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Mitch

Developer
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Everything posted by Mitch

  1. @operatorjohnny^ Do you have any examples of the weapons/vehicles/clothing you are talking about and why you would like to see these added? We currently have all unmodded weapons / vehicles available in the game on the server with the exception of weapons/vehicles we do not see fit for a "life" server like: very high caliber weapons, tanks, apcs, armed jets, armed helicopters, etc..
  2. moving bigger gangs to the purification factory to fight for processing there means your normal runs of drugs will be less camped etc meaning they will generate more money for newer players in the long run
  3. Hello Asylum, Over the last few months we have seen a large quantity of cash enter the islands economy. In this patch we have taken steps to slow some of the more steady faucets to our economy. We also have taken this opportunity to slightly reduce the influence of perks & talents normally held exclusively by long standing gangs and veteran players. Doing this allows us to raise the base prices on most drugs closing the wage gap a bit between veteran and new players. We continue to monitor the logs and will adjust as necessary. Added: Vehicle skins for the A-143 Buzzard & A-149 Gryphon Reintroduced the domination group menu Special vehicles to the admin spawn menu to be used in admin/server events Tutorial filter to the quest menu Only displays when eligible for the quests Purification factory While the war for control of the island rages on between rebel factions and the APD. An independent group of wealthy investors have constructed a new factory. However even with the vast riches of the Altis elite. No one is ever fully free from the cartels influence Coke bricks, Heisenberg Meth & Golden Wax can only be made at the purification factory located at the middle of the map The purification factory only takes a 5% cartel cut Changed/Tweaked: Events Mental asylum The removal of the back gate has been reverted, The gate has been changed to a walk in gate Jewelry Emporium: Increase minimum payout by 25% Payouts will now scale with the number of trophies you load (every trophy counts) In the event you do not collect & load all trophies in under 10mins (Failing safe side quest). You are only given 3mins to continue loading trophies to increase your payout instead of 5 Reduced "Prying open jewelry case" 35 seconds -> 25 seconds Reduced "Cutting open safe" 120 Seconds -> 90 Seconds Reduced time to load safe contents 6min -> 5min More hints/improved hints, This should provide better clarity for those who do the event without reading patch notes. Please let us know if it's too much information/timers on the screen All Reward items (Rolex/Cuban link ect.) now have a unique price. The Jewelry Emporium building has been brought up to code (Ladder has been replaced with a fire escape) Bank Increased vault bonus payout 25k -> 30k per cop Inventory Attempting to drop more than you are carrying from a selected virtual item in your inventory, results in dropping the total amount of that virtual item you are carrying Price Adjustments "Roleplay" items have had their sell value adjusted to whole numbers. Buy price FAK's $35 -> $50 Sativa / Indica seeds 55 - > 75 Plasma Cutter price $100 -> $1000 Crowbar Price $100 -> 200 Sell price LSD Pill 790 -> 500 Cocaine 500 -> 525 Heroin 450 -> 475 Reggie Cannabis 330 -> 350 Medical Marijuana 290 -> 300 Meth 1650 -> 1850 Crank 950 -> 1000 Sativa / Indica buds 800 -> 750 Cocaine bricks 960 -> 700 Heisenberg Meth 2000 -> 2350 Weight Adjustments Fungai 2 -> 3 Plasma Cutter & Crowbar Weight 6 -> 5 Civs now have 20 talent points instead of 19 Gangs can now have up to a total of 9 talent points instead of 7 Gathering Gathering by hand remains the same Gang perks: Drug Pusher 25% faster gathering by hand, Cannabis/Heroin/Cocaine Distributors 25% faster gathering by hand, Ephedra Rodo Buff 50% faster Cocaine/Heroin gathered by hand Tempest Device 40% faster than by hand Tractor 50% faster than gathering by hand Speeding Tickets Speeding cameras will no longer add a speeding charge, instead it deducts the ticket from your bank account Speeding camera ticket price 2 -> 5 Speeding charge price 2 -> 50 (now only charged by an officer and no longer stackable) New "Excessive speeding" charge for $500 New Cop/Civ Ratios Metal Detecting Nerfed High Yield metal detecting Added more items (Flawless diamonds/silver piece) Decreased chance of lockpicks + Metal plates considerably Asylum Exchange Listing time 3 -> 7 days Reduced Kingpin & Bootlegger Gang perks 5% -> 2% Fixed: Cop spawns Moved a spawn out of a wall Swat officers no longer spawn at old Athira HQ location A issue with dying at a HQ selecting a spawn location then respawning at a different HQ then selected Fixed hint in Shipping Robbery Gang fortress is now actually capable of being captured Fixed Heroin gather gang perk Wreck Excavating Quest applying to metal detecting Bounty Hunter quests progressing & completing on cop Mental remains not burying and staying on the map for the entire restart Removed Kraken waters Drug runner boats North Bank (Athira) Home Improvement store Home locator is now found at the DMV Hotfix #1 Asylum Exchange Exploit Adjust Goldbar chance at wreck excavating fix gold nugget chance at mining
  4. I'm trying my hardest, It's hard trying to make everyone leave this shit server /s
  5. 5 minutes before the APD can start burying + 5 minute bury timer 5+5=? We understand not everyone passed primary school but maybe 5+5 should be doable for even you Tom.
  6. It's funny how forums accounts don't really mean anything man
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