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Nonfiction

APD Officer
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Posts posted by Nonfiction

  1. 11 minutes ago, Buckwalter said:

    Well they said Apex would be DX12 when they announced it. 

    But sadly, after looking around a little bit I think you might be right. Which is a really a shame if they don't include it. But this Dev update from a few weeks ago makes it sound like DX12 will not be part of the Apex update. Which pretty much sucks. 

    https://dev.arma3.com/post/sitrep-00151

    Yea, seems to be a lot of conflicting information. I suppose all we can do at this point is wait.

  2. 53 minutes ago, Buckwalter said:

    Looks great. 

    I believe they're going to use DX12 so they're expecting a big performance boost. But I'm not sure how all of that works. 

    Unlikely. The upcoming patch 1.6 is in anticipation for Tanoa. Here are the recommended specs for APEX. Unfortunately nothing here shows any evidence of 64 bit architecture nor DirectX12.

    https://store.bistudio.com/products/arma3-apex

    Recommended:
    OS: Windows 7 / 8 64-bit (Apple OS not supported)
    Processor: Intel Core i5 or AMD Phenom II X4 or faster
    Memory: 4 GB
    Graphics: Nvidia GeForce GTX 560/AMD Radeon HD 7750
    Hard Drive: 25 GB free space
    Audio: DirectX® compatible soundcard
  3. Here is a sneak peak into the approaching 1.6 update. The overall feel of the new update has a more tropical experience. 

    If you wish to explore yourself, right click Arma 3 in steam. Click properties, betas, "enter beta access code to unlock private betas:" enter code "Arma3Update160RC".

    Left is 1.6, Right is current version (1.58)

    39c953201332fa10accd36c62c0b4fea.png

    680b7d29704ec77236c84a843bb35062.jpg

    4ee099451a4a288cfc18a634e2840df7.jpg
    0f2f3f7db95f0e135bc2c6ad509e68e8.jpg

    1aa7b4b7d7027894042ab5d4a02a979d.jpg

    ff13ebb69d693ec12aa6f50f8a406819.jpg

    4cceb3e39bff4d6b420f0ed3187f8ef2.jpg

    851a1c3dbb09c1aa0583fa40bde3e354.jpg

    Both sides have everything set to ultra. With 1.6 a new feature is added under video settings "water reflections". I had set this to max when taking these screenshots.

  4. 7 minutes ago, DJScias said:

    I can honestly never see why us preventing people from glitching is something we need to discuss with our community.. Ever.

    That's all I can finish up on my part.

    Kind regards,
    DJScias

    Why haven't you post that from the beginning? I feel we both had valid points throughout this conversation.  It's always nice to see a member of the administrative team to give up.

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