over, and question them. You may ask to search them or the vehicle, if they give their consent, you may search their vehicle. If they refuse, you are not allowed to search. If you do NOT have probable cause, you need the civilians consent before you can search. If you are ever unsure as to whether or not you have probable cause, ask a senior officer. If one is unavailable and you cannot get a definitive answer, assume you don’t have probable cause to search. It’s better for one criminal to get away, than for officers to overstep their bounds and violate the rights of the citizens of Altis.

    Wanted List/Confronting Criminals
    One of your primary duties as a police officer will involve handling civilians on the Wanted List. There are several important points to remember when approaching a civilian who is wanted.

    As a Police Officer your primary weapon is your VOICE, you always speak first and use your weapon second. ALWAYS announce yourself as a police officer when confronting a suspect. (ie “Altis Police, can I speak with you?” If possible, try to identify you suspect by name, as to get their attention. Always speak with a suspect before restraining, never run up behind a suspect and restrain them without first making contact with them.
    If a suspect flees, you are allowed to use non-lethal force to stop them. If a suspect requests to speak with a superior officer, you must respect their request and get in contact with a senior officer (SGT or above). If one is not available you may proceed with your duties.

    Searching
    You are allowed to search a civilian if one of the following criteria is met: you have probable cause or you are given consent by the civilian in question.
    If you do not have probable cause, you may ask an individual if you can search their person and/or vehicle. If the individual gives you consent, you are free to search them and their vehicle. Obviously if they have something illegal on them, they may not consent. Even though you may suspect they have illegal substances, without their consent you cannot search them.
    If you have probable cause, you may search and individual and/or their vehicle without their consent. Just always be sure to follow proper police procedure and always ensure that you have probable cause before searching. If you are ever unsure, ASK a superior!

    Ticketing
    The Asylum Police Department has a ticket first, jail second policy. Meaning, you should always attempt to give the suspect a ticket for their crimes. Civilians have the right to skip the ticket process and go immediately to jail. Below are a few procedures you should follow when giving tickets.

    You will find that many civilians may decline the first ticket you give and request to be sent to jail, only to change their mind at a later point. While it is acceptable to give them another chance to pay the ticket; do not give a civilian more than three chances to pay a ticket. If they refuse the third attempt to pay the ticket, take them to jail. At this point they are only stalling and wasting your time. Always issue a single ticket for all charges and check wanted list. (IE. You see a civilian shoot and kill another player. After restraining them you issue them a $5,000 ticket for manslaughter.
    They pay the ticket, as you are about to unrestrain them you realize they are on the wanted list for multiple other charges. You CANNOT keep them detained and re-ticket them. It is YOUR responsibility to check the charges BEFORE issuing the ticket.)

    Arresting
    After refusal to pay a ticket, you may take a suspect to jail. This is done at the nearest Police HQ. When you arrive at the Police HQ, inform them why they are being sent to jail. Keep in mind, if they request a supervisor at this point, you still must comply and request a senior officer. However, the senior officer does not need to comply if they are busy or too far away. At this point you may send them to jail and collect the bounty.
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